Dungeon Crawl Stone Soup version 0.27-a0-808-g60bc5d92e6 (webtiles) character file. Game seed: 15598084457427670855 10 Hasart the Magician (level 2, 0/22 HPs) Began as a Djinni Ice Elementalist on Mar 28, 2021. Slain by a gnoll ... wielding a +0 club (7 damage) ... on level 1 of the Dungeon. The game lasted 00:00:26 (468 turns). Hasart the Magician (Djinni Ice Elementalist) Turns: 468, Time: 00:00:27 Health: 0/22 AC: 2 Str: 7 XL: 2 Next: 20% Gold: 14 EV: 12 Int: 16 God: SH: 0 Dex: 13 rFire + + . SeeInvis . b - +0 falchion rCold x . . Faith . (no shield) rNeg . . . Spirit . a - +0 robe rPois ∞ Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (boots unavailable) Stlth ++........ (no amulet) HPRegen 0.07/turn (no ring) MPRegen 0.00/turn (no ring) @: flying A: fire resistance 2, cold vulnerability 1, float, innate caster, hp casting, extra vitality 1 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 14 gold pieces. Inventory: Hand Weapons b - a +0 falchion (weapon) Armour a - a +0 robe (worn) Scrolls c - a scroll of magic mapping {unknown} Potions d - a potion of brilliance {unknown} Skills: + Level 0.6 Fighting + Level 2.4 Dodging - Level 1.5 Stealth * Level 3.8 Spellcasting You couldn't memorise any spells. You knew the following spells: Your Spells Type Power Damage Failure Level a - Freeze Ice 60% 1d8 3% 1 b - Frozen Ramparts Ice 30% 1d5 11% 3 c - Ozocubu's Armour Ice 15% N/A 11% 3 d - Hailstorm Conj/Ice 15% 3d5 34% 4 e - Summon Ice Beast Ice/Summ 15% N/A 34% 4 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 HP) Message History Press: ? - help, Shift-Dir - straight line, f - goblin Aim: a goblin, wielding a +0 dagger You freeze the goblin. You kill the goblin! Casting: Freeze (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Casting: Freeze (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) You see here a +0 dagger. You see here a +0 dagger. A gnoll comes into view. It is wielding a +0 club. A gnoll is nearby! A gnoll is nearby! A gnoll is nearby! The gnoll shouts! Found 9 arrows. You closely miss the gnoll. A rat comes into view. The gnoll hits you with a +0 club. The gnoll hits you with a +0 club! Casting: Freeze (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Freeze (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f - gnoll Aim: a gnoll, wielding a +0 club You freeze the gnoll! The gnoll is severely wounded. The gnoll barely misses you. You riposte. You barely miss the gnoll. The gnoll is severely wounded. Casting: Freeze (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Freeze (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - gnoll Aim: a gnoll, wielding a +0 club (severely wounded) You freeze the gnoll. The gnoll is almost dead. * * * LOW HITPOINT WARNING * * * The gnoll hits you with a +0 club! You die... ....# (.. ##.## .# ###.###.# ..... ##. #..##.####..#.#.. ##..#.......#...# ##.....###.#...#### ###)...##.##.....# ####..........# ##....##..#.#..# #..######.#...@# ###.## #.#..#.g.# #...# ### #.#..###..# #.##............ .r.. .....######....## ...(. ###### #.....# ..... # ..#..# .... # ..# .... You could see a gnoll and a rat. Vanquished Creatures A ball python (D:1) A bat (D:1) An endoplasm (D:1) 2 hobgoblins (D:1) A kobold (D:1) A goblin (D:1) 2 rats (D:1) 9 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Hasart the Djinni Ice Elementalist began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 242 | D:1 | Reached XP level 2. HP: 15/22 MP: 0/0 468 | D:1 | Slain by a gnoll Illustrated notes Levels and vault maps discovered: D:1: psy_arrival_conway, layout_rooms Action || total -------------------------++------- Melee: Unarmed || 2 Falchion || 2 Cast: Freeze || 15 Armor: Robe || 5 Dodge: Dodged || 8 Rpst.: Falchion || 1 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 468 | 468 | 0 | 0 | 413 | 1 | 468.0 | Dungeon | 468 | 468 | 0 | 0 | 413 | 1 | 468.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 468 daAuts