Dungeon Crawl Stone Soup version 0.20-a0-309-gcba9277 (webtiles) character file. 8 Havercy the Ducker (level 2, 22/22 HPs) Began as a Demonspawn Gladiator on Dec 19, 2016. Quit the game on level 1 of the Dungeon. The game lasted 00:00:13 (290 turns). Havercy the Ducker (Demonspawn Gladiator) Turns: 290, Time: 00:00:14 Health: 22/22 AC: 4 Str: 15 XL: 2 Next: 0% Magic: 2/2 EV: 12 Int: 9 God: Gold: 22 SH: 0 Dex: 13 Spells: 1/1 levels left rFire . . . SeeInvis . a - +0 trident rCold . . . Gourm . b - +0 leather armour rNeg . . . Faith . (no shield) rPois . Spirit . c - +0 helmet rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth +......... (no amulet) (no ring) (no ring) @: no status effects A: sanguine armour 1 a: no special abilities You were on level 1 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 22 gold pieces. Inventory: Hand Weapons a - a +0 trident (weapon) Missiles d - 3 throwing nets (quivered) Armour b - a +0 leather armour (worn) c - a +0 helmet (worn) Scrolls e - a scroll of remove curse {unknown} g - 2 scrolls of identify {unknown} Potions h - a potion of curing {unknown} Comestibles f - a bread ration Skills: + Level 2.1 Fighting + Level 2.9 Polearms + Level 1.7 Throwing + Level 2.9 Dodging You had one spell level left. You didn't know any spells. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations When seriously injured, your bleeding wounds create armour. (AC +0) Message History You reach to attack! You hit the bat. The bat is heavily wounded. The bat closely misses you. A bat is nearby! Attack whom? Press: ? - help, Dir - move target cursor, f/p - bat Aim: a bat (heavily wounded) You reach to attack! You closely miss the bat. The bat is heavily wounded. The bat hits you but does no damage. The bat barely misses you. Attack whom? Press: ? - help, Dir - move target cursor, f/p - bat Aim: a bat (heavily wounded) You reach to attack! You puncture the bat! You kill the bat! You have reached level 2! Your demonic ancestry asserts itself... You feel your blood ready itself to protect you. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) #........ #.$...... #........ #........ #........ #######†....... ............... .......@..>..# ###.....##.#.### #.....)#.#...# #..#.......... ######.#(..###. #......(.......# #......##..##### #......# ...# ###### #......# #[.# #....# # There were no monsters in sight! Vanquished Creatures A bat (D:1) A hobgoblin (D:1) 2 jackals (D:1) 2 kobolds (D:1) A rat (D:1) 7 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Havercy the Demonspawn Gladiator began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 1/1 289 | D:1 | Gained mutation: When seriously injured, your bleeding wounds create armour. (AC +0) [demonic ancestry] 289 | D:1 | Reached XP level 2. HP: 22/22 MP: 2/2 290 | D:1 | Quit the game Vault maps used: D:1: moated_graveyard_arrival Action || total -------------------------++------- Melee: Trident || 26 Armor: Leather armour || 8 Dodge: Dodged || 24