Dungeon Crawl Stone Soup version 0.25-a0-1056-g2efb326896 (webtiles) character file. Game seed: 284949456428450774, levelgen mode: deterministic 8 Hasart the Magician (level 2, 0/19 HPs) Began as a Demonspawn Wizard on May 13, 2020. Slain by a jackal (3 damage) ... on level 1 of the Dungeon. The game lasted 00:00:31 (389 turns). Hasart the Magician (Demonspawn Wizard) Turns: 389, Time: 00:00:32 Health: 0/19 AC: 4 Str: 7 XL: 2 Next: 0% Magic: 0/6 EV: 12 Int: 19 God: Gold: 0 SH: 0 Dex: 11 Spells: 6/7 levels left rFire . . . SeeInvis . c - +0 hand axe rCold . . . Gourm . (no shield) rNeg . . . Faith . a - +0 robe rPois . Spirit . b - +0 hat rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.06/turn (no ring) MPRegen 0.10/turn (no ring) @: very slightly contaminated A: molten scales 1 a: no special abilities You were on level 1 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons c - a +0 hand axe (weapon) Armour a - a +0 robe (worn) b - a +0 hat (worn) Scrolls e - a scroll of identify {unknown} g - a scroll of enchant weapon {unknown} Potions h - a potion of heal wounds {unknown} Comestibles d - a ration f - a chunk of flesh Skills: + Level 2.0 Dodging - Level 1.7 Stealth + Level 3.1 Spellcasting * Level 1.5 Conjurations Level 1.0 Summonings Level 0.8 Translocations You had 6 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Magic Dart Conj #... 8% 1 None Your spell library contained the following spells: Spells Type Power Failure Level Hunger Blink Tloc N/A 16% 2 ##..... Call Imp Summ #....... 16% 2 ##..... Slow Hex #....... 22% 2 ##..... Conjure Flame Conj/Fire #....... 32% 3 ###.... Mephitic Cloud Conj/Pois/Air #....... 36% 3 ###.... Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are partially covered in molten scales. (AC +2) Message History Casting: Magic Dart (safe; 9% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 9% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - jackal Aim: a jackal The magic dart hits the jackal. The jackal is heavily wounded. The jackal bites you. * * * LOW HITPOINT WARNING * * * You hit the jackal. You kill the jackal! Your Dodging skill increases to level 2! You have reached level 2! Your demonic ancestry asserts itself... Molten scales grow over part of your body. The jackal closely misses you. You hit the jackal but do no damage. The jackal bites you but does no damage. The jackal bites you. You die... ...... ... ...... [.# ......####.###.# ...............# .....h##.####.## ## .?.... #...# ..# ..# ...... ###.###.# ##... ...... #.....#### ###....# .............#hh@.#####.....# .............#.##..##......# ...............###.....≈...### +#.........# #####..P...P## ..#####....# ###..P.....# .. #....# ##.P.≈≈..≈..## ####.# #≈≈....P≈....# ..# #≈#.≈...≈P..≈# ..# #.#P≈≈.≈P≈...# You could see 2 jackals. Vanquished Creatures A dart slug (D:1) A bat (D:1) A giant cockroach (D:1) 2 jackals (D:1) 5 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Hasart the Demonspawn Wizard began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 4/4 388 | D:1 | Gained mutation: You are partially covered in molten | scales. (AC +2) [demonic ancestry] 388 | D:1 | Reached XP level 2. HP: 3/19 MP: 0/6 389 | D:1 | Slain by a jackal Illustrated notes Levels and vault maps discovered: D:1: lemuel_arrival_muddy, layout_basic Skill XL: | 1 | ---------------+----+----- Dodging | 2 | 2.0 Stealth | | 1.7 Spellcasting | | 3.1 Conjurations | | 1.5 Summonings | | 1.0 Translocations | | 0.8 Action || total -------------------------++------- Melee: Hand axe || 11 Cast: Magic Dart || 11 Armor: Robe || 3 Dodge: Dodged || 14 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 12 | 0 | 0.0 | 5 | 0 | 0.0 +---------+---------+-------+---------+---------+------- D:1 | 12 | 0 | 0.0 | 5 | 0 | 0.0 +---------+---------+-------+---------+---------+-------