Hasart Level 1 of the Dungeon (0, 0, D:1) a +0 dagger (3, -3, D:1) 15 stones (7, -15, D:1) a +0 short sword (9, 4, D:1) a +0 hand axe (20, 21, D:1) a +0 whip (21, -11, D:1) a +0 dagger (21, 21, D:1) a +0 spear (24, -3, D:1) 15 stones (30, -10, D:1) a +0 spear (30, 25, D:1) a +0 spear (31, -17, D:1) a +0 club (31, 25, D:1) a +0 club 2 stones (49, 28, D:1) a +0 chain mail (50, -4, D:1) a +0 robe Level 2 of the Dungeon (0, 0, D:2) a +0 spear (14, 20, D:2) 28 stones (20, 40, D:2) a +0 club (21, -14, D:2) 22 stones (23, 3, D:2) a +0 club a +0 robe (24, 12, D:2) a +0 whip (35, -2, D:2) a +0 club (37, 38, D:2) a +0 whip (39, 33, D:2) 28 stones (44, 31, D:2) a +0 whip (46, -5, D:2) a +0 club (49, 24, D:2) a +0 scale mail (52, 19, D:2) a +0 dagger (53, 19, D:2) a +0 club 5 stones (54, 27, D:2) a +0 leather armour (66, 15, D:2) a +0 leather armour Level 3 of the Dungeon (8, 13, D:3) a +0 dagger (12, 36, D:3) a +0 ring mail (14, 37, D:3) a +0 dagger a +0 ring mail (15, 35, D:3) a +0 dagger a +0 robe (15, 36, D:3) a +0 falchion a +0 ring mail (22, 21, D:3) a +0 robe (23, 37, D:3) a +0 helmet (28, 5, D:3) a +0 spear (37, 29, D:3) a +0 robe (37, 32, D:3) a +0 dagger (44, 1, D:3) a +0 leather armour (44, 35, D:3) a +0 dagger (54, 47, D:3) a +0 short sword (69, -4, D:3) a +0 leather armour Level 4 of the Dungeon (0, 0, D:4) a +0 club a +0 leather armour (5, 17, D:4) a +0 scale mail (7, -8, D:4) a +0 scale mail (12, 4, D:4) a +0 dagger a +0 robe a +0 club a +0 short sword (13, -16, D:4) a +0 leather armour (15, 30, D:4) 12 stones (19, 24, D:4) 17 stones (21, -10, D:4) a +0 dagger a +0 leather armour (35, 15, D:4) a +0 short sword (36, 17, D:4) a +0 ring mail (43, 21, D:4) a +0 spear (44, 25, D:4) a +0 club Level 5 of the Dungeon (0, 0, D:5) 25 stones (17, 9, D:5) 17 stones (23, 18, D:5) a +0 dagger (24, -9, D:5) a manual of Translocations (25, -10, D:5) a potion of mutation (25, -6, D:5) a +0 falchion (30, 7, D:5) a +0 club (31, -15, D:5) 8 gold pieces (33, 7, D:5) a +0 whip a +0 flail (39, 7, D:5) a +0 whip Level 6 of the Dungeon (0, 0, D:6) a +0 robe a +0 dagger (0, 1, D:6) a +0 short sword a +0 short sword a +0 leather armour a +0 whip (18, 2, D:6) a +0 dagger (19, -8, D:6) a +0 robe (19, -3, D:6) 24 stones (23, -14, D:6) a +0 leather armour a +0 dagger (23, -13, D:6) a +0 leather armour a +0 flail 3 boomerangs a +0 dagger (23, -12, D:6) a +0 dagger (26, -13, D:6) a +0 mace a +0 robe (30, 1, D:6) the +3 hand axe of the Glowing Queen {pain, Fly Int+4} In the hands of one skilled in necromantic magic, it inflicts extra damage on living creatures. Int: It affects your intelligence (+4). Fly: It grants you flight. (44, 22, D:6) a +0 rapier Level 7 of the Dungeon (7, -26, D:7) a +0 ring mail (7, 4, D:7) 16 stones (12, -45, D:7) a +0 short sword (13, -45, D:7) a +0 vampiric short sword (13, -44, D:7) a +0 dagger a curare-tipped dart (26, -50, D:7) a +0 club a +0 chain mail (32, 5, D:7) 13 stones (34, 4, D:7) a +0 dagger a +0 ring mail (35, -40, D:7) a +0 robe (39, -20, D:7) a +0 club (40, -20, D:7) a +0 hand axe a +0 chain mail (40, -19, D:7) a +0 dagger a +0 robe Level 8 of the Dungeon (0, 0, D:8) a +0 short sword (5, -1, D:8) a +0 whip a +0 ring mail a +0 dagger a +0 leather armour a +0 hand axe a +0 leather armour a +0 war axe a +0 plate armour (21, 6, D:8) a +0 ring mail (26, 19, D:8) a +0 short sword 4 stones a +0 dagger (26, 20, D:8) a +0 club 9 stones a +0 short sword a +0 short sword (26, 21, D:8) a +0 club (26, 25, D:8) a +0 dagger (28, 28, D:8) a +0 robe (still there?) 