Hasart Level 1 of the Dungeon (13, 10, D:1) a +0 ring mail (16, 27, D:1) 25 bolts (18, -11, D:1) a +0 robe (20, 16, D:1) a +0 hand axe (23, 16, D:1) a +0 dagger 2 stones (34, -26, D:1) a +0 whip (36, -9, D:1) 30 bolts (45, -4, D:1) 17 stones (50, -2, D:1) a +0 pair of gloves (58, 13, D:1) a +2 vampiric dagger Level 2 of the Dungeon [Shop] Himori's Weapon Shop a +0 arbalest (49 gold) a +5 vorpal shortbow (346 gold) a +0 flail (38 gold) 2 curare-tipped darts (13 gold) a +0 dagger (22 gold) the +12 spear "Xoapal" {freeze, rElec rF+ rC+ rN++} (1129 gold) It freezes those it strikes, dealing additional cold damage. It can also slow down cold-blooded creatures. rF: It protects you from fire. rC: It protects you from cold. rElec: It insulates you from electricity. rN: It greatly protects you from negative energy. a +1 demon trident of pain (489 gold) [Shop] Kismog's Magic Scroll Shop a scroll of silence (82 gold) a scroll of vulnerability (82 gold) a scroll of identify (22 gold) a scroll of holy word (82 gold) a scroll of enchant armour (82 gold) a scroll of enchant armour (82 gold) a scroll of identify (22 gold) a scroll of magic mapping (38 gold) a scroll of teleportation (33 gold) a scroll of identify (22 gold) [Shop] Kobbac's Armour Boutique a +0 scale mail (44 gold) a +0 helmet (49 gold) a +0 scale mail (44 gold) a +0 scale mail (44 gold) a +0 robe (7 gold) a +0 pair of gloves (49 gold) a +0 cloak (49 gold) a +0 robe (7 gold) a +0 pair of boots (49 gold) [Shop] Eminnis's Distillery a potion of mutation (104 gold) a potion of attraction (39 gold) a potion of attraction (39 gold) a potion of attraction (39 gold) a potion of curing (39 gold) a potion of curing (39 gold) a potion of curing (39 gold) a potion of brilliance (52 gold) a potion of degeneration (13 gold) (0, 0, D:2) a +2 mace of protection (0, 2, D:2) a +0 mace (1, 0, D:2) a +2 mace of protection (1, 1, D:2) a +0 mace (1, 2, D:2) a +0 mace (2, 0, D:2) a +0 mace (2, 1, D:2) a +0 mace (2, 2, D:2) a +0 mace (3, 16, D:2) a +0 scale mail (4, 1, D:2) a +0 mace (5, 0, D:2) a +1 mace of draining (6, 0, D:2) a +0 mace (7, -1, D:2) a +0 mace (8, 0, D:2) a +0 mace (9, -1, D:2) a +0 mace (20, 47, D:2) 13 stones (28, 9, D:2) a +0 dagger (30, 13, D:2) 13 stones (31, 11, D:2) 20 stones (39, 18, D:2) a +0 short sword (46, 40, D:2) 18 stones (47, 18, D:2) a +0 robe (47, 19, D:2) a +2 pair of boots Level 3 of the Dungeon (0, 0, D:3) a +0 short sword (0, 26, D:3) a hobgoblin corpse (skeletalised by now) (1, 1, D:3) a rat corpse (1, 3, D:3) a giant cockroach corpse a ball python corpse a rat corpse (3, 13, D:3) a +0 hand axe (4, 0, D:3) a scroll of identify (14, 24, D:3) a +0 club (20, 21, D:3) a rat corpse (skeletalised by now) (20, 23, D:3) a quokka corpse (skeletalised by now) (33, 12, D:3) a +0 helmet (39, 12, D:3) a +0 spear (40, 25, D:3) a scroll of immolation (42, 5, D:3) a +0 hand axe a +0 short sword a +0 dagger a +0 robe an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) (43, 27, D:3) a throwing net (47, 25, D:3) 8 gold pieces (54, 33, D:3) a +0 leather armour a sewer (0, 0, Sewer) a rat corpse (10, 0, Sewer) a +0 dagger a +0 dagger 8 stones (14, 2, Sewer) the +8 mace of the Dripping Whale {antimagic, Str+6} It reduces the magical energy of the wielder, and disrupts the spells and magical abilities of those it strikes. Natural abilities and divine invocations are not affected. Str: It affects your strength (+6).