Dungeon Crawl Stone Soup version 0.29-a0-187-ga23d9638d5 (webtiles) character file. Game seed: 10172827541479546124 55 Hasart the Sneak (level 3, -2/19 HPs) Began as a Vampire Enchanter on Feb 21, 2022. Slain by a worm (6 damage) ... on level 2 of the Dungeon. The game lasted 00:03:06 (1393 turns). Hasart the Sneak (Vampire Enchanter) Turns: 1393, Time: 00:03:06 Health: -2/19 AC: 3 Str: 7 XL: 3 Next: 67% Magic: 4/6 EV: 12 Int: 19 God: Gold: 83 SH: 0 Dex: 14 Spells: 1/7 levels left rFire . . . SeeInvis + a - +1 dagger rCold + + . Faith . (no shield) rNeg + + + Spirit . b - +0 robe rPois ∞ Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . d - +0 pair of gloves Will ..... (no boots) Stlth +++++..... (no amulet) HPRegen 0.00/turn (no ring) MPRegen 0.10/turn (no ring) @: bloodless, inhibited regen A: bloodless, fangs 3, see invisible, vampiric 2 a: Bat Form, Revivify You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 83 gold pieces. Inventory: Hand Weapons a - a +1 dagger (weapon) Armour b - a +0 robe (worn) d - a +0 pair of gloves (worn) Scrolls e - a scroll of identify {unknown} i - a scroll of vulnerability {unknown} j - a scroll of magic mapping {unknown} Potions c - a potion of invisibility f - a potion of lignification {unknown} g - a potion of brilliance {unknown} h - a potion of mutation {unknown} Skills: + Level 1.9 Short Blades + Level 2.7 Dodging + Level 5.1 Stealth + Level 2.5 Spellcasting + Level 4.9 Hexes You had one spell level left. You knew the following spells: Your Spells Type Power Damage Failure Level b - Confusing Touch Hex 21% N/A 6% 3 c - Tukima's Dance Hex 21% N/A 6% 3 Your spell library contained the following spells: Spells Type Power Damage Failure Level Ensorcelled Hibernation Hex/Ice 22% N/A 9% 2 Dazzling Flash Conj/Hex 22% N/A 17% 3 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You do not regenerate when monsters are visible. You are frail without blood (-20% HP). You can heal yourself when you bite living creatures. You are immune to poison. You have razor-sharp teeth. You have supernaturally acute eyesight. (SInv) You are afflicted with vampirism and can become a bat while bloodless. Message History The hobgoblin barely misses you. You hit the hobgoblin. You kill the hobgoblin! The hobgoblin shouts! You hit the hobgoblin. The hobgoblin is moderately wounded. The hobgoblin closely misses you. You hit the hobgoblin. The hobgoblin is almost dead. The hobgoblin hits you. You closely miss the hobgoblin. The hobgoblin is almost dead. The hobgoblin hits you. You barely miss the hobgoblin. The hobgoblin is almost dead. The hobgoblin closely misses you. You hit the hobgoblin. You kill the hobgoblin! Casting: Tukima's Dance (quite dangerous; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. The spell is quite dangerous to miscast (6% risk of failure)! Continue anyway? Your hands begin to glow red. The worm bites you. You hit the worm but do no damage. The worm appears confused. You bite the worm. The worm is moderately wounded. You completely miss the worm. The worm is moderately wounded. The worm bites you. * * * LOW HITPOINT WARNING * * * You hit the worm but do no damage. The worm is lightly wounded. You catch the helpless worm completely off-guard! You puncture the worm! The worm is almost dead. You hit the worm. The worm is almost dead. You hit the worm but do no damage. The worm is almost dead. The worm bites you. You die... #.#.....##.....## ## ##.#)†>.....###.# #...........###.##### #..##....##...#.....# ##..#.....# #........# #.....##.## #.#......## #...###..## #.#........ ###.#....<###.w........ #.#........@......... #.#.....####..#.###.. #.#...>.# #.##.# . #.####### #.# .. #.# ..# .# #.# ..## .. ## You could see a worm (confused). Vanquished Creatures An adder (D:2) 5 dart slugs A ball python (D:1) 3 bats 3 endoplasms A giant cockroach (D:1) 4 goblins 3 hobgoblins A quokka (D:1) 2 frilled lizards 5 kobolds 2 rats 31 creatures vanquished. Vanquished Creatures (collateral kills) A ball python (D:2) A kobold (D:2) 2 creatures vanquished. Grand Total: 33 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Hasart the Vampire Enchanter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 265 | D:1 | Reached XP level 2. HP: 10/15 MP: 5/5 842 | D:2 | Gained mutation: You are afflicted with vampirism and can | become a bat while bloodless. [Vampire growth] 842 | D:2 | Reached XP level 3. HP: 19/19 MP: 6/6 970 | D:2 | Learned a level 3 spell: Tukima's Dance 974 | D:2 | Learned a level 3 spell: Confusing Touch 984 | D:2 | Reached skill level 5 in Stealth 1393 | D:2 | Slain by a worm Illustrated notes Levels and vault maps discovered: D:1: lightli_arrival_noodles, layout_loops_cross D:2: layout_rooms, uniq_natasha Skill XL: | 1 2 3 | ---------------+----------+----- Stealth | 5 | 5.1 Short Blades | | 1.9 Dodging | | 2.7 Spellcasting | | 2.5 Hexes | | 4.9 Action || total -------------------------++------- Melee: Dagger || 86 Bite || 5 Punch || 1 Cast: Tukima's Dance || 1 Confusing Touch || 1 Abil: Exsanguinate || 1 Stab: Sleeping || 16 Confused || 1 Armor: Robe || 12 Dodge: Dodged || 34 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1385 | 1380 | 5 | 0 | 1072 | 2 | 692.5 | Dungeon | 1385 | 1380 | 5 | 0 | 1072 | 2 | 692.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 828 daAuts D:2: 557 daAuts