Heatsaber Level 1 of the Dungeon (0, 0, D:1) a +0 club (1, 27, D:1) a cursed -3 spear (3, 24, D:1) 23 sling bullets (34, 19, D:1) a +0 hunting sling (51, 16, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) a +0 mace (6, 11, D:2) 25 sling bullets (12, -7, D:2) a +0 club (16, 5, D:2) a +0 plate armour (18, 9, D:2) a +0 spear (18, 11, D:2) a +0 long sword (19, 11, D:2) a +0 club (22, 12, D:2) 11 poisoned needles (24, -12, D:2) a +0 club (25, -18, D:2) a +0 whip (31, -2, D:2) a +0 dagger (32, -26, D:2) a +0 ring mail (34, -21, D:2) 19 stones (35, -19, D:2) a cursed -2 club Level 3 of the Dungeon (0, 0, D:3) a +0 ring mail (2, 0, D:3) a +0 cloak (4, -7, D:3) a +0 short sword (5, -7, D:3) the cursed +1 hunting sling "Killer Bee's Foe" {venom, MR+ Dex+2} It poisons the ammo it fires. It affects your dexterity (+2). It affects your resistance to hostile enchantments. It has a curse placed upon it. a +2 ring mail (6, -7, D:3) a +0 flail (7, -7, D:3) a +0 whip a +0 ring mail (11, 14, D:3) a +0 short sword (12, -8, D:3) a +0 mace a +0 leather armour (13, -7, D:3) a +0 club (14, -5, D:3) a +0 club (14, 19, D:3) a +0 robe a +0 dagger (19, -2, D:3) 16 stones (19, 22, D:3) a cursed +0 leather armour a +0 hand axe (23, 20, D:3) a +0 dagger (26, -4, D:3) a +0 leather armour a +0 flail a +0 chain mail a +0 dagger (27, -4, D:3) a stone (31, 1, D:3) 8 stones (32, 2, D:3) a +0 dagger (34, 3, D:3) a stone (34, 4, D:3) a stone (35, -10, D:3) 10 bolts (38, 6, D:3) 2 stones (38, 7, D:3) a +0 leather armour a +0 flail (38, 8, D:3) a stone Level 4 of the Dungeon (2, -16, D:4) a +0 flail (8, -23, D:4) a +0 giant club (10, -28, D:4) a +0 falchion (18, -36, D:4) a +0 mace (20, 0, D:4) a +0 rapier (22, -25, D:4) a +0 dagger (27, -23, D:4) 22 stones (34, -51, D:4) 15 stones (37, -9, D:4) 20 stones (41, -36, D:4) 15 stones (52, -41, D:4) a cursed +0 club (59, -12, D:4) a +0 hunting sling (59, 5, D:4) a +0 dagger Level 5 of the Dungeon [Shop] Tyergh's Book Boutique the Volume of Earth (630 gold) Spells Type Level a - Sandblast Earth 1 b - Stone Arrow Conjuration/Earth 3 c - Lee's Rapid Deconstruction Earth 5 d - Borgnjor's Vile Clutch Necromancy/Earth 5 e - Iron Shot Conjuration/Earth 6 a book of Maledictions (250 gold) a book of Callings (300 gold) a book of the Warp (900 gold) a book of Annihilations (1104 gold) a book of Cantrips (200 gold) a book of Flames (350 gold) a book of Frost (350 gold) a book of Maledictions (250 gold) a book of Power (450 gold) (0, 0, D:5) 17 stones (17, -1, D:5) a +0 hand axe of freezing (25, 0, D:5) a +0 leather armour (36, 16, D:5) an uncursed amulet of magic regeneration (37, -30, D:5) 10 sling bullets (47, -1, D:5) a +0 flail a +0 leather armour (53, 26, D:5) a +0 morningstar (54, -28, D:5) a cursed -3 giant club (55, -28, D:5) 23 arrows a +0 shortbow (56, -29, D:5) an arrow (56, 7, D:5) a scroll of enchant armour (59, -28, D:5) an arrow Level 6 of the Dungeon (0, 0, D:6) a +0 ring mail (3, 4, D:6) 21 stones (3, 5, D:6) 6 potions of heal wounds (14, -9, D:6) a +0 leather armour (21, 37, D:6) 22 stones (23, 7, D:6) a +0 scythe a +1 robe of positive energy (23, 37, D:6) a +0 robe (31, 20, D:6) a +0 giant club (42, 8, D:6) 20 bolts Level 7 of the Dungeon (0, 0, D:7) a scroll of identify the Ecumenical Temple