Hasart Level 1 of the Dungeon [Shop] Vepik's General Store a book of Minor Magic (240 gold) 30 sling bullets (180 gold) 19 arrows (45 gold) a condenser vane (480 gold) a +0 helmet (54 gold) a book of Changes (300 gold) a scroll of amnesia (42 gold) a scroll of identify (24 gold) a scroll of magic mapping (42 gold) a scroll of identify (24 gold) a +0 whip (30 gold) [Shop] Deagh's Weapon Emporium a +0 short sword (39 gold) a +0 hunting sling (19 gold) a +0 hunting sling (19 gold) a +0 short sword (39 gold) a +0 mace (39 gold) a +0 club (13 gold) a +0 dagger (26 gold) 25 stones (32 gold) a +3 dagger (247 gold) [Shop] Pounu's Antique Weapon Boutique a +4 giant spiked club (430 gold) the +3 hunting sling of Tension {venom, rN+} (504 gold) It poisons the ammo it fires. It protects you from negative energy. a +1 whip of draining (207 gold) a +0 dagger (36 gold) a +0 hand axe (54 gold) a +0 dagger (36 gold) a +0 whip (45 gold) a +0 short sword of draining (133 gold) a +0 mace (54 gold) [Shop] Totyang's Book Shop a book of Minor Magic (240 gold) a book of Cantrips (240 gold) a book of Changes (300 gold) a book of Debilitation (480 gold) a book of Changes (300 gold) a book of Cantrips (240 gold) a book of Minor Magic (240 gold) a Necronomicon (1324 gold) a book of Dreams (900 gold) a book of Changes (300 gold) a book of Misfortune (240 gold) [Shop] Searonao's Magic Scroll Shoppe a scroll of torment (82 gold) a scroll of identify (22 gold) a scroll of noise (11 gold) a scroll of identify (22 gold) a scroll of vulnerability (82 gold) a scroll of enchant armour (82 gold) a scroll of noise (11 gold) a scroll of identify (22 gold) a scroll of identify (22 gold) a scroll of magic mapping (38 gold) a scroll of summoning (104 gold) a scroll of amnesia (38 gold) 3 scrolls of vulnerability (247 gold) (12, -11, D:1) 4 atropa-tipped darts (18, -34, D:1) a +0 whip a stone (22, -9, D:1) 27 stones (29, -38, D:1) a +0 club (30, -5, D:1) a +1 mace of protection Level 2 of the Dungeon (6, 39, D:2) 14 stones (7, 19, D:2) a +0 dagger (12, 21, D:2) a +0 war axe (12, 30, D:2) a +1 robe of willpower (30, 27, D:2) a +0 dagger (48, 42, D:2) 3 boomerangs Level 3 of the Dungeon (1, 35, D:3) a +0 short sword 4 silver boomerangs (4, -8, D:3) a +0 club (13, 9, D:3) 15 arrows (21, 23, D:3) a +0 hand axe a +0 leather armour (21, 24, D:3) a +0 flail a +0 chain mail a +0 morningstar a +0 leather armour a +0 dagger a +0 dagger a +0 robe (22, 12, D:3) a +0 club (36, 21, D:3) a +0 hand axe (36, 26, D:3) a +0 hunting sling (48, 39, D:3) a +0 dagger a goblin corpse (skeletalised by now) (49, 25, D:3) a +0 flail a +0 club a +0 robe (49, 26, D:3) a +0 whip (51, 26, D:3) a +0 spear (56, 26, D:3) a +0 long sword (60, 30, D:3) 17 stones Level 4 of the Dungeon (0, 0, D:4) a hobgoblin corpse (10, 0, D:4) a scarf of invisibility (12, 0, D:4) 10 arrows (15, -3, D:4) a +2 leather armour of cold resistance (24, -1, D:4) a scroll of identify (30, 1, D:4) a scroll of identify