Dungeon Crawl Stone Soup version 0.28-a0-1485-g077359a4bf (webtiles) character file. Game seed: 3594582296553800380 1452 Hasart the Conjurer (level 8, -2/57 HPs) Began as a Demigod Conjurer on Jan 11, 2022. Slain by an orc warrior (18 damage) ... on level 6 of the Dungeon. The game lasted 00:15:48 (8235 turns). Hasart the Conjurer (Demigod Conjurer) Turns: 8235, Time: 00:15:49 Health: -2/57 AC: 2 Str: 8 XL: 8 Next: 23% Magic: 4/19 EV: 12 Int: 28 God: Gold: 297 SH: 0 Dex: 12 Spells: 12/18 levels left rFire . . . SeeInvis . m - +3 spear (venom) rCold . . . Faith . (no shield) rNeg . . . Spirit . a - +0 robe rPois . Reflect . (no helmet) rElec . Harm . o - scarf {repulsion} rCorr . Rampage . (no gloves) Will +.... (no boots) Stlth ++........ (no amulet) HPRegen 0.19/turn e - ring of willpower MPRegen 0.16/turn t - ring of wizardry @: repel missiles A: high mp 1, forlorn, divine attributes a: no special abilities You were on level 6 of the Dungeon. You visited 1 branch of the dungeon, and saw 6 of its levels. You also visited: Ossuary. You collected 297 gold pieces. Inventory: Hand Weapons m - a +3 spear of venom (weapon) Armour a - a +0 robe (worn) o - a scarf of repulsion (worn) Jewellery e - a ring of willpower (left hand) j - a ring of willpower t - a ring of wizardry (right hand) Wands k - a wand of flame (32) p - a wand of polymorph (6) Scrolls g - a scroll of teleportation i - a scroll of magic mapping l - 2 scrolls of identify r - a scroll of silence {unknown} Potions b - 3 potions of curing c - 2 potions of resistance d - 2 potions of degeneration f - a potion of flight {unknown} h - 2 potions of brilliance n - 2 potions of heal wounds q - a potion of lignification {unknown} Skills: - Level 1.7 Dodging - Level 1.7 Stealth + Level 5.5 Spellcasting + Level 6.8 Conjurations + Level 4.9 Hexes You had 12 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level b - Searing Ray Conj 92% 2d7 1% 2 c - Fulminant Prism Conj/Hex 20% 3d13 2% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Magic Dart Conj 100% 1d8 1% 1 Dazzling Flash Conj/Hex 80% N/A 1% 3 Portal Projectile Hex/Tloc 42% N/A 2% 3 Iskenderun's Mystic Bla Conj/Tloc 27% 2d7 6% 4 Ozocubu's Armour Ice 7% N/A 8% 3 Animate Dead Necr 3% N/A 26% 4 Blade Hands Tmut 3% N/A 54% 5 Excruciating Wounds Necr 3% N/A 54% 5 Haunt Necr/Summ 3% N/A 100% 7 Ozocubu's Refrigeration Ice 3% 4d5 100% 7 Infestation Necr 3% N/A 100% 8 Dungeon Overview and Level Annotations Branches: Dungeon (6/15) Temple (0/1) D:5 Ossuary (visited) Annotations: D:3 2 runed translucent doors, Hasart's ghost, weakling OpFi Innate Abilities, Weirdness & Mutations You have an increased reservoir of magic. (+10% MP) You shall have no god before yourself. Your divine heritage dramatically boosts your attributes as you level up. Message History Aim: an orc warrior, wielding a +0 trident and wearing a +0 plate armour (moderately wounded, ally target, 82% to hit) The searing ray hits the orc warrior. The orc warrior is heavily wounded. (Press . to maintain the ray.) The orc warrior hits you from afar with a +0 trident. Something hits you. Your fulminant prism explodes! The blast of energy engulfs the orc warrior! The orc warrior is severely wounded. The searing ray misses the orc warrior. The orc warrior hits you from afar with a +0 trident! * * * LOW HITPOINT WARNING * * * You hear some strange, mumbled words. A puff of flame appears from out of thin air! The puff of flame is repelled. Unknown command. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - orc warrior Aim: an orc warrior, wielding a +0 trident and wearing a +0 plate armour (severely wounded, 82% to hit) Okay, then. There is a stone staircase leading up here. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Fulminant Prism (dangerous; 2% risk of failure) Press: ? - help, Dir - move target, p - orc warrior You conjure a prism of explosive energy! A fulminant prism comes into view. The orc warrior hits you from afar with a +0 trident. * * * LOW HITPOINT WARNING * * * Your fulminant prism crackles loudly. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f - orc warrior Aim: an orc warrior, wielding a +0 trident and wearing a +0 plate armour (severely wounded, ally target, 82% to hit) The searing ray hits the orc warrior. The orc warrior is almost dead. (Press . to maintain the ray.) The orc warrior hits you from afar with a +0 trident!! You die... ...................#............. ............##...####..