Hebeh Level 1 of the Dungeon (0, 0, D:1) a +0 dagger (12, 1, D:1) a +0 leather armour (12, 33, D:1) a +0 club (47, 45, D:1) a +0 robe (53, 3, D:1) a +0 robe (62, 25, D:1) a +0 dagger (62, 40, D:1) a +0 dagger Level 2 of the Dungeon (0, 0, D:2) a +0 club (0, 24, D:2) a +0 club (9, -3, D:2) a +0 dagger (19, -7, D:2) a +0 dagger (23, 44, D:2) a +0 leather armour (26, 1, D:2) a +0 spear (28, -2, D:2) a +0 dagger (29, 13, D:2) a +0 short sword (30, 37, D:2) a +0 short sword (31, -4, D:2) a +0 dagger (49, 10, D:2) a +0 naga barding Level 3 of the Dungeon (0, 0, D:3) a +0 dagger (9, 34, D:3) a +0 mace a +4 scale mail of poison resistance (10, 16, D:3) a cursed +0 short sword (18, 8, D:3) a +0 war axe (22, 35, D:3) a +0 robe (26, 39, D:3) a +0 ring mail (36, -4, D:3) a +0 robe (44, 35, D:3) a +0 rapier (52, 26, D:3) a +0 club (53, 1, D:3) a +2 chain mail of positive energy (55, -6, D:3) a +0 hunting sling Level 4 of the Dungeon (0, 0, D:4) a +0 dagger (4, -11, D:4) a +0 trident (4, -10, D:4) a cursed -1 rapier a +0 robe (5, -11, D:4) a +0 flail (16, -10, D:4) an uncursed amulet of the acrobat (24, -8, D:4) the +2 scale mail of a labyrinth {rC+ Slay+2} It affects your accuracy and damage with ranged weapons and melee attacks (+2). It protects you from cold. (24, 3, D:4) a +0 robe (24, 25, D:4) a +0 dagger (31, -13, D:4) a +0 ring mail (32, -15, D:4) a +0 ring mail (32, -5, D:4) a +0 falchion a +0 robe (34, -3, D:4) a +0 robe (34, -1, D:4) a cursed +0 flail a +0 robe (36, 0, D:4) a cursed +0 scimitar a +0 robe (52, 13, D:4) a +0 robe (53, -12, D:4) a +0 trident Level 5 of the Dungeon (0, 0, D:5) a cursed -1 whip (7, -32, D:5) a +0 chain mail (48, -12, D:5) a +0 shortbow Level 6 of the Dungeon (0, 0, D:6) a +0 broad axe (9, 12, D:6) a +0 robe (11, -6, D:6) a +0 leather armour a +0 flail (12, -2, D:6) a +0 flail (13, -3, D:6) a +0 falchion (21, 14, D:6) a +0 club (23, -7, D:6) a +2 short sword of draining a +5 spear of freezing a cursed -3 spear (31, 9, D:6) a +0 shortbow (33, -18, D:6) a +0 shortbow Level 7 of the Dungeon (0, 0, D:7) 4 needles of sleeping (1, 26, D:7) a +0 giant spiked club (4, 12, D:7) a +0 giant club (7, -12, D:7) a +0 shortbow (14, 4, D:7) a +0 dagger (22, 9, D:7) 18 poisoned needles Level 8 of the Dungeon (0, 0, D:8) 15 poisoned needles (14, -17, D:8) a book of Cantrips (18, 7, D:8) a +0 shortbow (26, -5, D:8) an uncursed ring of teleportation (27, -36, D:8) a +0 giant club Level 9 of the Dungeon [Shop] Zitutyanyo's Antique Weapon Emporium a +0 battleaxe (208 gold) a +0 war axe (112 gold) the +3 morningstar "Feinlocuys" {protect, rElec rC+ Dex-4} (1036 gold) It protects the one who uses it against injury (+AC on strike). It affects your dexterity (-4). It protects you from cold. It insulates you from electricity. the +2 shortbow of Articulation {flame, *Corrode MR++ Str+4} (1075 gold) It causes projectiles fired from it to burn those they strike, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It affects your strength (+4). It affects your resistance to hostile enchantments. It may corrode you when you take damage. a +0 halberd (128 gold) a +0 hand crossbow (112 gold) a +0 morningstar (128 gold) a +0 hunting sling (48 gold) (0, 0, D:9) a +0 leather armour a +0 mace (1, -2, D:9) a +2 whip of venom (1, -1, D:9) a +0 plate armour a +0 mace (15, -11, D:9) a +0 shortbow a cursed +0 short sword (15, -10, D:9) a +0 club (16, -12, D:9) a +0 dagger (16, -10, D:9) a +0 whip a +0 hunting sling (25, -48, D:9) a +0 war axe (31, -35, D:9) a +0 hunting sling (33, -24, D:9) a +0 whip (33, -22, D:9) a +0 giant club a +0 giant club (33, -10, D:9) a +0 robe (36, -50, D:9) a cursed -1 giant