HawkI Level 1 of the Dungeon (0, 0, D:1) a +0 whip (3, -6, D:1) a +0 club a +0 club (3, 30, D:1) 22 arrows (11, -12, D:1) a +0 dagger (11, 5, D:1) 11 arrows (14, -14, D:1) 30 arrows (20, 30, D:1) a +0 leather armour (32, -10, D:1) a +0 short sword (38, -3, D:1) a +0 dagger (43, -16, D:1) a +0 dagger (47, 2, D:1) a +0 dagger Level 2 of the Dungeon (0, 0, D:2) a +0 club (4, 30, D:2) a +0 dagger a +0 robe (10, -8, D:2) 20 arrows (10, 14, D:2) a +0 mace (11, 8, D:2) a cursed +0 leather armour (16, 26, D:2) a +0 robe (35, -9, D:2) a +0 club (43, 19, D:2) 15 arrows (48, 36, D:2) 29 bolts (52, 0, D:2) a cursed -2 club Level 3 of the Dungeon (0, 0, D:3) a +0 leather armour a +0 club a +0 robe a +0 dagger a +0 scale mail a +0 short sword (4, 7, D:3) a +0 robe a +0 dagger (5, 8, D:3) a +0 club a +0 leather armour a +0 hand axe (6, 14, D:3) a +0 dagger (8, 12, D:3) a +0 robe a +0 whip (10, 6, D:3) a +0 leather armour (11, -2, D:3) a +0 dagger (13, 10, D:3) 14 arrows (21, 24, D:3) a +0 club (22, 19, D:3) a +0 club (22, 23, D:3) 25 arrows (25, -1, D:3) a +0 club (25, 28, D:3) a +0 whip (28, 12, D:3) 18 bolts (28, 28, D:3) a +0 hand axe (30, -5, D:3) a +0 flail (31, -4, D:3) a +0 mace (34, 2, D:3) a +0 flail (42, -6, D:3) 15 bolts (42, 18, D:3) a +0 short sword Level 4 of the Dungeon (0, 0, D:4) the +2 dagger of the Magi {antimagic, rElec Str+2 SInv} It reduces the magical energy of the wielder, and disrupts the spells and magical abilities of those hit. Natural abilities and divine invocations are not affected. It affects your strength (+2). It insulates you from electricity. It lets you see invisible. (8, 3, D:4) a +0 club a +0 dagger a +1 short sword of flaming a +0 mace (13, -26, D:4) a +0 giant club (26, -27, D:4) a +0 giant club (27, 3, D:4) a +0 short sword a +0 club a +0 trident (28, -10, D:4) a +0 leather armour a +0 robe a +0 mace a +0 flail a +0 dagger (34, 5, D:4) a +0 dagger (34, 6, D:4) a +0 whip (36, -16, D:4) 6 curare-tipped darts (36, 2, D:4) a +0 halberd (36, 3, D:4) a +0 spear (38, -13, D:4) a +0 spear (47, -7, D:4) a +2 rapier of venom a +0 leather armour (49, 5, D:4) a +0 dagger Level 5 of the Dungeon (9, 19, D:5) a +2 whip of flaming a +0 robe (14, 30, D:5) a cursed -1 war axe (23, 31, D:5) a +0 spear (26, 10, D:5) a +0 club a +0 chain mail a +0 trident (29, -7, D:5) an uncursed amulet of guardian spirit an uncursed amulet of faith a cursed amulet of inaccuracy (29, 15, D:5) a +0 hand axe (30, -9, D:5) a +1 hat a +0 helmet a +0 helmet a +0 robe (30, 14, D:5) a +0 short sword a +0 ring mail (31, 14, D:5) a +2 dagger of flaming a cursed +0 robe (33, -13, D:5) a cursed +0 whip (49, 10, D:5) a +1 short sword of venom (49, 12, D:5) a +0 short sword (49, 15, D:5) a +0 dagger a +0 robe (49, 16, D:5) a +2 dagger of freezing Level 6 of the Dungeon (0, 0, D:6) a +0 ring mail (25, -5, D:6) a scroll of identify (29, 8, D:6) a +0 scale mail (29, 21, D:6) a stone (30, -10, D:6) a stone (unseen) (30, -8, D:6) a stone (still there?) a sling bullet (still there?) (30, 4, D:6) a scroll of random uselessness (30, 5, D:6) a +0 hunting sling (30, 23, D:6) a stone (31, -3, D:6) 13 arrows (34, -5, D:6) a sling bullet (35, -2, D:6) a sling bullet (35, 1, D:6) a +0 giant club (unseen) (36, -1, D:6) a sling bullet (44, 3, D:6) a +0 mace Level 7 of the Dungeon (0, 0, D:7) 2 arrows (2, -1, D:7) an arrow (7, -3, D:7) a stone (17, 3, D:7) 17 sling bullets (23, 1, D:7) 4 arrows (24, 1, D:7) a cursed +0 battleaxe (still there?) 3 arrows (still there?) (26, -5, D:7) 2 arrows (26, -1, D:7) a stone (27, -2, D:7) 10 stones (31, -6, D:7) a jackal skeleton (31, -3, D:7) a +0 rapier (34, -11, D:7) a +0 leather armour (39, -16, D:7) a hound skeleton (45, -16, D:7) 16 stones the Ecumenical Temple