##........ ............####...###........#.# .............# ##............##.# ....#.......## #........###.##### .......##...####...##...###...#.# .............*#..#.#............. ........#.......####........###.. ......o###....o.@#.#.##......##.. ......)###............#......##.. ........##.###..[#............#.. .(.........# #..##.#............# ...........# ##.#### #..........# ...........###..#.# ##.#...#..## .........#.#......# #.....#.## .........#.##.###.## ##..†......# ...##.####.........###..........# You could see an orc warrior (ally target) and a friendly fulminant prism. Vanquished Creatures An ice beast (D:5) A sky beast (D:5) 2 phantoms 2 elf zombies (Ossuary) A gnoll sergeant (D:6) A bullfrog (D:6) A scorpion (D:6) A centaur zombie (D:5) 3 human zombies (Ossuary) An orc priest (D:5) 4 hounds A gnoll shaman (D:5) 2 iguanas A scorpion zombie (D:5) A killer bee zombie (D:6) 4 hound zombies (Ossuary) A hound skeleton (D:4) 3 mummies (Ossuary) 12 gnolls 4 adders A white imp (D:5) An adder skeleton (D:4) 4 adder zombies A dart slug (D:3) 12 orcs 3 bats 4 endoplasms 5 giant cockroaches A gnoll zombie (Ossuary) 5 goblins 12 hobgoblins 2 jackals (D:2) 3 kobolds 8 quokkas 10 ball pythons 5 frilled lizards 5 goblin zombies (Ossuary) 5 hobgoblin zombies (Ossuary) 3 jackal zombies (Ossuary) 3 kobold zombies (Ossuary) 2 orc zombies (Ossuary) 3 quokka zombies (Ossuary) 6 rats 2 rat zombies (Ossuary) 153 creatures vanquished. Vanquished Creatures (others) 7 fulminant prisms 7 creatures vanquished. Grand Total: 160 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Hasart the Demigod Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 5/5 343 | D:1 | Reached XP level 2. HP: 20/20 MP: 0/7 362 | D:1 | Learned a level 2 spell: Searing Ray 611 | D:1 | Reached skill level 4 in Conjurations 1769 | D:2 | Reached XP level 3. HP: 26/26 MP: 6/9 3654 | D:3 | Found a large runed translucent door. 3665 | D:3 | Reached XP level 4. HP: 29/33 MP: 5/11 3716 | D:3 | Found a large runed translucent door. 3718 | D:3 | Noticed Hasart's ghost (weakling OpFi) 3915 | D:3 | Learned a level 4 spell: Fulminant Prism 4594 | D:4 | Reached skill level 1 in Hexes 5286 | D:5 | Entered Level 5 of the Dungeon 5290 | D:5 | Reached XP level 5. HP: 38/38 MP: 8/12 5393 | D:5 | Found a staircase to the Ecumenical Temple. 5462 | D:5 | Reached skill level 5 in Conjurations 5626 | D:5 | Found a sand-covered staircase. 5631 | Ossuary | Entered an ossuary 5718 | Ossuary | Reached XP level 6. HP: 31/45 MP: 4/14 6725 | D:5 | Reached XP level 7. HP: 50/50 MP: 12/16 6946 | D:5 | Reached skill level 6 in Conjurations 7490 | D:5 | Reached skill level 5 in Spellcasting 7733 | D:6 | Reached XP level 8. HP: 40/57 MP: 9/19 8235 | D:6 | Slain by an orc warrior Illustrated notes Levels and vault maps discovered: D:1: ncdulo_halloftheorcs, layout_basic, hangedman_decor_opposing, grunt_decor_mini_mirrors D:2: layout_loops_corners, basic_ecumenical_altar D:3: layout_basic, chequers_temple_overflow_minitemple, ebering_ghost_disaster_area, serial_co_window_serial, co_window_of_opportunity_a, co_window_paths_a, co_window_paths_a, co_window_corner_a, co_window_corner_a, co_window_of_opportunity_c, co_window_of_opportunity_b, co_window_paths_c, co_window_broadway_a, co_window_2corner, co_window_4corner_a, glass_columns_c, glass_columns_b, glass_columns_a D:4: layout_gridville D:5: layout_cave_pods, temple_statues, enter_ossuary_5 D:6: layout_cave_pools Skill XL: | 1 2 3 4 5 6 7 | ---------------+----------------------+----- Spellcasting | 2 3 4 5 | 5.5 Conjurations | 4 5 6 | 6.8 Hexes | 1 2 3 4 | 4.9 Dodging | | 1.7 Stealth | | 1.7 Action | 1- 3 | 4- 6 | 7- 9 || total -------------------------+-------+-------+-------++------- Melee: Dagger | 6 | | || 6 Unarmed | 1 | | || 1 Hand axe | | 41 | || 41 Punch | | 1 | || 1 Spear | | | 6 || 6 Cast: Magic Dart | 36 | 1 | || 37 Searing Ray | 38 | 43 | 18 || 99 Fulminant Prism | | | 8 || 8 Use: Scroll | | | 10 || 10 Stab: Sleeping | 1 | 2 | || 3 Armor: Robe | 7 | 15 | 3 || 25 Dodge: Dodged | 21 | 51 | 27 || 99 Repelled | | | 2 || 2 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 8246 | 8030 | 216 | 825 | 5970 | 7 | 1178.0 | Dungeon | 7177 | 6961 | 216 | 616 | 5367 | 6 | 1196.2 | Ossuary | 1068 | 1068 | 0 | 209 | 603 | 1 | 1068.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1570 daAuts D:3: 1522 daAuts D:5: 1224 daAuts D:4: 1219 daAuts Ossuary: 1068 daAuts D:2: 1044 daAuts D:6: 595 daAuts