Dungeon Crawl Stone Soup version 0.28.0 (webtiles) character file. Game seed: 9922429302106691232 43 Hasart the Insei (level 3, 0/23 HPs) Began as an Octopode Transmuter on Feb 15, 2022. Succumbed to an adder's poison ... on level 2 of the Dungeon. The game lasted 00:01:18 (1739 turns). Hasart the Insei (Octopode Transmuter) Turns: 1739, Time: 00:01:19 Health: 0/23 AC: 1 Str: 9 XL: 3 Next: 58% Magic: 4/6 EV: 13 Int: 17 God: Gold: 30 SH: 0 Dex: 12 Spells: 0/6 levels left rFire . . . SeeInvis . - Unarmed rCold . . . Faith . (no shield) rNeg . . . Spirit . (helmet currently unavailable) rPois . Reflect . (no amulet) rElec . Harm . (no ring) rCorr . Rampage . (no ring) Will ..... (no ring) Stlth ++........ (no ring) HPRegen 0.07/turn (no ring) MPRegen 0.10/turn (no ring) (no ring) (no ring) @: lethally poisoned (0 -> -6), appendages, attractive, very slightly contaminated A: tentacle spike 3, almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: End Transformation You were on level 2 of the Dungeon. One of your tentacles had grown a beastly spike. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 30 gold pieces. Inventory: Scrolls b - 2 scrolls of identify {unknown} c - a scroll of torment {unknown} Skills: + Level 1.4 Fighting + Level 2.5 Dodging * Level 3.5 Unarmed Combat + Level 2.3 Spellcasting + Level 2.2 Transmutations + Level 0.2 Poison Magic You couldn't memorise any spells. You knew the following spells: Your Spells Type Power Damage Failure Level a - Beastly Appendage Tmut 18% N/A 8% 1 b - Wereblood Tmut 9% N/A 11% 2 c - Spider Form Tmut/Pois 6% N/A 34% 3 Your spell library contained the following spells: Spells Type Power Damage Failure Level Ice Form Ice/Tmut 5% N/A 75% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations One of your tentacles has grown a beastly spike. You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged when in or above water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Message History An adder comes into view. An adder is nearby! An adder is nearby! You see here a +0 club. Cast which spell? (? or * to list) You miscast Beastly Appendage. You are very lightly contaminated with residual magic. Nothing appears to happen. Casting: Beastly Appendage (safe; 8% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. One of your tentacles grows a vicious spike. You tentacle-slap the adder. Your grab misses the adder. The adder is severely wounded. The adder bites you. You closely miss the adder. Your grab misses the adder. Your squeeze misses the adder. The adder is severely wounded. The adder bites you. You are poisoned. The adder poisons you! You closely miss the adder. Your grab misses the adder. You pierce the adder, but do no damage. The adder is severely wounded. You feel sick. The adder bites you. You barely miss the adder. Your grab misses the adder. Your tentacle-slap misses the adder. The adder is severely wounded. You feel sick. The adder bites you. * * * LOW HITPOINT WARNING * * * You are lethally poisoned! The adder poisons you! The adder closely misses you. You miss the adder. Your grab misses the adder. The adder is severely wounded. * * * LOW HITPOINT WARNING * * * You feel sick. The adder bites you. * * * LOW HITPOINT WARNING * * * Unknown command. It was a potion of attraction. You feel attractive to monsters. You die... ##....#####.#..... .##...#.........#.#..... ................+.#...[# ................#......# .......####.####.......+ ....... #............# #..... ###.####.......# #.....##........#.....# #..).S@†.##..........## #........# !.####>..... #..?........... .... #.........#..#.. ..... #.......###..#### #+##. #...##### ..8. #. +..## . #. ### #. #. You could see an adder. Vanquished Creatures A gnoll (D:1) A dart slug (D:1) A ball python (D:2) 5 bats (D:1) 4 endoplasms 2 giant cockroaches (D:1) 5 goblins (D:1) 3 kobolds A quokka (D:1) 4 frilled lizards 2 rats (D:1) 29 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Hasart the Octopode Transmuter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 170 | D:1 | Reached XP level 2. HP: 13/18 MP: 5/5 253 | D:1 | Learned a level 2 spell: Wereblood 422 | D:1 | Reached XP level 3. HP: 9/23 MP: 6/6 771 | D:1 | Learned a level 3 spell: Spider Form 1738 | D:2 | HP: 1/23 [adder (2)] 1739 | D:2 | Succumbed to an adder's poison Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_water_temple_mockup, layout_basic, minmay_crystal_water, minivault_24, hangedman_decor_slide_cut D:2: minmay_recursive_quarters, layout_basic, chequers_ecumenical_altar_lobes Action || total -------------------------++------- Melee: Unarmed || 75 Tentacles || 12 Constrict || 12 Kick || 1 Punch || 1 Cast: Beastly Appendage || 1 Use: Potion || 1 Stab: Sleeping || 10 Distracted || 1 Armor: Skin || 5 Dodge: Dodged || 27