Hasart Level 1 of the Dungeon (0, 0, D:1) a +0 dagger (2, 1, D:1) a +0 whip a +0 club a +0 dagger 4 stones a +0 whip (2, 2, D:1) a +0 dagger 21 stones (11, 14, D:1) a +0 robe (18, 9, D:1) a +0 whip 4 stones (29, -19, D:1) a +0 dagger (29, 16, D:1) a +0 club (34, -33, D:1) a +0 club (38, -31, D:1) a +0 short sword (46, 17, D:1) a +0 club (57, -6, D:1) a +0 club (60, -1, D:1) a +0 ring mail (71, 3, D:1) a +2 pair of boots Level 2 of the Dungeon [Shop] Rayn's Weapon Shoppe a +0 short sword (30 gold) a +0 quarterstaff (40 gold) a +0 spear (30 gold) a +2 mace of venom (156 gold) 15 stones (15 gold) a +0 trident (35 gold) a +0 mace (30 gold) a +3 dire flail of protection (218 gold) (0, 0, D:2) a +0 whip (4, 35, D:2) 22 stones (10, 1, D:2) a +0 short sword (32, 14, D:2) a +0 whip 4 stones (43, 20, D:2) a +0 short sword (45, 9, D:2) a staff of poison (46, 35, D:2) a +0 club (49, 42, D:2) a +0 robe (51, 38, D:2) the +0 chain mail of the Valley {-Tele Will+ Str+7 Slay+3} Str: It affects your strength (+7). Slay: It affects your accuracy & damage with ranged weapons and melee (+3). -Tele: It prevents most forms of teleportation. Will: It increases your willpower. (52, 36, D:2) a +0 club Level 3 of the Dungeon (0, 0, D:3) a +0 scale mail (1, -18, D:3) a +0 whip (3, -16, D:3) a +0 club 7 poisoned darts (3, -2, D:3) 27 sling bullets (3, -1, D:3) a +0 pair of boots (4, 10, D:3) 18 stones (14, 17, D:3) a +0 short sword 4 stones (19, 28, D:3) a +0 falchion (19, 30, D:3) a +0 mace (21, 28, D:3) a +0 hand axe (21, 30, D:3) a +0 spear (36, 17, D:3) a +0 dagger 4 stones (40, -14, D:3) a +0 plate armour (42, -11, D:3) a +0 dagger 3 stones (48, 1, D:3) a +0 club (49, -9, D:3) a +0 dagger (52, 30, D:3) 15 stones (57, 23, D:3) a +0 dagger (61, 21, D:3) a +0 mace Level 4 of the Dungeon (6, -10, D:4) a +0 ring mail (8, -36, D:4) a +0 leather armour (8, -26, D:4) a +0 giant club (8, -19, D:4) a staff of fire (13, -45, D:4) a +0 giant spiked club (17, -40, D:4) a +0 hand axe (17, -11, D:4) a +0 short sword (49, -9, D:4) a +0 short sword a +0 leather armour (64, -13, D:4) 4 stones (64, -4, D:4) a +0 club a +0 scale mail (72, -37, D:4) an orb of light Level 5 of the Dungeon (3, -18, D:5) 3 poisoned darts (10, -10, D:5) 19 arrows a +0 shortbow (12, 3, D:5) a +0 club (13, 2, D:5) a +0 leather armour a +0 short sword (13, 3, D:5) a +0 robe a +0 mace of protection (13, 4, D:5) a +0 dagger (15, -37, D:5) 20 stones (19, -50, D:5) 23 bolts (41, -9, D:5) a +0 robe a +0 dagger (42, -11, D:5) an amulet of magic regeneration (42, -7, D:5) 22 stones (44, -4, D:5) 3 poisoned darts (47, -22, D:5) a +0 quarterstaff (47, -20, D:5) a +0 leather armour (still there?) a +1 rapier of holy wrath (still there?) Level 6 of the Dungeon (0, 0, D:6) a +0 giant spiked club (3, 14, D:6) 23 stones (4, 3, D:6) the +0 pair of gloves of Context {rF+} rF: It protects you from fire. (6, 15, D:6) a +0 robe (14, 30, D:6) a +0 dagger (15, 9, D:6) a +0 ring mail (19, 9, D:6) a scroll of teleportation (19, 19, D:6) a +0 pair of boots (24, 10, D:6) a +0 robe (24, 11, D:6) a wand of mindburst (13) (25, 12, D:6) a +0 leather armour (28, 8, D:6) a +0 dagger (32, 34, D:6) a +0 shortbow 21 arrows (36, 26, D:6) a +0 ring mail Level 7 of the Dungeon (0, 0, D:7) a +0 dagger (1, 2, D:7) 13 gold pieces (still there?) a +0 short sword (still there?) 6 poisoned darts (still there?) a +0 short sword (still there?) 4 stones (still there?) a potion of magic (still there?) (15, -7, D:7) 25 stones (27, -7, D:7) a +2 hand axe of freezing the Ecumenical Temple