Dungeon Crawl Stone Soup version 0.27-a0-686-gaed091b46b (webtiles) character file. Game seed: 8822748428575108604 18 Hasart the Conjurer (level 2, 0/17 HPs) Began as an Octopode Conjurer on Mar 2, 2021. Slain by a gnoll ... wielding a +2 spear of flaming (2 damage) ... on level 2 of the Dungeon on Mar 20, 2021. The game lasted 00:05:32 (1507 turns). Hasart the Conjurer (Octopode Conjurer) Turns: 1507, Time: 00:05:34 Health: 0/17 AC: 1 Str: 6 XL: 2 Next: 66% Magic: 5/5 EV: 13 Int: 20 God: Gold: 69 SH: 0 Dex: 10 Spells: 2/5 levels left rFire . . . SeeInvis . a - +0 hand axe rCold . . . Faith . (no shield) rNeg . . . Spirit . (helmet restricted) rPois . Reflect . (no amulet) rElec . Harm . (no ring) rCorr . Rampage . (no ring) Will ..... (no ring) Stlth +++....... (no ring) HPRegen 0.05/turn (no ring) MPRegen 0.09/turn (no ring) (no ring) (no ring) @: no status effects A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, nimble swimmer 1, tentacles a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 69 gold pieces. Inventory: Hand Weapons a - a +0 hand axe (weapon) Scrolls b - a scroll of identify {unknown} c - a scroll of immolation {unknown} Skills: + Level 2.3 Dodging - Level 2.6 Stealth + Level 2.2 Spellcasting * Level 4.3 Conjurations You had 2 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 76% 1d6 2% 1 b - Searing Ray Conj 38% 3d4 3% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Dazzling Flash Conj/Hex 22% N/A 19% 3 Fulminant Prism Conj/Hex 5% 3d7 52% 4 Iskenderun's Mystic Bla Conj/Tloc 11% 2d4 52% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) You are stealthy while swimming. (Stealth+) You have tentacles for arms and can constrict up to eight enemies at once. Message History Press ? for a list of commands and other information. Welcome back, Hasart the Octopode Conjurer. Press ? for a list of commands and other information. The helpless hobgoblin fails to defend itself. You hit the hobgoblin. Your grab misses the hobgoblin. The hobgoblin is heavily wounded. The hobgoblin barely misses you. You closely miss the hobgoblin. Your grab misses the hobgoblin. The hobgoblin is heavily wounded. The hobgoblin misses you. You hit the hobgoblin. You kill the hobgoblin! You see here a +0 club. An adder comes into view. Found 6 gold pieces. Found a short sword. Found a stone staircase leading up. A dart slug comes into view. Found a stone staircase leading down. A gnoll comes into view. It is wielding a +2 spear of flaming. A gnoll comes into view. It is wielding a +0 spear. A gnoll comes into view. It is wielding a +0 spear. The gnoll hits you but does no damage. The gnoll closely misses you. The helpless gnoll fails to defend itself. You hit the gnoll. You grab the gnoll. The gnoll is moderately wounded. You hit the dart slug but do no damage. You constrict the gnoll, but do no damage. The gnoll closely misses you. x2; The dart slug barely misses you. The gnoll hits you with a +2 spear of flaming! The gnoll burns you. The gnoll misses you. You hit the gnoll. You squeeze the gnoll! The gnoll is almost dead. You hit the dart slug. You constrict the gnoll, but do no damage. The gnoll hits you with a +2 spear of flaming. * * * LOW HITPOINT WARNING * * * The gnoll burns you. You die... .....# #.....# #g....# ##.#.#.# ##....... .... .....#.#..... #######.g..#.#...≈≈ .......@.g.#.#...♣P ####.##w...#....... #....#....# . .##.........#.. #...>........... ######.......... ...........#... .........#.# .. ###.....<#.#...# You could see 3 gnolls and a dart slug. Vanquished Creatures 2 giant cockroaches (D:1) 2 goblins (D:1) 4 hobgoblins 3 kobolds (D:1) 3 bats (D:1) A frilled lizard (D:1) A rat (D:1) 16 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Hasart the Octopode Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 373 | D:1 | Reached XP level 2. HP: 12/17 MP: 5/5 1219 | D:1 | Learned a level 2 spell: Searing Ray 1476 | D:2 | Upgraded the game from 0.27-a0-498-g7ecbb0a48f to | 0.27-a0-686-gaed091b46b 1507 | D:2 | Slain by a gnoll Illustrated notes Levels and vault maps discovered: D:1: sevenhm_arrival_forest_fort_large_2, layout_loops_corners, minmay_misc_feat_doors D:2: layout_basic, serial_bayou, serial_bayou_shore_a, serial_bayou_ford_a, serial_bayou_pond_e, serial_bayou_pond_e Action || total -------------------------++------- Melee: Hand axe || 27 Constrict || 7 Tentacles || 5 Cast: Magic Dart || 7 Stab: Sleeping || 8 Armor: Skin || 4 Dodge: Dodged || 21 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1514 | 1485 | 29 | 0 | 1325 | 2 | 757.0 | Dungeon | 1514 | 1485 | 29 | 0 | 1325 | 2 | 757.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1481 daAuts D:2: 32 daAuts