Dungeon Crawl Stone Soup version 0.27-a0-760-gc38aae387d (webtiles) character file. Game seed: 7583864149087228826 159 Hasart the Covered (level 4, -3/57 HPs) Began as a Demigod Fighter on Mar 24, 2021. Slain by an orc priest ... wielding a +0 dagger (4 damage) ... on level 2 of the Dungeon. The game lasted 00:03:08 (2398 turns). Hasart the Covered (Demigod Fighter) Turns: 2398, Time: 00:03:09 Health: -3/57 AC: 8 Str: 21 XL: 4 Next: 95% Magic: 6/6 EV: 7 Int: 10 God: Gold: 65 SH: 9 Dex: 13 Spells: 3/3 levels left rFire . . . SeeInvis . a - +0 long sword rCold . . . Faith . c - +0 kite shield rNeg . . . Spirit . b - +0 scale mail rPois . Reflect . e - +0 helmet rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth .......... (no amulet) HPRegen 0.19/turn (no ring) MPRegen 0.10/turn (no ring) @: berserking, very quick A: high mp 1, forlorn a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 65 gold pieces. Inventory: Hand Weapons a - a +0 long sword (weapon) s - a +2 vorpal mace Missiles n - 8 boomerangs (quivered) Armour b - a +0 scale mail (worn) c - a +0 kite shield (worn) e - a +0 helmet (worn) Jewellery r - a ring of magical power u - a ring of ice Wands t - a wand of flame (9) Scrolls f - a scroll of fear {unknown} k - a scroll of teleportation {unknown} l - a scroll of enchant armour {unknown} p - 3 scrolls of acquirement {unknown} q - a scroll of identify {unknown} Potions d - a potion of might g - a potion of mutation {unknown} h - a potion of heal wounds {unknown} i - a potion of haste {unknown} j - a potion of curing {unknown} m - a potion of berserk rage o - a potion of brilliance {unknown} Skills: + Level 3.3 Fighting * Level 3.3 Long Blades + Level 1.0 Throwing + Level 3.3 Armour + Level 3.2 Shields You had 3 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Animate Skeleton Necr 0% N/A 99% 1 Apportation Tloc 0% N/A 99% 1 Corona Hex 0% N/A 99% 1 Summon Small Mammal Summ 0% N/A 99% 1 Ensorcelled Hibernation Hex/Ice 0% N/A 100% 2 Confusing Touch Hex 0% N/A 100% 3 Dazzling Flash Conj/Hex 0% N/A 100% 3 Tukima's Dance Hex 0% N/A 100% 3 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Innate Abilities, Weirdness & Mutations Your attributes grow dramatically as you level up. You have an increased reservoir of magic. (+10% MP) You shall have no god before yourself. Message History You hit the gnoll but do no damage. The gnoll is moderately wounded. You hear a shout! The gnoll barely misses you. You block the gnoll's attack. Unknown command. An orc priest comes into view. It is wielding a +0 short sword. Found a blossoming altar of Fedhas. Found an escape hatch in the ceiling and an escape hatch in the floor. The orc priest casts a cantrip, but nothing happens. An orc comes into view. It is wielding a +0 short sword. You enter the shallow water. Moving in this stuff is going to be slow. The orc priest calls down the wrath of Beogh upon you. Beogh smites you! * * * LOW HITPOINT WARNING * * * You block the gnoll's attack. A quokka and an orc priest come into view. The orc priest shouts! An orc wizard comes into view. It is wielding a +1 dagger of venom. The orc wizard shouts! The orc priest miscasts a cantrip. There is an escape hatch in the ceiling here. Unknown command. A mysterious force pulls you upwards. The hatch slams shut behind you. It was a potion of berserk rage. A red film seems to cover your vision as you go berserk! You feel yourself moving faster! You feel mighty! The orc priest barely misses you. You slash the orc priest! The orc priest is severely wounded. The orc priest barely misses you. You closely miss the orc priest. The orc priest is severely wounded. The orc priest calls down the wrath of Beogh upon you. Beogh smites you! * * * LOW HITPOINT WARNING * * * You closely miss the orc priest. The orc priest is severely wounded. The orc priest hits you with a +0 dagger. You die... #.# #.# ##.# ####### #... #.....# ###########.# #.....###............ #.........######....# #.....##### #..... #..o@.# #.##.. ###.### #.##.. #.# #.###. #.########## #.# #. #..........# #.###. ##########.# #..##. #.# #..### #.# #..... #.# #..### You could see an orc priest. Vanquished Creatures An orc priest (D:2) Terence (D:3) An orc wizard (D:3) A gnoll (D:3) 2 adders A worm (D:2) An orc (D:2) 4 ball pythons 2 bats (D:1) 4 endoplasms (D:1) 2 giant cockroaches 3 goblins (D:2) 3 hobgoblins 9 jackals 2 kobolds (D:2) 2 quokkas (D:1) 2 frilled lizards 5 rats 46 creatures vanquished. Vanquished Creatures (others) 5 plants (D:3) 5 creatures vanquished. Grand Total: 51 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Hasart the Demigod Fighter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 18/18 MP: 3/3 235 | D:1 | Reached XP level 2. HP: 21/25 MP: 4/4 836 | D:2 | Reached XP level 3. HP: 23/31 MP: 5/5 2143 | D:2 | Reached XP level 4. HP: 38/38 MP: 6/6 2159 | D:3 | Noticed Terence 2173 | D:3 | Killed Terence 2174 | D:3 | Reached skill level 1 in Throwing 2397 | D:2 | HP: 1/57 [orc priest/divine providence (9)] 2398 | D:2 | Slain by an orc priest Illustrated notes Levels and vault maps discovered: D:1: tarquinn_simple_flora_water_b, layout_rooms, hangedman_decor_push, nemelex_xobeh_ov_fountains_minmay D:2: layout_loops_ring, chequers_temple_overflow_minitemple, patterned_corridor D:3: layout_loops_ring, roderic_st_hans_cross, fedhas_ov_isle_minmay, uniq_terence Skill XL: | 1 2 3 4 | ---------------+-------------+----- Long Blades | 2 3 | 3.3 Fighting | 3 | 3.3 Armour | 3 | 3.3 Shields | 3 | 3.2 Throwing | 1 | 1.0 Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Melee: Long sword | 128 | 31 || 159 Use: Potion | | 1 || 1 Armor: Scale mail | 53 | 14 || 67 Dodge: Dodged | 57 | 8 || 65 Block: Kite shield | 74 | 12 || 86 Rpst.: Long sword | 20 | 1 || 21 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 2483 | 2348 | 135 | 113 | 1768 | 3 | 827.7 | Dungeon | 2483 | 2348 | 135 | 113 | 1768 | 3 | 827.7 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 1344 daAuts D:1: 819 daAuts D:3: 319 daAuts