Dungeon Crawl Stone Soup version 0.34-a0-924-g48bd0ad4f3 (webtiles) character file. Game seed: 14196729038661902361 0 Hasart the Magician (level 1, 15/15 HPs) Began as a Djinni Necromancer on Oct 10, 2025. Got out of the dungeon alive. The game lasted 00:00:02 (3 turns). Hasart the Magician (Djinni Necromancer) Turns: 3, Time: 00:00:02 Health: 15/15 AC: 2 Str: 7 XL: 1 Next: 0% Gold: 0 EV: 11 Int: 16 God: SH: 0 Dex: 13 rFire + + . (33%) a - +0 dagger rCold x . . (150%) (no offhand) rNeg . . . (100%) b - +0 robe rPois ∞ (0%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no amulet) Will ..... (no ring) Stlth ++ (no ring) HPRegen 0.22/turn %: no passive effects @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You escaped. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +0 dagger (weapon) Armour b - a +0 robe (worn) Skills: + Level 2.1 Dodging + Level 1.5 Stealth + Level 3.4 Spellcasting - Level 3.4 Conjurations - Level 3.4 Hexes - Level 3.4 Summonings + Level 3.4 Necromancy - Level 3.4 Translocations - Level 3.4 Forgecraft - Level 3.4 Fire Magic - Level 3.4 Ice Magic - Level 3.4 Air Magic - Level 3.4 Earth Magic - Level 3.4 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Soul Splinter Necr 52% N/A 4% 1 b - Grave Claw Necr 26% 2d8 7% 2 c - Vampiric Draining Necr 13% 2d6 13% 3 d - Animate Dead Necr 13% N/A 41% 4 e - Curse of Agony Necr 13% N/A 77% 5 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. You are very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History Welcome, Hasart the Djinni Necromancer. A smirking vizier told you that the Orb of Zot is just within this dungeon. Press ? for a list of commands and other information. Found 6 poisoned darts. Found a staircase leading out of the dungeon. You begin with the following spells memorised: Soul Splinter, Grave Claw, Vampiric Draining, Animate Dead, Curse of Agony. There is a staircase leading out of the dungeon here. You have escaped! #...# #P.P# #P.P# #P.P# #P.P# #P.P# #P(P# #P.P# #P@P# #P.P# #P.P# #P.P# #P.P# #P.P# #P.P# #P.P# There were no monsters in sight! Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Hasart the Djinni Necromancer began the quest for the Orb. 0 | D:1 | Hasart set off with the following spells memorised: Soul | Splinter, Grave Claw, Vampiric Draining, Animate Dead, | Curse of Agony. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 3 | D:$ | Got out of the dungeon alive. Illustrated notes Levels and vault maps discovered: D:1: eino_arrival_tree_alley, layout_rooms, nrook_mini_vaults Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 3 | 3 | 0 | 0 | 0 | 1 | 3.0 | Dungeon | 3 | 3 | 0 | 0 | 0 | 1 | 3.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 3 daAuts