Heatsaber Level 1 of the Dungeon (0, 0, D:1) a +0 dagger 3 stones (1, 3, D:1) a cursed -2 club (1, 5, D:1) 2 stones (2, 1, D:1) a +0 club (3, 19, D:1) a +0 short sword (4, -18, D:1) a +0 hunting sling (4, 25, D:1) a +0 whip (12, -2, D:1) a +0 club (12, 0, D:1) a +0 club (16, 24, D:1) a +0 dagger (18, 24, D:1) a +0 dagger a +0 hand axe (26, 15, D:1) a +0 club (27, 12, D:1) a +0 chain mail (32, -15, D:1) a cursed -2 club (35, -7, D:1) 19 stones Level 2 of the Dungeon (0, 0, D:2) a +0 club (6, -2, D:2) a cursed -1 club (8, -8, D:2) a +0 trident a +0 scale mail (16, 17, D:2) a +0 dagger (31, 10, D:2) 4 large rocks (33, 25, D:2) 18 stones (34, 16, D:2) a +0 dagger (37, -22, D:2) 33 arrows (40, -12, D:2) a +0 ring mail (50, -11, D:2) a +0 club (51, 6, D:2) 7 poisoned needles (55, -13, D:2) a +0 club (61, 23, D:2) a +0 dagger (61, 25, D:2) 16 arrows Level 3 of the Dungeon (0, 0, D:3) 15 stones (7, -4, D:3) a +0 dagger a +0 ring mail (15, 7, D:3) a +0 dagger (15, 12, D:3) a stone (17, -6, D:3) a +0 dagger (21, -10, D:3) 21 arrows (22, 11, D:3) a +0 short sword 2 stones (29, -20, D:3) a +0 short sword (29, 0, D:3) 17 stones (36, 17, D:3) 15 bolts (38, 5, D:3) a +0 spear (39, 24, D:3) a +0 leather armour Level 4 of the Dungeon (0, 0, D:4) a tomahawk (3, -4, D:4) a +0 falchion a tomahawk (4, 5, D:4) a +0 leather armour (8, 1, D:4) 20 arrows (12, -5, D:4) 12 poisoned needles (24, -8, D:4) a +0 giant club Level 5 of the Dungeon (0, 0, D:5) a +0 whip (0, 4, D:5) a +0 whip (4, -14, D:5) a cursed -3 giant spiked club (7, 3, D:5) an uncursed amulet of inaccuracy (18, -2, D:5) a +0 flail (22, -37, D:5) a +0 hand axe (23, 2, D:5) a +0 chain mail (24, -45, D:5) a +0 long sword a +0 ring mail (26, -46, D:5) a +0 dagger (26, -39, D:5) 24 sling bullets (28, -46, D:5) a +0 scale mail a +0 flail (31, -46, D:5) a +0 mace (44, 8, D:5) a +0 whip (45, 8, D:5) a +0 flail (47, -15, D:5) a +0 pair of boots a +0 dagger a +0 hand axe (47, 8, D:5) a +0 spear (54, 9, D:5) 7 tomahawks Level 6 of the Dungeon [Shop] Lafebass's Book Boutique a Young Poisoner's Handbook (400 gold) a book of Maledictions (250 gold) a Necronomicon (1104 gold) a book of Misfortune (200 gold) a book of Changes (250 gold) a book of Cantrips (200 gold) a book of Geomancy (350 gold) a book of Minor Magic (200 gold) a book of Maledictions (250 gold) a book of Minor Magic (200 gold) (0, 0, D:6) a +1 pair of boots a +0 giant spiked club (5, -6, D:6) 17 sling bullets (17, -20, D:6) a +0 leather armour (22, -19, D:6) a +0 glaive a tomahawk a +0 plate armour (22, -1, D:6) a +0 shortbow (23, -6, D:6) a +0 robe a +0 dagger (24, -8, D:6) a +0 robe a +0 dagger (24, -7, D:6) a +0 dagger (24, -6, D:6) a +0 hand axe (25, -21, D:6) a +0 club (26, 5, D:6) 19 stones a +0 flail (27, -20, D:6) a +0 mace (27, -18, D:6) a tomahawk (27, -11, D:6) a +0 plate armour a +0 battleaxe (29, -10, D:6) a +0 ring mail (31, 5, D:6) a stone a +0 ring mail a +0 leather armour a cursed -2 club (31, 6, D:6) a +0 hand axe (32, 6, D:6) a stone Level 7 of the Dungeon [Shop] Zogris's Antique Weapon Boutique a +0 bardiche (270 gold) a +2 whip of freezing (495 gold) a +0 hunting sling of flaming (141 gold) the +9 mace of Battle {protect, *Slow rElec rC+ Str+6} (2298 gold) It protects the one who uses it against injury (+AC on strike). It affects your strength (+6). It protects you from cold. It insulates you from electricity. It may slow you when you take damage. a +0 broad axe (120 gold) a +4 halberd (780 gold) a +0 war axe (105 gold) a +0 rapier (120 gold) a +0 shortbow (90 gold) a +2 rapier of holy wrath (576 gold) a +0 hunting sling (45 gold) the +9 dagger "Plog" {flame, +Rage rElec Int+5} (2298 gold) It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It affects your intelligence (+5). It insulates you from electricity. It lets you go berserk. the +10 arbalest "Jiexoit" {flame, *Corrode Str+3 SInv} (2100 gold) It causes projectiles fired from it to burn those they strike, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It affects your strength (+3). It lets you see invisible. It may corrode you when you take damage. (0, 0, D:7) 10 arrows (12, -16, D:7) a +0 flail a cursed +0 leather armour (13, -16, D:7) a +0 battleaxe a +0 plate armour (13, -11, D:7) a +0 flail a tomahawk a cursed -5 ring of evasion (13, -6, D:7) a +0 giant spiked club (13, -5, D:7) a tomahawk (13, -4, D:7) 2 tomahawks (15, -15, D:7) a +0 dagger (16, -15, D:7) a cursed -3 dagger a +0 robe (21, -14, D:7) a +0 club (22, 0, D:7) 14 bolts (36, -1, D:7) a +0 hand axe (44, -2, D:7) a +0 shortbow 26 arrows Level 8 of the Dungeon (0, 0, D:8) a +0 mace a +0 leather armour (0, 3, D:8) a +0 club (0, 4, D:8) a +0 short sword a +0 chain mail (1, -5, D:8) 14 bolts (1, 6, D:8) a +0 dagger a +0 robe (7, -19, D:8) a +0 whip (21, -17, D:8) a +0 giant club (22, -16, D:8) a +0 shortbow (22, -1, D:8) a +0 leather armour (24, -36, D:8) a +0 dagger (25, -36, D:8) a +0 short sword (26, -29, D:8) a +0 glaive (31, -21, D:8) 14 stones (36, -34, D:8) a +0 robe (43, -43, D:8) a +0 short sword (47, -11, D:8) a +0 hand axe (50, -11, D:8) a +0 whip (55, -39, D:8) a +0 glaive (56, -16, D:8) a +0 war axe (58, -47, D:8) 2 tomahawks (59, -25, D:8) a +0 giant club Level 9 of the Dungeon (3, 24, D:9) a +0 scale mail (10, -7, D:9) 17 bolts (13, 46, D:9) a +0 rapier (14, 21, D:9) a +0 quarterstaff (18, 51, D:9) a +0 dagger a +0 robe (19, 3, D:9) a +0 mace (21, 50, D:9) a cursed -2 hand axe (21, 51, D:9) a +5 great sword a +0 robe (24, 11, D:9) a +0 hand axe (30, 49, D:9) a +0 robe a cursed +0 halberd (32, 46, D:9) 31 stones (33, 50, D:9) a +0 plate armour a +0 hand axe (34, 49, D:9) a +0 robe a +2 short sword (36, 48, D:9) a +0 robe a +3 morningstar (36, 50, D:9) a +0 robe a +0 dagger (37, 48, D:9) a +0 hand axe (37, 51, D:9) a cursed -3 dagger (38, 34, D:9) 8 poisoned needles (38, 48, D:9) a +0 robe a +4 halberd (39, 38, D:9) 15 sling bullets (40, 3, D:9) a +0 chain mail (41, 51, D:9) a +0 mace (42, 2, D:9) a +0 shortbow (42, 47, D:9) a +0 scale mail a cursed -1 hand axe (43, 51, D:9) a +0 morningstar (46, 51, D:9) a +0 dagger (55, 11, D:9) a +0 dire flail a +0 giant club the Ecumenical Temple Level 1 of the Lair of Beasts (0, 0, Lair:1) 2 poisoned needles (8, 26, Lair:1) a cursed +0 ring mail (16, -1, Lair:1) 5 sling bullets (18, -2, Lair:1) a sling bullet (25, 13, Lair:1) a sling bullet (26, 11, Lair:1) a +0 war axe (32, -12, Lair:1) a +0 dagger (33, 15, Lair:1) 16 stones (34, 8, Lair:1) a sling bullet (37, 3, Lair:1) a sling bullet (38, 14, Lair:1) a +0 leather armour (44, 10, Lair:1) a +0 leather armour a +0 hunting sling 3 sling bullets a +0 quarterstaff (48, 10, Lair:1) a sling bullet Level 2 of the Lair of Beasts (0, 0, Lair:2) 19 gold pieces (2, 0, Lair:2) a ration (5, 11, Lair:2) a soldier ant corpse (5, 13, Lair:2) a yak corpse (7, 18, Lair:2) a porcupine skeleton (13, 3, Lair:2) 15 stones (29, 12, Lair:2) a +0 war axe (36, 8, Lair:2) a +0 mace