Dungeon Crawl Stone Soup version 0.28-a0-1447-ga5a8893891 (webtiles) character file. Game seed: 6230925981340181509 92 Hasart the Ducker (level 4, -5/31 HPs) Began as an Octopode Fighter on Jan 10, 2022. Slain by Sigmund (12 damage) ... on level 3 of the Dungeon. The game lasted 00:02:14 (2096 turns). Hasart the Ducker (Octopode Fighter) Turns: 2096, Time: 00:02:14 Health: -5/31 AC: 1 Str: 21 XL: 4 Next: 60% Magic: 13/13 EV: 13 Int: 10 God: Gold: 110 SH: 4 Dex: 11 Spells: 3/3 levels left rFire . . . SeeInvis . a - +8 dagger of Valiance {holy, rPois MP+9 Str+4} rCold + . . Faith . b - +0 buckler rNeg . . . Spirit . (helmet restricted) rPois + Reflect . (no amulet) rElec . Harm . i - ring of protection from cold rCorr . Rampage . (no ring) Will ..... (no ring) Stlth ++........ (no ring) HPRegen 0.10/turn (no ring) MPRegen 0.13/turn (no ring) (no ring) (no ring) @: no status effects A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 110 gold pieces. Inventory: Hand Weapons a - the +8 dagger of Valiance (weapon) {holy, rPois MP+9 Str+4} (You found it on level 2 of the Dungeon) It has been blessed by the Shining One to cause great damage to the undead and demons. Str: It affects your strength (+4). rPois: It protects you from poison. MP: It affects your magic capacity (+9). m - a +1 spear of venom Armour b - a +0 buckler (worn) Jewellery i - a ring of protection from cold (left tentacle) Scrolls d - a scroll of noise {unknown} f - a scroll of brand weapon {unknown} j - 3 scrolls of magic mapping {unknown} k - a scroll of enchant weapon {unknown} l - 3 scrolls of identify {unknown} Potions c - a potion of might e - a potion of resistance {unknown} g - 2 potions of mutation {unknown} h - a potion of attraction {unknown} Skills: + Level 3.5 Fighting * Level 0.0 Short Blades - Level 3.2 Polearms + Level 3.5 Dodging + Level 3.5 Shields You had 3 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Slow Hex 0% N/A 45% 1 Confusing Touch Hex 0% N/A 83% 3 Vampiric Draining Necr 0% 2d6 83% 3 Summon Forest Summ/Tloc 0% N/A 100% 5 Summon Mana Viper Hex/Summ 0% N/A 100% 5 Summon Cactus Giant Summ 0% N/A 100% 6 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Annotations: D:3 Sigmund Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged when in or above water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Message History You hit the hobgoblin. You kill the hobgoblin! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! Found an escape hatch in the floor. l - 3 scrolls labelled CEYRPH HIZINEOR (gained 1) Sigmund the Dreaded comes into view. He is wielding a +0 scythe. Sigmund is nearby! Sigmund is nearby! Sigmund is nearby! A jackal comes into view. A jackal comes into view. A jackal comes into view. The jackal barks! x2; Sigmund shouts! You hear a shout! The jackal barks! Sigmund casts a spell at you. The magic dart hits you! The jackal barely misses you. You hit Sigmund. Your grab misses Sigmund. Sigmund is lightly wounded. Sigmund barely misses you. You barely miss Sigmund. You grab Sigmund. Sigmund is lightly wounded. You constrict Sigmund. You block the jackal's attack. x2 Sigmund hits you with a +0 scythe! * * * LOW HITPOINT WARNING * * * The jackal barely misses you. You puncture Sigmund! Sigmund is heavily wounded. You constrict Sigmund. The jackal barely misses you. The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal misses you. The jackal bites you but does no damage. The jackal bites you. * * * LOW HITPOINT WARNING * * * A goblin comes into view. It is wielding a +2 dagger of speed. Sigmund hits you with a +0 scythe! You die... ###..........####.# #.................# #!..............# . #...............# ..#........!......# ..............>.... #...............# #.....h.........# #....@h.........# #....h@.........# #...............# ####............ #........### ........## ........# .......g.# You could see Sigmund, 3 jackals and a goblin. Vanquished Creatures Robin (D:2) An adder (D:2) A worm (D:2) A dart slug (D:1) 5 ball pythons 4 bats 2 endoplasms 4 giant cockroaches 13 goblins 8 hobgoblins 2 quokkas 3 frilled lizards 11 kobolds 2 rats 58 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Hasart the Octopode Fighter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 1/1 62 | D:1 | Reached XP level 2. HP: 15/21 MP: 2/2 283 | D:1 | Found a faded altar of an unknown god. 623 | D:1 | Reached XP level 3. HP: 26/26 MP: 3/3 1405 | D:2 | Reached XP level 4. HP: 23/31 MP: 4/4 1499 | D:2 | Noticed Robin 1529 | D:2 | Killed Robin 1734 | D:2 | Identified the +8 dagger of Valiance {holy, rPois MP+9 | Str+4} 2088 | D:3 | Noticed Sigmund 2096 | D:3 | Slain by Sigmund Illustrated notes Levels and vault maps discovered: D:1: wheals_arrival_linesprint, layout_rooms, ebering_ecumenical_altar_box, st_stairs_14, minmay_vboxes D:2: minmay_kobold_bridge, layout_loops_ring, uniq_robin D:3: layout_basic, uniq_crazy_yiuf_cottage, uniq_sigmund Skill XL: | 1 2 3 | ---------------+----------+----- Polearms | 3 | 3.2 Fighting | | 3.5 Dodging | | 3.5 Shields | | 3.5 Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Melee: Trident | 78 | 23 || 101 Tentacles | 12 | 4 || 16 Constrict | 13 | 11 || 24 Punch | 1 | || 1 Spear | | 9 || 9 Dagger | | 6 || 6 Stab: Sleeping | 13 | 3 || 16 Armor: Skin | 4 | 4 || 8 Dodge: Dodged | 21 | 14 || 35 Block: Buckler | 9 | 8 || 17 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 2114 | 2051 | 63 | 0 | 1704 | 3 | 704.7 | Dungeon | 2114 | 2051 | 63 | 0 | 1704 | 3 | 704.7 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1041 daAuts D:2: 1037 daAuts D:3: 36 daAuts