3 boomerangs (still there?) a +0 club (still there?) a +0 dagger (still there?) (28, 29, D:8) a +0 chain mail a +0 trident 25 stones (29, 28, D:8) a +0 shortbow (29, 29, D:8) a +0 robe a +0 dagger (36, -2, D:8) a +0 hand axe a +0 falchion a +0 ring mail (36, -1, D:8) a +0 whip (36, 4, D:8) a +0 ring mail (37, -2, D:8) a +0 club a +0 dagger a +0 robe (40, -1, D:8) 23 stones Level 9 of the Dungeon [Shop] Kaamew's Armour Shoppe a +0 ring mail (56 gold) a +0 ring mail (56 gold) a +0 pair of boots (63 gold) a +0 robe (9 gold) a +0 chain mail (63 gold) the +1 robe of the Sun {Harm rF+ Slay-3} (99 gold) Slay: It affects your accuracy & damage with ranged weapons and melee (-3). rF: It protects you from fire. Harm: It increases damage dealt and taken. a +0 scale mail (56 gold) a +3 leather armour of positive energy (294 gold) a +0 scale mail (56 gold) (0, 0, D:9) a +0 ring mail (2, -7, D:9) a scroll of vulnerability (5, 18, D:9) a +0 chain mail (7, 37, D:9) a +0 battleaxe (8, 15, D:9) a +0 robe a +0 dagger (12, 17, D:9) a +0 scale mail (13, 11, D:9) a +0 robe a +0 dagger of chaos (17, 34, D:9) a +0 trident (22, 41, D:9) a +0 giant club a +0 giant club (26, 29, D:9) 10 stones (26, 34, D:9) a scroll of vulnerability (27, 34, D:9) a +0 scale mail (28, 10, D:9) a +0 ring mail (31, 16, D:9) a +0 war axe (44, 31, D:9) +0 steam dragon scales (44, 51, D:9) 20 stones (48, 32, D:9) a +0 spear (48, 33, D:9) a +0 spear (48, 34, D:9) a +0 flail a +0 whip a +0 robe Level 10 of the Dungeon (0, 0, D:10) a +0 hand axe (3, -15, D:10) a +0 scale mail (27, -7, D:10) a +0 helmet (29, -7, D:10) 19 stones (31, -5, D:10) a +0 trident (36, -9, D:10) a +0 club (43, -13, D:10) a +0 hand axe a +0 shortbow (44, -13, D:10) the +0 scale mail of the Old World {Will++ Stlth+} Will: It greatly increases your willpower. Stlth: It makes you more stealthy. a +0 whip a +0 robe a +0 dagger (44, 8, D:10) a +0 whip Level 11 of the Dungeon (0, 0, D:11) a +0 robe (8, -10, D:11) a potion of ambrosia (8, -4, D:11) 2 potions of ambrosia (8, -2, D:11) 11 gold pieces (9, -2, D:11) a +0 great sword of electrocution (9, 17, D:11) a +0 dagger (10, -7, D:11) a potion of ambrosia (10, -5, D:11) a potion of ambrosia (11, -2, D:11) a potion of might (11, 19, D:11) 12 stones (12, -2, D:11) 16 gold pieces (17, 18, D:11) a +0 robe (17, 39, D:11) a poisoned dart (19, 36, D:11) a +0 giant club a +0 giant spiked club (22, 38, D:11) a +0 longbow (26, 39, D:11) a +0 robe a +0 dagger (29, 11, D:11) 6 large rocks (32, 41, D:11) a poisoned dart (33, 8, D:11) a +0 chain mail (33, 30, D:11) a scroll of identify (33, 40, D:11) a poisoned dart