Dungeon Crawl Stone Soup version 0.33.0-2-g533f539158 (webtiles) character file. Game seed: 4564264991888065217 17 Hasart the Magician (level 2, -1/21 HPs) Began as a Djinni Earth Elementalist on May 18, 2025. Slain by a jackal (3 damage) ... on level 1 of the Dungeon. The game lasted 00:00:42 (144 turns). Hasart the Magician (Djinni Earth Elementalist) Turns: 144, Time: 00:00:43 Health: -1/21 AC: 3 Str: 7 XL: 2 Next: 80% Gold: 14 EV: 11 Int: 16 God: SH: 0 Dex: 13 rFire + + . - Nothing wielded rCold x . . (no offhand) rNeg . . . a - +0 robe rPois ∞ (no helmet) rElec . b - +0 cloak rCorr . (no gloves) SInv . (no amulet) Will ..... (no ring) Stlth ++ (no ring) HPRegen 0.23/turn %: infuse magic (-2 HP) @: flying, very slightly contaminated A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 14 gold pieces. Inventory: Armour a - a +0 robe (worn) b - a +0 cloak (worn) Jewellery c - a ring of fire Scrolls d - a scroll of acquirement {unknown} Skills: - Level 2.1 Dodging - Level 1.5 Stealth + Level 3.5 Spellcasting + Level 3.5 Conjurations - Level 3.5 Hexes - Level 3.5 Summonings - Level 3.5 Necromancy - Level 3.5 Translocations - Level 3.5 Forgecraft - Level 3.5 Fire Magic - Level 3.5 Ice Magic - Level 3.5 Air Magic + Level 3.5 Earth Magic - Level 3.5 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Sandblast Erth 28% 2d8 4% 1 b - Passwall Erth 14% N/A 13% 3 c - Stone Arrow Conj/Erth 28% 3d8 13% 3 d - Petrify Alch/Erth 14% N/A 38% 4 e - Brom's Barrelling Bo Conj/Erth 14% 2d5 38% 4 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. You are very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History The frilled lizard bites you but does no damage. Casting: Sandblast (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sandblast (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a frilled lizard (70% to hit) The blast of sand hits the frilled lizard. You kill the frilled lizard! * * * LOW HITPOINT WARNING * * * A jackal comes into view. The jackal bites you. * * * LOW HITPOINT WARNING * * * Casting: Sandblast (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sandblast (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a jackal (77% to hit) The blast of sand hits the jackal! You kill the jackal! The jackal barks! * * * LOW HITPOINT WARNING * * * The jackal barely misses you. Casting: Sandblast (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sandblast (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a jackal (77% to hit) The blast of sand misses the jackal. * * * LOW HITPOINT WARNING * * * The jackal closely misses you. x2 Casting: Sandblast (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sandblast (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a jackal (77% to hit) The blast of sand hits the jackal. The jackal is moderately wounded. * * * LOW HITPOINT WARNING * * * The jackal closely misses you. The jackal bites you. You die... #.# .# ##≈≈ ##.## .# #≈# ###...######.# #≈# #..... ..... ### ##.#... #.#.# ..##.####.#.###### #.##..)..........# ####.##....)...†.# #....h@..###.#.#.# #.##.#######.#.#.# ##.##...........#.## #...h.....###.###.##. #.....###.#....##.# .### ......... ..........# ..# ..?.....## ##..#.#..# #.# ###..#### #.......# #.# .(.. #....#.## #.. You could see a jackal. Vanquished Creatures 3 endoplasms (D:1) 7 jackals (D:1) A frilled lizard (D:1) A goblin (D:1) 2 hobgoblins (D:1) 14 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Hasart the Djinni Earth Elementalist began the quest for | the Orb. 0 | D:1 | Hasart set off with the following spells memorised: | Sandblast, Passwall, Stone Arrow, Petrify, Brom's | Barrelling Boulder. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 102 | D:1 | Reached XP level 2. HP: 13/21 MP: 0/0 144 | D:1 | Slain by a jackal Illustrated notes Levels and vault maps discovered: D:1: pf_arrival_petrified_forest, layout_loops_ring, chequers_serial_rivers_small_3 Skill XL: | | ---------------+-+----- Spellcasting | | 3.5 Conjurations | | 3.5 Hexes | | 3.5 Summonings | | 3.5 Necromancy | | 3.5 Translocations | | 3.5 Forgecraft | | 3.5 Fire Magic | | 3.5 Ice Magic | | 3.5 Air Magic | | 3.5 Earth Magic | | 3.5 Alchemy | | 3.5 Dodging | | 2.1 Stealth | | 1.5 Action || total ---------------------------++------- Cast: Sandblast || 18 Armour: Robe || 16 Dodge: Dodged || 16