Heatsaber Level 1 of the Dungeon (0, 0, D:1) a cursed +0 robe (20, 14, D:1) a +0 club (21, -9, D:1) 24 bolts (26, -3, D:1) a cursed -3 short sword (32, -25, D:1) a +0 club (33, -27, D:1) a cursed +0 scale mail (33, -25, D:1) a +0 robe (35, 11, D:1) a +0 scale mail (37, -32, D:1) a +0 ring mail (58, 4, D:1) a +0 dagger Level 2 of the Dungeon (0, 0, D:2) a +0 hand axe (3, 12, D:2) a +0 club a +0 hunting sling 14 stones (4, 12, D:2) a stone (11, 10, D:2) a +0 club (13, 10, D:2) a +0 short sword a stone (14, 11, D:2) 16 stones (15, 2, D:2) 9 stones (15, 10, D:2) a stone (16, 10, D:2) a stone (24, 20, D:2) 13 arrows (29, 14, D:2) a +0 club (31, 3, D:2) a +0 dagger (50, 40, D:2) a +1 flail of holy wrath Level 3 of the Dungeon (0, 0, D:3) a +0 dagger a +0 animal skin (16, 21, D:3) a +0 club a +0 short sword (17, 21, D:3) a +0 war axe a +0 chain mail a +1 short sword of freezing a +0 leather armour a +0 falchion a +0 leather armour (32, -5, D:3) a +0 short sword (38, 16, D:3) a +0 club a cursed +0 leather armour (40, 16, D:3) a +0 hand axe a +0 ring mail a cursed +0 mace Level 4 of the Dungeon (0, 0, D:4) 21 arrows (2, 3, D:4) a +0 helmet (6, 20, D:4) a +0 chain mail (8, 4, D:4) a +0 dagger a +0 club a +0 club a +0 dagger a +0 dagger a +0 club (8, 30, D:4) 23 sling bullets (9, 4, D:4) a +4 quarterstaff a +0 animal skin a +0 club (10, 4, D:4) a +0 hunting sling 9 sling bullets a +0 ring mail a +0 dagger (10, 30, D:4) 15 sling bullets (11, 4, D:4) a +0 club a +0 dagger (12, 42, D:4) a +0 hunting sling (15, -3, D:4) a +0 long sword (31, 39, D:4) a +0 dagger (34, 22, D:4) a +0 ring mail (45, 18, D:4) a +0 leather armour a +0 dagger a +0 robe a +0 giant club (47, 18, D:4) 19 stones (49, -7, D:4) a +0 ring mail (51, 27, D:4) a +0 scimitar (51, 43, D:4) a +0 falchion Level 5 of the Dungeon (0, 0, D:5) a cursed +0 whip (7, 6, D:5) a cursed -1 giant club (9, -6, D:5) a +0 scale mail (11, 4, D:5) a cursed -1 whip (11, 20, D:5) 17 sling bullets (24, -9, D:5) a +0 dagger (30, 17, D:5) a +0 ring mail (38, 2, D:5) 14 stones (45, 41, D:5) a +0 helmet (50, 23, D:5) a +0 whip (50, 39, D:5) a +0 club (53, 30, D:5) a +0 short sword (59, 14, D:5) a +0 club (66, 29, D:5) 19 sling bullets Level 6 of the Dungeon [Shop] Wejiynat's Weapon Shoppe a cursed -1 battleaxe (6 gold) a +0 dagger (26 gold) 11 poisoned needles (57 gold) 18 stones (23 gold) a +0 quarterstaff (52 gold) a +4 whip of flaming (344 gold) a +1 short sword of venom (137 gold) a +0 falchion (39 gold) a +0 war axe (45 gold) the +7 rapier of Plunder {freeze, rElec rC+ MR+} (894 gold) It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It protects you from cold. It insulates you from electricity. It affects your resistance to hostile enchantments. a +3 rapier of protection (283 gold) a +0 mace (39 gold) a cursed -3 mace (1 gold) [Shop] Wefiete's Food Shop a ration (60 gold) a ration (60 gold) a ration (60 gold) a ration (60 gold) a ration (60 gold) a ration (60 gold) a ration (60 gold) a ration (60 gold) a ration (60 gold) a ration (60 gold) a ration (60 gold) [Shop] Nufeulax's Antique Weapon Boutique the cursed +1 scythe of the Real Monster {venom, rN+ Dex+4} (630 gold) It poisons the flesh of those it strikes. It affects your dexterity (+4). It protects you from negative energy. It