Hasart Level 1 of the Dungeon (0, 0, D:1) a +0 whip (1, 6, D:1) 17 stones 3 poisoned darts (5, 0, D:1) a +0 ring mail (8, -26, D:1) a +0 robe (10, -38, D:1) a +0 club (10, -23, D:1) a +0 club (11, 0, D:1) a +0 short sword (39, 9, D:1) a +0 dagger (40, -48, D:1) a +0 club (47, 11, D:1) a +4 dagger (56, -1, D:1) a +0 ring mail Level 2 of the Dungeon (0, 0, D:2) a +0 robe (4, 1, D:2) a +0 cloak (9, -34, D:2) 17 stones (9, -27, D:2) a +0 short sword 4 stones (10, -18, D:2) a +2 hand crossbow of freezing (17, -5, D:2) a +0 robe (20, -10, D:2) a +0 hand axe (21, -15, D:2) a +0 leather armour (24, 0, D:2) a +0 long sword (27, -23, D:2) a +0 hunting sling (27, -20, D:2) a +0 dagger (27, -16, D:2) a +0 club 3 stones (32, 0, D:2) 22 stones (34, -3, D:2) a +0 dagger 5 stones 2 javelins (36, -27, D:2) a +0 trident (36, -4, D:2) a +0 club (37, -20, D:2) a +0 dagger 2 stones (39, -16, D:2) a +0 dagger 5 stones (48, 3, D:2) a +0 dagger (48, 5, D:2) a +0 whip Level 3 of the Dungeon (0, 0, D:3) 19 stones (5, 6, D:3) a +1 vorpal hunting sling (8, -11, D:3) a +4 ring of evasion (12, 7, D:3) a +0 short sword 2 stones (19, 19, D:3) 16 stones (23, 5, D:3) a +0 morningstar (40, 5, D:3) a +0 dagger Level 4 of the Dungeon (0, 0, D:4) a +0 hand crossbow (2, 5, D:4) a +0 scimitar a +0 robe (5, 4, D:4) a +0 leather armour (13, -27, D:4) a +0 club 20 stones (14, -28, D:4) a +0 flail (14, 6, D:4) a +0 mace a +0 scale mail (15, -29, D:4) a +0 flail 24 stones a +0 ring mail a +0 club a +0 ring mail (15, 14, D:4) a +0 whip a +0 hand crossbow (17, 23, D:4) a +0 falchion (18, 8, D:4) a +0 club (18, 13, D:4) a +0 short sword 4 atropa-tipped darts (18, 14, D:4) a +0 dagger a +0 robe (27, -16, D:4) a +0 short sword 2 stones (27, -15, D:4) a +0 club 6 poisoned darts (31, -14, D:4) 5 boomerangs Level 5 of the Dungeon [Shop] Nitifuurgh's Book Shop a book of Pain (420 gold) a book of the Earth (540 gold) a book of Changes (270 gold) Great Wizards, Vol. II (570 gold) a book of Maledictions (510 gold) the Reference Book on Twisted Intoxication (720 gold) Spells Type Level a - Portal Projectile Hexes/Translocation 3 b - Gell's Gravitas Translocation 3 c - Lesser Beckoning Translocation 3 d - Summon Forest Summoning/Translocation 5 e - Alistair's Intoxication Transmutation/Poison 5 a book of Air (330 gold) a book of Dangerous Friends (600 gold) a book of Callings (300 gold) an Everburning Encyclopedia (390 gold) [Shop] Meeti's Distillery a potion of degeneration (14 gold) a potion of lignification (42 gold) a potion of attraction (42 gold) 2 potions of brilliance (112 gold) a potion of cancellation (112 gold) a potion of cancellation (112 gold) a potion of lignification (42 gold) a potion of attraction (42 gold) [Shop] Ruseil's Book Boutique a book of Frost (308 gold) a book of Debilitation (280 gold) a book of Conjurations (280 gold) a book of Spectacle (448 gold) a book of Armaments (504 gold) a book of Death (616 gold) a book of Maledictions (476 gold) (0, 0, D:5) 14 stones (10, 15, D:5) a +0 quarterstaff (10, 19, D:5) a +0 giant spiked club (27, 37, D:5) a +0 short sword a +0 robe (27, 38, D:5) a +0 hand axe a +0 leather armour (27, 39, D:5) a +0 short sword (28, 39, D:5) a +0 short sword (31, 44, D:5) a +0 dagger (44, 18, D:5) 21 stones Level 6 of the Dungeon (0, 0, D:6) a +0 dagger (8, -20, D:6) 21 stones (28, -31, D:6) a +0 ring mail (29, -40, D:6) a +0 spear (29, -35, D:6) a +0 shortbow (30, -6, D:6) the +1 leather armour of the Skies Above {rC- rCorr Dex+2} Dex: It affects your dexterity (+2). rC: It makes you vulnerable to cold. rCorr: It protects you from acid and corrosion. (33, -40, D:6) a +3 spear (33, -34, D:6) a +0 whip (37, -13, D:6) a +0 falchion (39, -17, D:6) a +0 spear a +0 ring mail (40, -16, D:6) a +0 spear (55, -16, D:6) a +0 hunting sling Level 7 of the Dungeon (0, 0, D:7) a +0 dagger (1, -14, D:7) a +0 short sword (7, -5, D:7) 2 poisoned darts (12, -16, D:7) a +0 robe a +3 mace (13, -16, D:7) a +0 robe a +0 short sword (14, -16, D:7) a +0 robe a +3 long sword (28, 3, D:7) a +0 whip a +0 short sword 3 stones a +0 dagger 8 poisoned darts a +0 whip a +0 leather armour a +0 whip (28, 4, D:7) a +0 dagger a +0 club a +0 club a +0 club (28, 5, D:7) a +0 club (28, 18, D:7) a +0 club (31, 8, D:7) 11 stones (44, -10, D:7) 2 curare-tipped darts (53, -12, D:7) a +0 robe (55, -10, D:7) a +0 long sword Level 8 of the Dungeon (0, 0, D:8) a +0 dire flail (9, -16, D:8) a +0 falchion (21, -12, D:8) a +0 quarterstaff a +0 hunting sling a +0 leather armour (21, -11, D:8) 14 stones a +0 club (21, -10, D:8) a stone a +0 short sword (21, -7, D:8) a curare-tipped dart a +0 club (27, -13, D:8) 3 stones a +0 whip (36, -5, D:8) a +0 ring mail a +0 short sword a +0 hand axe a +0 robe a +0 dagger (37, -5, D:8) a +0 dagger (39, 16, D:8) a +0 rapier (49, 12, D:8) a +0 war axe (50, -1, D:8) 6 stones (52, -1, D:8) a +0 war axe (54, 12, D:8) 4 stones a +0 dagger (55, 12, D:8) 4 poisoned darts a +0 club (55, 13, D:8) 7 poisoned darts a +0 short sword (56, -16, D:8) a +0 falchion a +0 leather armour (58, -16, D:8) a +0 trident a +0 chain mail (58, -1, D:8) a +0 dagger a +0 leather armour (59, -16, D:8) a +0 glaive a +0 chain mail Level 9 of the Dungeon (0, 1, D:9) a +0 scimitar a +0 robe a +3 great sword a +0 robe a scroll of vulnerability (0, 2, D:9) a +3 spear a +0 robe a +5 great sword a +0 robe (3, 8, D:9) a +3 great sword a +0 robe (8, -3, D:9) a +5 flail (17, 24, D:9) a +0 cloak a +0 short sword (18, -15, D:9) 10 stones (18, 5, D:9) a +0 scale mail (20, 14, D:9) a +0 chain mail (24, 0, D:9) 14 stones (27, -23, D:9) a +0 club (27, -22, D:9) a +2 hand axe of venom (28, -24, D:9) a +0 club (29, -22, D:9) a +0 dagger (35, -25, D:9) 3 poisoned darts (46, 6, D:9) a +0 giant spiked club a +0 giant club (47, -23, D:9) a +0 falchion (47, -22, D:9) a +0 ring mail a +0 short sword (47, -20, D:9) a +0 robe a +0 dagger (49, -21, D:9) a +0 robe a +0 dagger (49, -20, D:9) a +0 hand axe (50, -19, D:9) a +0 robe Level 10 of the Dungeon (0, 0, D:10) a +0 trident a +0 chain mail (7, 32, D:10) a +0 dagger a +0 ring mail (7, 33, D:10) a +0 short sword a +0 war axe a +0 plate armour (10, 13, D:10) a +0 dagger a +0 robe (10, 24, D:10) 20 stones (12, 14, D:10) a +0 mace (12, 24, D:10) 13 stones (16, 7, D:10) a +0 flail a +0 leather armour (17, 14, D:10) a +0 trident a +0 robe (18, 16, D:10) a staff of poison Level 1 of the Orcish Mines (0, 0, Orc:1) a +0 falchion (9, 2, Orc:1) 23 gold pieces Level 1 of the Lair of Beasts (0, 0, Lair:1) a +0 dagger (3, 14, Lair:1) a scroll of vulnerability (5, 32, Lair:1) a +0 war axe (19, 25, Lair:1) 24 stones (20, 4, Lair:1) 11 stones (31, 14, Lair:1) a +4 spear (51, 49, Lair:1) a +0 mace (61, 11, Lair:1) a +0 ring mail (62, 49, Lair:1) a +0 chain mail (63, 28, Lair:1) a +0 chain mail a Gauntlet (0, 0, Gauntlet) a scroll of fog (3, 5, Gauntlet) a death scarab corpse (3, 17, Gauntlet) a hell hound skeleton (4, 18, Gauntlet) a hell hog skeleton (5, 14, Gauntlet) a scroll of enchant armour (6, 14, Gauntlet) a ring of fire (7, 0, Gauntlet) the ring "Xuewiomash" {rF+ rN+} [ring of protection from fire] rF: It protects you from fire. rN: It protects you from negative energy. (8, 0, Gauntlet) the +0 pair of gloves of Foonihye {Dex+4} Dex: It affects your dexterity (+4). (15, 13, Gauntlet) an amulet of regeneration (16, 1, Gauntlet) 3 scrolls of blinking (16, 13, Gauntlet) a scroll of blinking (18, 1, Gauntlet) a potion of attraction (18, 13, Gauntlet) the +0 helmet "Imeujene" {Str+2 Dex+2} Str: It affects your strength (+2). Dex: It affects your dexterity (+2). (19, 1, Gauntlet) the +2 helmet of the Butterfly {rN+ Dex+2} Dex: It affects your dexterity (+2). rN: It protects you from negative energy. (28, 0, Gauntlet) a potion of brilliance (28, 14, Gauntlet) a scroll of summoning (29, 0, Gauntlet) the +0 cloak "Liffimou" {Drain Regen+ Str+9 Int-3} Str: It affects your strength (+9). Int: It affects your intelligence (-3). Regen: It increases your rate of health regeneration. Drain: It drains your maximum health when unequipped. (29, 14, Gauntlet) the ring of Zeneuv {Will+ Int+6} [ring of willpower] Int: It affects your intelligence (+6). Will: It increases your willpower. (31, 14, Gauntlet) a +1 scale mail of poison resistance (32, 0, Gauntlet) the +3 scythe of Poverty {flame, rPois rF+ Str-2 Int+3} It burns those it strikes, dealing additional fire damage. Big, fiery blades are also staple armaments of hydra-hunters. Str: It affects your strength (-2). Int: It affects your intelligence (+3). rF: It protects you from fire. rPois: It protects you from poison.