Hebeh Level 1 of the Dungeon (0, 0, D:1) 10 stones (2, -14, D:1) 25 stones (5, -9, D:1) 11 stones (9, -35, D:1) a +0 hunting sling (10, 5, D:1) 15 stones (12, -20, D:1) a +0 whip (24, -23, D:1) a cursed -1 club (36, -44, D:1) 9 poisoned needles (37, -12, D:1) a +0 hunting sling (40, -16, D:1) a stone (45, -37, D:1) a stone (45, -32, D:1) 7 stones (52, -20, D:1) 22 stones (58, -9, D:1) a +0 club (61, -40, D:1) 26 stones Level 2 of the Dungeon (0, 0, D:2) a +0 mace (8, -2, D:2) a +0 whip 24 stones (16, 7, D:2) a +1 dagger of distortion (33, -16, D:2) 12 sling bullets (47, -26, D:2) a +0 club Level 3 of the Dungeon (0, 0, D:3) a -1 morningstar (0, 1, D:3) a +0 scale mail (3, 18, D:3) 11 arrows (20, 9, D:3) a +0 club a +0 ring mail 5 steel tomahawks a +0 leather armour a +0 leather armour (20, 10, D:3) a +0 dagger a +0 robe (21, 9, D:3) a +0 short sword a +0 hand axe a +0 leather armour (21, 10, D:3) a stone (21, 11, D:3) a +0 whip a +0 club (33, 4, D:3) a +0 war axe (35, -1, D:3) 20 sling bullets (35, 20, D:3) a +0 chain mail (36, 6, D:3) a book of Misfortune (36, 19, D:3) a +0 short sword (36, 20, D:3) an exploding tomahawk a +0 dagger (37, 18, D:3) a +0 dagger (45, 9, D:3) a +0 hand axe (46, 25, D:3) 22 sling bullets (47, -8, D:3) 24 arrows (47, 24, D:3) 21 bolts Level 4 of the Dungeon [Shop] Qivon's Food Boutique a ration (50 gold) a ration (50 gold) a ration (50 gold) a ration (50 gold) a ration (50 gold) a ration (50 gold) a ration (50 gold) a ration (50 gold) a ration (50 gold) a ration (50 gold) a ration (50 gold) (0, 0, D:4) a +0 leather armour (6, 7, D:4) a +0 spear (7, -8, D:4) 16 bolts (8, -14, D:4) 14 bolts (9, 11, D:4) a cursed +0 ring mail (12, -5, D:4) 26 stones (13, 36, D:4) a +0 dagger (19, 35, D:4) a +0 robe (28, 14, D:4) a +0 leather armour (36, -1, D:4) a +0 giant spiked club (49, -6, D:4) a +0 flail (51, 18, D:4) a +0 mace Level 5 of the Dungeon (0, 0, D:5) an uncursed ring of magical power (2, 8, D:5) a +0 leather armour 4 tomahawks of returning a +0 club (3, 6, D:5) a +0 robe a +0 dagger (3, 7, D:5) a tomahawk a +0 club a +0 scale mail a +0 flail a +0 ring mail a +0 club a +0 flail a +0 ring mail (3, 8, D:5) a +1 leather armour of magic resistance 2 tomahawks of dispersal a +0 trident (4, 6, D:5) a tomahawk of returning a +0 flail (4, 7, D:5) a +0 ring mail a tomahawk a +0 dagger (5, -6, D:5) a +0 ring mail (7, 3, D:5) a +0 pair of gloves (9, -10, D:5) a wand of flame (27) (9, 0, D:5) a +0 pair of gloves (14, -13, D:5) 19 arrows a +0 shortbow (15, -11, D:5) a +0 hunting sling (16, -12, D:5) an arrow (18, -10, D:5) 3 arrows (21, -13, D:5) a +0 shield (24, 4, D:5) a +0 whip (25, -2, D:5) a ration (25, -1, D:5) 7 gold pieces (29, -26, D:5) a +0 falchion a +0 leather armour (32, -27, D:5) a +0 whip (40, -23, D:5) a +0 hand axe Level 6 of the Dungeon (0, 0, D:6) 19 sling bullets (1, 6, D:6) a +0 dagger (1, 13, D:6) 13 stones (5, 23, D:6) a +0 club the +10 quarterstaff of the Crawling Thing {freeze, +Inv rF+ Str+2 Dex+2} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your strength (+2). It affects your dexterity (+2). It protects you from fire. It lets you turn invisible. (5, 44, D:6) an arrow (6, 34, D:6) 22 stones (7, 44, D:6) an arrow (8, 5, D:6) a +0 robe (8, 44, D:6) an arrow (9, 44, D:6) 2 arrows (11, 44, D:6) 16 arrows a +0 shortbow (12, -6, D:6) a +0 dagger a +0 robe (13, -6, D:6) a +0 chain mail a +0 flail a +0 chain mail (17, 6, D:6) 16 stones (19, -7, D:6) a +0 leather armour (19, 1, D:6) a +0 scale mail (19, 3, D:6) a +0 robe (23, -8, D:6) a +0 falchion (25, 44, D:6) 8 arrows (31, 18, D:6) a +0 robe a +0 dagger (33, 11, D:6) a +0 spear (33, 18, D:6) a +0 club a +0 ring