spiked club (37, -54, D:9) a +0 morningstar (39, -13, D:9) a +0 shortbow (53, -32, D:9) a +0 cloak Level 10 of the Dungeon (0, 0, D:10) 42 bolts a +0 hand crossbow a +3 ring of slaying an uncursed amulet of rage (4, 0, D:10) a +0 halberd a +0 plate armour (6, 0, D:10) a +0 dagger a +0 robe (6, 2, D:10) a +0 flail a +0 ring mail (9, 3, D:10) a +0 dagger (9, 10, D:10) a +0 quarterstaff a +0 cloak (10, 10, D:10) a +0 quarterstaff a +0 robe (13, 9, D:10) a +0 long sword (13, 39, D:10) a +0 robe a cursed -1 dagger (13, 40, D:10) a +0 falchion (13, 41, D:10) a +0 ring mail a +0 short sword (14, 41, D:10) a +0 dagger (28, 28, D:10) a +0 robe a +2 scimitar of flaming (28, 30, D:10) a +0 giant club (29, 23, D:10) a +0 dagger (48, 30, D:10) a +0 giant spiked club a +0 giant club Level 11 of the Dungeon [Shop] Fouxima's Distillery a potion of haste (140 gold) a potion of might (56 gold) a potion of invisibility (112 gold) 2 potions of haste (280 gold) (0, 0, D:11) a +0 dagger (6, -32, D:11) an uncursed ring of ice (24, -39, D:11) a +0 shortbow (24, -38, D:11) a +0 shortbow (30, -17, D:11) 9 bolts (30, -11, D:11) a +0 plate armour a +0 mace (31, -14, D:11) a +0 robe a +4 scimitar (32, -14, D:11) a +0 robe a +0 flail (32, -13, D:11) a +0 robe a cursed +0 morningstar (37, -5, D:11) a cursed +0 robe a +3 short sword (41, -15, D:11) a +0 shortbow (42, -19, D:11) a +0 scale mail (42, -14, D:11) a +0 shortbow (44, -41, D:11) a +0 robe (49, 4, D:11) 23 bolts (51, -16, D:11) a +0 leather armour (57, -39, D:11) a +0 shortbow (57, 6, D:11) a +0 ring mail Level 12 of the Dungeon (1, 0, D:12) a +0 leather armour a +0 falchion a +0 robe a +0 dagger (2, 0, D:12) a +0 short sword a +0 whip (2, 1, D:12) a +0 dagger (3, 0, D:12) a +0 plate armour a +0 glaive a +0 leather armour a +0 hand axe (4, 0, D:12) a +0 chain mail a +2 dagger of electrocution (4, 1, D:12) a +0 chain mail a +2 mace of holy wrath (5, 0, D:12) a +0 leather armour a +0 falchion (5, 3, D:12) a +0 shortbow (7, -16, D:12) 2 large rocks (8, -16, D:12) a large rock (9, -16, D:12) a large rock (13, -18, D:12) 2 large rocks (13, -17, D:12) a large rock (21, -12, D:12) a +0 flail (22, -18, D:12) a +0 hand axe (22, -13, D:12) a +1 cloak (22, -12, D:12) a +0 scimitar (35, 8, D:12) a +4 dagger of draining (41, -20, D:12) a +0 falchion the Ecumenical Temple Level 1 of the Orcish Mines (0, 0, Orc:1) a +0 club (0, 1, Orc:1) a +0 flail (still there?) a +0 short sword (still there?) (4, -4, Orc:1) 12 gold pieces (5, -4, Orc:1) 2 poisoned tomahawks (7, -3, Orc:1) a +0 club (unseen) (7, -2, Orc:1) a +0 war axe (unseen) (8, -2, Orc:1) a +0 short sword (unseen) (8, -1, Orc:1) 26 gold pieces Level 1 of the Lair of Beasts (0, 0, Lair:1) a +0 scale mail (11, -2, Lair:1) a +0 dagger (19, -22, Lair:1) a +0 leather armour (21, -27, Lair:1) a cursed ring of teleportation (61, -6, Lair:1) a +0 leather armour Level 2 of the Lair of Beasts (0, 0, Lair:2) a +0 spear (12, 33, Lair:2) a +0 shortbow (31, 3, Lair:2) a +1 hand axe of pain (32, -6, Lair:2) a +0 trident (40, 17, Lair:2) a +0 rapier (45, 22, Lair:2) a +0 mace Level 3 of the Lair of Beasts (0, 0, Lair:3) a +0 trident Level 4 of the Lair of Beasts (0, 0, Lair:4) a +0 scimitar a +0 ring mail (1, -13, Lair:4) a +0 war axe (11, -18, Lair:4) a +0 quarterstaff (22, -37, Lair:4) a +0 demon whip a +1 hunting sling (39, -4, Lair:4) a +0 blowgun Level 5 of the Lair of Beasts (0, 0, Lair:5) a scroll of fear (9, 3, Lair:5) a +0 plate armour (21, 11, Lair:5) a +0 chain mail (22, 1, Lair:5) a blink frog corpse (23, 1, Lair:5) a blink frog corpse (23, 7, Lair:5) a hydra skeleton (40, 5, Lair:5) 21 bolts (47, 12, Lair:5) a +0 shortbow