Dungeon Crawl Stone Soup version 0.29-a0-187-ga23d9638d5 (webtiles) character file. Game seed: 1251194742314365692 0 Hasart the Vexing (level 1, 0/10 HPs) Began as a Vampire Enchanter on Feb 21, 2022. Slain by a quokka (2 damage) ... on level 1 of the Dungeon. The game lasted 00:00:07 (25 turns). Hasart the Vexing (Vampire Enchanter) Turns: 25, Time: 00:00:07 Health: 0/10 AC: 2 Str: 7 XL: 1 Next: 0% Magic: 3/3 EV: 12 Int: 17 God: Gold: 0 SH: 0 Dex: 14 Spells: 4/4 levels left rFire . . . SeeInvis + a - +1 dagger rCold + + . Faith . (no shield) rNeg + + + Spirit . b - +0 robe rPois ∞ Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth +++++..... (no amulet) HPRegen 0.00/turn (no ring) MPRegen 0.08/turn (no ring) @: bloodless, inhibited regen A: bloodless, fangs 3, see invisible, vampiric 1 a: Revivify You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +1 dagger (weapon) Armour b - a +0 robe (worn) Potions c - a potion of invisibility Skills: + Level 1.1 Short Blades + Level 2.1 Dodging + Level 4.4 Stealth + Level 2.0 Spellcasting + Level 4.4 Hexes You had 4 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Confusing Touch Hex 16% N/A 10% 3 Tukima's Dance Hex 16% N/A 10% 3 Ensorcelled Hibernation Hex/Ice 18% N/A 12% 2 Dazzling Flash Conj/Hex 18% N/A 24% 3 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You do not regenerate when monsters are visible. You are frail without blood (-20% HP). You can heal yourself when you bite living creatures. You are immune to poison. You have razor-sharp teeth. You have supernaturally acute eyesight. (SInv) You are afflicted with vampirism. Message History Welcome, Hasart the Vampire Enchanter. Everyone else who sought the Orb of Zot has failed. Will you be different? Press ? for a list of commands and other information. Found a staircase leading out of the dungeon. You enter the shallow water. Moving in this stuff is going to be slow. Found a faded altar of an unknown god. You begin bloodletting. You continue bloodletting. x5 HP restored. You become bloodless. A quokka comes into view. A quokka is nearby! A quokka is nearby! A kobold comes into view. It is wielding a +0 whip. The quokka twitches its whiskers. You hit the kobold but do no damage. The kobold hits you with a +0 whip. The quokka bites you. You are too injured to fight recklessly! You are too injured to fight recklessly! You hit the quokka. The quokka is severely wounded. The quokka closely misses you. You closely miss the quokka. The quokka is severely wounded. The quokka bites you but does no damage. You hit the quokka but do no damage. The quokka is severely wounded. The quokka bites you. * * * LOW HITPOINT WARNING * * * The quokka misses you. You closely miss the quokka. The quokka is severely wounded. The quokka barely misses you. You hit the quokka but do no damage. The quokka is severely wounded. The quokka bites you. You die... .# .# # .#.## #.#..# #.# ⌠.⌠.⌠# #..# .....## ... ######.._...# ##.## ###...@rK...... ####...####....###..⌠.⌠## ..#..≈..#.....## #.#.... ≈....≈....≈..8# ....## .≈..≈≈≈..≈...## #.. ..≈≈≈≈≈≈≈.....# ..# ≈≈≈≈...≈≈≈≈...... .# ≈≈≈..<..≈≈≈≈≈..## # ≈≈≈≈...≈≈≈≈....# You could see a quokka and a kobold. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Hasart the Vampire Enchanter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 8 | D:1 | Found a faded altar of an unknown god. 25 | D:1 | Slain by a quokka Illustrated notes Levels and vault maps discovered: D:1: eino_arrival_water_star, layout_loops_ring, hellmonk_ecumenical_altar_run_dry Action || total -------------------------++------- Melee: Dagger || 6 Abil: Exsanguinate || 1 Armor: Robe || 1 Dodge: Dodged || 3 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 25 | 25 | 0 | 0 | 9 | 1 | 25.0 | Dungeon | 25 | 25 | 0 | 0 | 9 | 1 | 25.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 25 daAuts