mail a +0 dagger a +0 robe (35, 36, D:6) a +0 whip a +0 spear (36, 36, D:6) a +0 spear a throwing net (36, 38, D:6) a +2 leather armour of magic resistance (37, 36, D:6) a +0 whip (39, 36, D:6) 20 stones (42, 25, D:6) a stone (42, 26, D:6) a +0 animal skin 3 stones (42, 27, D:6) a +0 animal skin a +0 animal skin a +0 animal skin a +0 animal skin a +0 animal skin (42, 28, D:6) a stone (43, 25, D:6) a throwing net 4 stones (44, 20, D:6) a +0 club (44, 25, D:6) 7 stones (45, 27, D:6) 26 stones (48, 22, D:6) 9 stones Level 7 of the Dungeon (0, 0, D:7) 2 arrows (0, 1, D:7) an arrow (0, 2, D:7) an arrow (0, 3, D:7) an arrow (0, 5, D:7) a +0 shortbow 4 arrows (8, 11, D:7) a +0 giant spiked club (16, -4, D:7) a +0 leather armour (16, -1, D:7) a +0 robe (17, 10, D:7) a +0 hunting sling (19, -1, D:7) 3 arrows (19, 5, D:7) a +1 war axe (32, 32, D:7) a +0 shortbow 12 arrows (34, 32, D:7) 2 arrows (36, 33, D:7) an arrow (37, 5, D:7) a +0 trident (43, 11, D:7) a +0 leather armour (48, 4, D:7) the cursed +1 leather armour "Ogunercha" {rElec Str+3} It affects your strength (+3). It insulates you from electricity. It has a curse placed upon it. (49, 4, D:7) a +0 quarterstaff Level 8 of the Dungeon (0, 0, D:8) a +0 falchion (4, 5, D:8) 8 stones (5, -21, D:8) an uncursed ring of flight (7, -20, D:8) a +0 giant club (9, -20, D:8) a book of Callings (13, -6, D:8) a +0 chain mail a +0 robe a +0 dagger a +1 robe of magic resistance a cursed -3 scimitar a +0 dagger a +0 dagger (13, -5, D:8) a +0 dire flail a +0 giant club a +0 whip a +0 club a +0 falchion a +0 leather armour a +0 short sword (13, -4, D:8) a +0 leather armour a +0 trident (14, -6, D:8) a +0 short sword (14, -2, D:8) a +0 flail (15, -6, D:8) a +0 chain mail a +1 dagger of freezing a +0 chain mail a +0 mace (15, -3, D:8) a +0 whip (16, -4, D:8) a wand of acid (8) (unseen) (16, -3, D:8) a crystal ball of energy (17, -3, D:8) 11 stones (28, -14, D:8) a scroll of noise (29, 12, D:8) a +0 scale mail (30, -27, D:8) a +0 halberd (30, -24, D:8) a +0 robe (32, -10, D:8) 18 sling bullets (33, 10, D:8) a +0 leather armour (35, -23, D:8) a +0 club (37, -16, D:8) a cursed -3 dagger a +0 scale mail a +0 dagger a cursed -1 dagger a +0 robe (38, -27, D:8) a +0 robe (38, -5, D:8) a +0 scale mail (39, -5, D:8) a +0 dagger a cursed +0 robe (40, -6, D:8) a cursed -2 long sword a +0 plate armour (40, -5, D:8) a +0 mace a +0 leather armour (41, -5, D:8) a cursed -1 trident a +0 ring mail (42, -21, D:8) a +0 chain mail (42, -20, D:8) a +0 mace (43, -34, D:8) a +0 flail (43, -21, D:8) a tomahawk (44, -21, D:8) a tomahawk (48, -17, D:8) 12 bolts (48, 7, D:8) a +0 spear (49, -14, D:8) a +0 shortbow 31 arrows a +0 short sword a +0 leather armour (49, -13, D:8) a +0 hand axe a +0 leather armour (49, 11, D:8) a +0 leather armour (50, -20, D:8) a +0 whip a +0 dagger (51, -20, D:8) a +0 flail a +0 club a +0 whip the +9 flail of Welfare {freeze, rElec rF+} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It protects you from fire. It insulates you from electricity. the +0 plate armour of the Elven Halls {+Fly rF- Str+6 Dex+4} It affects your strength (+6). It affects your dexterity (+4). It makes you vulnerable to fire. It lets you fly. (56, 4, D:8) a +0 chain mail (57, -13, D:8) a +0 giant club (58, -14, D:8) a +0 leather armour (66, 3, D:8) 34 bolts Level 9 of the Dungeon (2, -2, D:9) a +0 robe (8, 2, D:9) a +0 dagger a +0 robe an orc skeleton (8, 9, D:9) a +0 dagger a +0 robe (8, 10, D:9) a +0 dagger a cursed +0 robe a +0 halberd a +0 plate armour an orc skeleton an orc skeleton (8, 14, D:9) a +0 leather armour (21, 1, D:9) 25 stones (47, 25, D:9) 3 large rocks (50, 24, D:9) 3 large rocks