has a curse placed upon it. a +5 quarterstaff of protection (795 gold) a +0 hunting sling (37 gold) a +0 hand axe of chopping (162 gold) a +0 falchion (75 gold) a +0 flail (87 gold) a +0 dagger (50 gold) a +0 falchion (75 gold) a +0 great sword (162 gold) a +0 club (25 gold) [Shop] Polets's General Store 15 bolts (30 gold) the +7 hand axe of a Spat {chop, rElec MR+++ Dex-5 SInv} (584 gold) It inflicts extra damage upon your enemies. It affects your dexterity (-5). It insulates you from electricity. It affects your resistance to hostile enchantments. It lets you see invisible. a scroll of vulnerability (75 gold) a +0 leather armour (20 gold) a ration (50 gold) 18 arrows (36 gold) a +1 mace of protection (106 gold) 21 arrows (42 gold) a wand of random effects (14) (80 gold) 21 bolts (42 gold) 15 bolts (30 gold) a +0 quarterstaff (40 gold) [Shop] Basir's General Store 24 arrows (57 gold) 2 potions of heal wounds (120 gold) an uncursed amulet of harm (360 gold) a +1 cloak (138 gold) 28 stones (33 gold) a cursed +0 chain mail (18 gold) a wand of enslavement (15) (204 gold) (0, 0, D:6) 24 stones (3, -3, D:6) a cursed +0 giant club (4, -20, D:6) 16 stones (26, -11, D:6) an uncursed ring of resist corrosion (31, -18, D:6) a +0 shortbow 12 arrows (31, -14, D:6) an arrow (31, -13, D:6) an arrow (32, -19, D:6) 4 arrows (38, -24, D:6) a +0 short sword (40, -24, D:6) a +0 club a +0 leather armour (52, -12, D:6) a +0 leather armour Level 7 of the Dungeon (0, 0, D:7) a +0 giant spiked club (1, 8, D:7) 23 arrows (10, 11, D:7) a +0 dagger a cursed +0 ring mail (14, 26, D:7) a +0 flail (20, -8, D:7) a +0 scale mail (31, 20, D:7) a +0 mace (31, 21, D:7) a +0 battleaxe a +0 chain mail (36, -2, D:7) a +0 dagger a +0 robe (38, -4, D:7) a +0 dagger a +0 robe a +0 dagger a +0 robe (38, -3, D:7) a +0 whip (39, -3, D:7) a +0 mace (40, 7, D:7) 24 arrows Level 8 of the Dungeon (0, 8, D:8) Vehumet's Compendium of Confrontation Spells Type Level a - Shock Conjuration/Air 1 (1, 1, D:8) a +0 dagger a +0 robe (2, 4, D:8) a +0 dagger a +0 robe (2, 8, D:8) a +0 dagger a +0 robe (3, 7, D:8) a +0 dagger a +0 robe (3, 9, D:8) a +0 dagger a +0 robe (3, 15, D:8) 15 stones (6, 20, D:8) 27 stones (11, 20, D:8) 12 stones (20, 16, D:8) 15 arrows (24, 14, D:8) a +0 club a +0 ring mail a +0 whip a +0 chain mail a +0 flail a +0 ring mail a +0 flail a +0 leather armour a +0 mace a +0 ring mail (28, 6, D:8) a +0 trident of piercing a +0 war axe (29, 6, D:8) a +0 trident a +0 leather armour 2 arrows (29, 11, D:8) an arrow (29, 12, D:8) an arrow (30, 6, D:8) a cursed -3 club a +0 shortbow 14 arrows (32, 5, D:8) an arrow (32, 8, D:8) a +0 chain mail (33, -11, D:8) a +0 short sword (35, -12, D:8) a +0 giant spiked club a +0 giant club (35, 7, D:8) 11 arrows (37, -9, D:8) 24 bolts (44, 2, D:8) a cursed +0 quarterstaff (45, 2, D:8) a cursed -2 long sword (51, -17, D:8) 13 arrows (52, -9, D:8) a +0 short sword Level 9 of the Dungeon (0, 0, D:9) 18 stones (2, 6, D:9) a +0 short sword of venom (10, 20, D:9) a +0 leather armour a +0 chain mail a +0 giant spiked club a +0 giant club (10, 21, D:9) a +0 dire flail of protection a +0 flail (12, 14, D:9) 17 bolts (13, 25, D:9) a +0 flail (14, 2, D:9) an uncursed staff of cold (14, 3, D:9) a ration (14, 4, D:9) 13 gold pieces (14, 25, D:9) a +0 club a +3 ring mail (15, 2, D:9) the Reference Book on Weightlessness and Fire Spells Type Level a - Shock Conjuration/Air 1 b - Flame Tongue Conjuration/Fire 1 c - Sticky Flame Conjuration/Fire 4 d - Bolt of Fire Conjuration/Fire 6 e - Ignition Fire 8 (15, 4, D:9) 12 gold pieces (16, 2, D:9) an uncursed amulet of faith (16, 3, D:9) 10 gold pieces (16, 4, D:9) 19 gold pieces (20, 25, D:9) a +0 giant club a cursed +0 giant club (21, 25, D:9) a +0 whip a +0 spear (22, 24, D:9) a +0 spear (26, 13, D:9) a cursed -3 club (28, -5, D:9) a +0 hand axe (28, -2, D:9) a +0 war axe (28, 1, D:9) a +0 flail a +0 ring mail (28, 2, D:9) a +0 whip (29, -6, D:9) a +0 trident a +0 ring mail (31, 24, D:9) a +0 giant club a +0 giant club (39, 24, D:9) 28 arrows (45, -17, D:9) a +0 hand axe (46, -14, D:9) a +0 flail a +0 flail the Ecumenical Temple Level 1 of the Lair of Beasts (0, 0, Lair:1) a +0 robe (3, 11, Lair:1) a +0 mace (6, 24, Lair:1) a +0 robe (9, -10, Lair:1) a +0 arbalest Level 2 of the Lair of Beasts (0, 0, Lair:2) 22 stones (9, -25, Lair:2) a +0 trident a +0 robe (9, -24, Lair:2) a +0 short sword (9, -23, Lair:2) a +0 trident a +0 robe Level 3 of the Lair of Beasts (0, 0, Lair:3) a +3 short sword (9, 0, Lair:3) a book of Callings (15, 4, Lair:3) a +0 ring mail (24, -18, Lair:3) a cursed +0 scale mail (28, -3, Lair:3) a +0 falchion (29, 3, Lair:3) a +0 scale mail (31, -5, Lair:3) a cursed +0 leather armour (43, -10, Lair:3) a +0 club Level 4 of the Lair of Beasts (0, 0, Lair:4) a book of Misfortune (0, 1, Lair:4) a +0 war axe (6, 30, Lair:4) a +0 dire flail (9, 4, Lair:4) a +0 scale mail (32, 45, Lair:4) a +0 dagger (36, 36, Lair:4) a +0 pair of gloves (40, 47, Lair:4) a +0 robe (42, 50, Lair:4) 16 stones (56, 15, Lair:4) a +0 quarterstaff Level 5 of the Lair of Beasts (0, 0, Lair:5) 17 arrows (6, -31, Lair:5) a +0 quarterstaff (9, 0, Lair:5) a +0 large shield (20, -14, Lair:5) 8 stones (34, 7, Lair:5) a +0 hand crossbow (36, -18, Lair:5) a +0 ring mail (43, -3, Lair:5) a +0 quarterstaff (43, 10, Lair:5) 24 stones (46, 5, Lair:5) a +0 scale mail (47, -6, Lair:5) 29 stones (49, -12, Lair:5) an uncursed staff of cold (54, -34, Lair:5) the +7 long sword of No Interval {venom, rF++ rC+} It poisons the flesh of those it strikes. It greatly protects you from fire. It protects you from cold. Level 1 of the Swamp (0, 0, Swamp:1) a +0 chain mail (6, 17, Swamp:1) 2 scrolls of amnesia (7, 10, Swamp:1) a +0 whip of flaming (13, -2, Swamp:1) a +0 war axe (14, 15, Swamp:1) an uncursed ring of wizardry (15, -9, Swamp:1) a wand of random effects (15) (20, 4, Swamp:1) a +0 robe (26, 0, Swamp:1) 18 stones (36, 36, Swamp:1) an uncursed ring of fire a +0 plate armour (42, 7, Swamp:1) a +2 scale mail of poison resistance (42, 11, Swamp:1) a +0 leather armour (43, 9, Swamp:1) +0 swamp dragon scales (44, 32, Swamp:1) a +2 whip of pain (46, 38, Swamp:1) a cursed -2 rapier (51, 32, Swamp:1) 22 stones Level 2 of the Swamp (0, 0, Swamp:2) a +0 leather armour (5, 3, Swamp:2) a spiny frog corpse (8, -7, Swamp:2) 18 gold pieces (8, 1, Swamp:2) a crystal ball of energy (17, -4, Swamp:2) a spiny frog corpse (21, -5, Swamp:2) a spiny frog corpse a swamp drake corpse (23, -3, Swamp:2) a bog body corpse (25, -5, Swamp:2) a spiny frog corpse