Hebeh Level 1 of the Dungeon (0, 0, D:1) a +0 leather armour (9, -30, D:1) a +0 ring mail (15, 8, D:1) a +0 ring mail (19, 5, D:1) a +0 short sword (25, 19, D:1) a +0 whip (29, -20, D:1) a +0 dagger (32, -26, D:1) a +0 club (34, -25, D:1) a +0 leather armour (38, -10, D:1) 18 poisoned needles (41, 5, D:1) a +0 leather armour (43, -10, D:1) a +0 spear (48, -9, D:1) a +0 scale mail (50, -18, D:1) a +0 club (52, -19, D:1) a +0 club (56, -20, D:1) a +0 spear Level 2 of the Dungeon (5, -19, D:2) a +0 dagger (5, 7, D:2) a +0 falchion (6, -14, D:2) a +0 dagger (8, -28, D:2) a +0 short sword (17, -26, D:2) a cursed -2 mace (18, -38, D:2) a +0 hand axe (26, -39, D:2) a scroll of random uselessness (28, -30, D:2) a +0 club (28, -12, D:2) a +0 chain mail (34, -16, D:2) a +0 leather armour (35, 3, D:2) a +0 club (45, -32, D:2) a +0 ring mail (46, -14, D:2) a +0 robe Level 3 of the Dungeon (0, 0, D:3) a +0 club a +0 leather armour (7, 30, D:3) a +0 leather armour (7, 34, D:3) a +0 hand axe (11, 35, D:3) a +0 scale mail (17, -13, D:3) a +0 short sword (20, 15, D:3) a +0 ring mail (32, 22, D:3) a +0 dagger (33, -7, D:3) a +0 club (33, 15, D:3) a +0 plate armour (40, 2, D:3) a +0 hunting sling (42, 19, D:3) a +0 club Level 4 of the Dungeon (0, 0, D:4) a +2 dagger of electrocution (14, 17, D:4) a +0 dagger (38, 24, D:4) a +0 morningstar Level 5 of the Dungeon (0, 0, D:5) a +0 dagger (6, 2, D:5) a +0 short sword a +0 hunting sling the +3 trident of Earthquakes {freeze, *Slow +Blink Int+2 Dex+2} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your intelligence (+2). It affects your dexterity (+2). It lets you blink. It may slow you when you take damage. the +3 spear of Cheibriados's Reproof {freeze, *Corrode rN+++ Dex-5 Stlth+} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your dexterity (-5). It renders you almost immune to negative energy. It may corrode you when you take damage. It makes you more stealthy. a -3 rapier (23, -22, D:5) a +0 robe (26, -43, D:5) a +0 helmet (26, -15, D:5) a +0 scale mail (26, 4, D:5) a +0 robe (30, -30, D:5) a +0 ring mail (34, -20, D:5) a +0 giant spiked club (52, 0, D:5) 13 poisoned needles Level 6 of the Dungeon (3, 23, D:6) a +0 robe (8, 27, D:6) a +0 leather armour (10, 28, D:6) a +0 leather armour a +0 falchion (11, -8, D:6) an uncursed amulet of faith (15, 6, D:6) a -1 robe (15, 15, D:6) a +0 scale mail (27, -3, D:6) a +0 dagger (35, 18, D:6) a +0 club (37, 17, D:6) a +0 club (43, 8, D:6) a +0 flail (44, 7, D:6) a +0 club (44, 8, D:6) a +0 flail (44, 10, D:6) a +0 long sword (45, 7, D:6) a +0 falchion (47, 23, D:6) 51 bolts 136 stones a throwing net a +0 dagger of electrocution (48, 21, D:6) a +0 whip Level 7 of the Dungeon (0, 0, D:7) a +0 dagger (unseen) (0, 1, D:7) a ration (1, 0, D:7) a +2 scimitar (still there?) a leopard gecko corpse (still there?) (2, -4, D:7) an uncursed amulet of magic regeneration (3, 0, D:7) 13 stones the Ecumenical Temple