Dungeon Crawl Stone Soup version 0.28-a0-1485-g077359a4bf (webtiles) character file. Game seed: 12301422591450892355 3 Hasart the Conjurer (level 1, 0/14 HPs) Began as a Demigod Conjurer on Jan 11, 2022. Slain by a jackal (3 damage) ... on level 1 of the Dungeon. The game lasted 00:00:44 (31 turns). Hasart the Conjurer (Demigod Conjurer) Turns: 31, Time: 00:00:44 Health: 0/14 AC: 2 Str: 8 XL: 1 Next: 33% Magic: 1/5 EV: 12 Int: 20 God: Gold: 0 SH: 0 Dex: 12 Spells: 2/3 levels left rFire . . . SeeInvis . (no weapon) rCold . . . Faith . (no shield) rNeg . . . Spirit . a - +0 robe rPois . Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.04/turn (no ring) MPRegen 0.09/turn (no ring) @: no status effects A: high mp 1, forlorn, divine attributes a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons b - a +0 whip Armour a - a +0 robe (worn) Skills: - Level 1.7 Dodging - Level 1.7 Stealth + Level 1.9 Spellcasting + Level 3.7 Conjurations You had 2 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 64% 1d6 3% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 32% 2d5 5% 2 Dazzling Flash Conj/Hex 18% N/A 22% 3 Fulminant Prism Conj/Hex 4% 3d6 58% 4 Iskenderun's Mystic Bla Conj/Tloc 9% 2d4 58% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Innate Abilities, Weirdness & Mutations You have an increased reservoir of magic. (+10% MP) You shall have no god before yourself. Your divine heritage dramatically boosts your attributes as you level up. Message History The bat hits you but does no damage. The bat hits you. Casting: Magic Dart (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f - bat Aim: a bat (100% to hit) The magic dart hits the bat. You kill the bat! A rat comes into view. Found a whip. Casting: Magic Dart (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f - rat Aim: a rat (100% to hit) The magic dart hits the rat. The rat is moderately wounded. The rat bites you. A goblin and a jackal come into view. The jackal barks! The jackal moves out of view. The goblin shouts! Found 26 stones. The rat closely misses you. A rat comes into view. The jackal barely misses you. Found a viscous emerald potion. The rat completely misses you. The jackal bites you but does no damage. You see here a +0 whip. b - a +0 whip The jackal bites you. The rat closely misses you. The jackal bites you. The goblin closely misses you. The jackal bites you but does no damage. The goblin hits you with a +0 club. The jackal closely misses you. The goblin hits you with a +0 club. * * * LOW HITPOINT WARNING * * * Found a glowing ring mail. The jackal bites you. You die... #...(....##...##.... #≈ #........##.......... #≈ .................... #≈ ...............##.. #≈ #.......##...# #≈ #.......# ...# #≈ #..rr...# #### ..≈ #...gh..# ..≈ #...r.@.# ..≈ #######....... ..≈ #....... #.# ....... # ....... ....... ....... ..[.... You could see a jackal, a goblin and 3 rats. Vanquished Creatures A bat (D:1) A jackal (D:1) A frilled lizard (D:1) 3 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Hasart the Demigod Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 5/5 31 | D:1 | Slain by a jackal Illustrated notes Levels and vault maps discovered: D:1: nzn_arrival_water_spiral, layout_basic, shapermc_ecumenical_altar_mp_ritualfount Action || total -------------------------++------- Cast: Magic Dart || 6 Armor: Robe || 3 Dodge: Dodged || 7 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 31 | 31 | 0 | 0 | 2 | 1 | 31.0 | Dungeon | 31 | 31 | 0 | 0 | 2 | 1 | 31.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 31 daAuts