Havercy the Dungeon (1, 0, D) a cursed +0 club (2, 0, D) a +0 short sword (7, 0, D) a +0 giant club (8, 0, D) a +1 falchion of venom an orc corpse (skeletalised by now) (10, -4, D) the +11 arbalest of Arrival {penet, Dex+4} Ammo fired by it will pass through the targets it hits, potentially hitting all targets in its path until it reaches maximum range. It affects your dexterity (+4). (17, -4, D) a spiny frog corpse (40, 0, D) an uncursed staff of energy (41, 0, D) an arrow (still there?) a +2 scimitar of electrocution (still there?) a +4 quarterstaff of speed (still there?) a +2 halberd of venom (still there?) a +2 dire flail of protection (still there?) a +1 broad axe of chopping (still there?) a +2 rapier of distortion (still there?) (43, 0, D) a +0 pair of gloves (44, 0, D) a +2 ring mail (48, 0, D) a +0 mace a +3 dagger a +0 robe a +0 club a +0 shortbow a centaur corpse (skeletalised by now) (54, 0, D) a hippogriff corpse (55, 0, D) a vampire mosquito corpse an orc corpse (59, 0, D) a bullfrog corpse