Havercy the Dungeon (1, 0, D) a +0 dire flail a bullfrog corpse (skeletalised by now) (1, 4, D) a +0 cloak (2, 4, D) a +0 pair of boots (3, 4, D) a +0 centaur barding (4, 4, D) a +0 pair of gloves (8, 6, D) a curare-tipped needle (10, 4, D) 12 sling bullets (11, 6, D) a curare-tipped needle (13, 0, D) a +1 scale mail (13, 6, D) 4 curare-tipped needles (15, 0, D) a +0 pair of boots (16, 0, D) a +2 scimitar of flaming a +0 lajatang a +2 halberd of venom a +2 dire flail of crushing a +1 broad axe of chopping a +2 rapier of distortion (17, 0, D) an uncursed staff of energy (20, 4, D) an elephant corpse an elephant corpse an elephant corpse an elephant corpse (21, 4, D) an elephant corpse (27, 6, D) a -2 spear a +0 animal skin a wand of random effects (26/48) a wolf corpse the gnoll corpse of Grum (29, 4, D) a hippogriff corpse a water moccasin corpse a crocodile corpse a hydra corpse (32, 4, D) a basilisk corpse (34, 4, D) a porcupine corpse (skeletalised by now) (39, 4, D) a yak corpse (skeletalised by now) (40, 4, D) a yak corpse (skeletalised by now) a water moccasin corpse (skeletalised by now) a hydra corpse (skeletalised by now) (46, 4, D) 16 stones (47, 4, D) the +7 quarterstaff "Gach" {protect, MR+ Dex-5 Stlth+} It protects the one who uses it against injury (+AC on strike). It affects your dexterity (-5). It affects your resistance to hostile enchantments. It makes you more stealthy. (57, 0, D) a +0 dagger 2 stones a +0 dagger