HedoNNN Level 1 of the Dungeon (0, 0, D:1) a +0 leather armour (4, -8, D:1) a +0 dagger (13, 12, D:1) a +0 hand axe (14, 10, D:1) a +0 short sword 3 stones (16, 9, D:1) a stone (18, 8, D:1) a stone (25, -16, D:1) 9 stones (30, -6, D:1) a +2 dagger of venom (31, 25, D:1) 9 poisoned needles (33, 8, D:1) a +0 club (37, -20, D:1) a +0 robe (47, -16, D:1) a +0 dagger (55, 11, D:1) 20 stones Level 2 of the Dungeon (0, 0, D:2) a stone (0, 2, D:2) a stone (0, 4, D:2) a +0 short sword (13, 9, D:2) a +0 dagger a +1 robe of magic resistance (17, 7, D:2) a +0 scythe a +0 robe (26, -17, D:2) a +0 dagger (28, 6, D:2) 20 arrows (37, -34, D:2) 21 stones Level 3 of the Dungeon (0, 0, D:3) a +0 flail a +0 leather armour (10, 30, D:3) a +0 club (11, 36, D:3) 18 poisoned needles (13, 14, D:3) 23 stones (27, 15, D:3) 26 stones (30, 21, D:3) a +0 club (31, 18, D:3) a +0 halberd (35, 15, D:3) 22 stones (47, 14, D:3) a +0 flail a +0 club (48, 14, D:3) a +0 spear (52, 13, D:3) a cursed ring of teleportation Level 4 of the Dungeon (0, 0, D:4) a +0 whip (6, -25, D:4) a +0 short sword (12, 12, D:4) 24 stones (20, -4, D:4) a +0 dagger a +0 robe (21, -5, D:4) a +0 scale mail (21, -4, D:4) a +0 ring mail (30, -30, D:4) 20 stones (32, -18, D:4) a +0 ring mail Level 5 of the Dungeon [Shop] Saanoare's Weapon Shoppe a +0 hunting sling (18 gold) 19 sling bullets (114 gold) 18 arrows (43 gold) a +0 rapier (48 gold) 5 poisoned needles (24 gold) 8 tomahawks of returning (96 gold) a +0 flail (42 gold) the +8 hand axe "Cuim" {elec, Str+2} (704 gold) Occasionally, upon striking a foe, it will discharge some electrical energy and cause terrible harm. It affects your strength (+2). a +0 club (12 gold) a +0 long sword (42 gold) a cursed +0 hand crossbow (6 gold) a +0 war axe (42 gold) a +3 flail of holy wrath (279 gold) 12 stones (14 gold) a +0 flail (42 gold) a +0 short sword of venom (67 gold) (0, 0, D:5) a -2 mace (1, -32, D:5) an arrow (2, -32, D:5) an arrow (3, -32, D:5) an arrow (5, -32, D:5) a +0 shortbow 24 arrows (6, -19, D:5) a +0 giant spiked club (10, -30, D:5) a throwing net (13, -27, D:5) a +0 halberd (14, -27, D:5) a +0 halberd (14, -26, D:5) a +0 spear (16, -28, D:5) a +0 dagger (21, 6, D:5) 17 stones (22, -25, D:5) a +0 trident (22, -4, D:5) a +0 mace a +0 leather armour (23, -4, D:5) a +1 mace of protection a +0 dagger a +0 mace a +1 dagger of speed a +0 robe a cursed +0 robe (32, 10, D:5) 14 stones (52, -19, D:5) 10 poisoned needles (58, -31, D:5) a +0 antimagic hand axe (58, -30, D:5) a +0 halberd (59, -34, D:5) a +0 pair of gloves Level 6 of the Dungeon (0, 0, D:6) a +0 dagger (2, 2, D:6) a scroll of identify (7, -5, D:6) the ring of Fitz {rC+ Int+5 SInv} [ring of see invisible] It affects your intelligence (+5). It protects you from cold. It lets you see invisible. (12, -33, D:6) a leopard gecko skeleton (12, 5, D:6) a ration (13, -3, D:6) 25 sling bullets (17, -30, D:6) a potion of degeneration a +0 morningstar (18, 20, D:6) a +0 ring mail (24, -30, D:6) 8 arrows