Hasart Level 1 of the Dungeon (14, 0, D:1) a +0 short sword (16, 3, D:1) a stone (22, -25, D:1) 24 stones (24, 1, D:1) a +0 club (28, -24, D:1) 27 arrows (29, 13, D:1) a +0 short sword a stone (29, 17, D:1) a stone (33, -5, D:1) 4 stones (35, -28, D:1) 24 arrows (39, -4, D:1) a stone (41, -29, D:1) a +0 club (43, -27, D:1) 3 large rocks (43, -6, D:1) a stone (45, -6, D:1) a +0 whip (49, -21, D:1) 18 arrows (52, 0, D:1) a +0 whip (55, -20, D:1) a cursed -1 short sword (55, 0, D:1) a cursed +0 club (57, -14, D:1) a +0 scale mail Level 2 of the Dungeon (0, 0, D:2) a +0 trident (5, 5, D:2) a cursed -3 short sword (9, 7, D:2) a +0 helmet (9, 32, D:2) 20 sling bullets (13, 22, D:2) a +2 dagger of venom (18, -10, D:2) a +0 club (26, -4, D:2) a +0 robe (28, -3, D:2) a +0 dagger (29, -6, D:2) 15 stones (32, -8, D:2) a +0 leather armour (39, 9, D:2) a +0 short sword Level 3 of the Dungeon (0, 0, D:3) a scroll of identify (3, 0, D:3) a +0 quarterstaff (3, 15, D:3) a +0 mace a +0 ring mail (4, 16, D:3) a cursed +0 club (5, 9, D:3) a +0 flail a +0 whip (13, -16, D:3) a +0 spear (17, -16, D:3) a +0 spear (18, 11, D:3) a +1 mace of draining a +0 leather armour (23, -13, D:3) a +0 ring mail (29, -11, D:3) a +0 robe (38, 2, D:3) 16 arrows (43, 1, D:3) a +0 club a stone (45, -2, D:3) a stone (45, 1, D:3) a +0 club a +0 leather armour (51, -5, D:3) a +1 morningstar of venom a +0 spear (52, -5, D:3) a cursed +0 dagger (55, -1, D:3) a +0 ring mail Level 5 of the Dungeon [Shop] Feteheak's Distillery a potion of berserk rage (60 gold) 2 potions of magic (192 gold) a potion of resistance (120 gold) a potion of curing (36 gold) a potion of magic (96 gold) a potion of flight (36 gold) a potion of degeneration (12 gold) a potion of might (48 gold) a potion of curing (36 gold) a potion of might (48 gold) a potion of berserk rage (60 gold) a potion of flight (36 gold) a potion of curing (36 gold) a potion of lignification (36 gold) (0, 0, D:5) a +0 trident (6, 51, D:5) 23 stones (8, 53, D:5) a +0 battleaxe a +0 robe (10, 37, D:5) a +0 trident (20, -7, D:5) a +0 leather armour (20, 28, D:5) a potion of degeneration (24, 7, D:5) a poisoned needle (27, -4, D:5) a +0 helmet (29, 7, D:5) a +0 club a +0 short sword (30, 7, D:5) a +0 short sword 3 stones a +0 dagger (31, -2, D:5) a +0 ring mail (31, -1, D:5) an arrow (31, 7, D:5) a +0 blowgun a poisoned needle a stone (32, -3, D:5) an arrow (32, -2, D:5) an arrow (32, 7, D:5) a +0 dagger a stone (33, -6, D:5) a +0 shortbow 18 arrows (33, -4, D:5) an arrow (33, 8, D:5) a stone (35, 36, D:5) a +0 scale mail (37, 23, D:5) 8 gold pieces (37, 24, D:5) 13 gold pieces (37, 25, D:5) 14 gold pieces (38, 9, D:5) 2 poisoned needles (38, 23, D:5) 7 gold pieces (38, 24, D:5) 16 gold pieces (38, 25, D:5) 13 gold pieces (38, 48, D:5) a +0 club (39, 9, D:5) 2 stones (39, 24, D:5) 14 gold pieces (40, 8, D:5) 4 stones (40, 50, D:5) a +0 war axe a +0 leather armour (42, 6, D:5) a +0 dagger (43, 49, D:5) a +0 club a +0 leather armour (47, 1, D:5) 24 bolts (49, -1, D:5) a +0 leather armour (49, 2, D:5) the cursed +1 scale mail "Dasoy" {+Blink rCorr} It lets you blink. It provides partial protection from all sources of acid and corrosion. It has a curse placed upon it. (49, 7, D:5) a +0 war axe a +0 robe (53, 6, D:5) a +0 leather armour (55, 8, D:5) a +0 dagger Level 6 of the Dungeon (0, 0, D:6) 24 stones (9, -8, D:6) 19 stones (11, -34, D:6) a +0 long sword (13, -28, D:6) a +0 dagger (13, -16, D:6) a +0 hunting sling (13, -5, D:6) a +0 leather armour a +0 short sword (15, -16, D:6) a +0 chain mail a +0 mace (15, -15, D:6) a +0 leather armour a +0 flail (17, -12, D:6) a cursed -2 whip (17, -11, D:6) a +0 ring mail a +0 dagger (19, -12, D:6) a +0 robe a +0 quarterstaff (22, -18, D:6) 12 bolts (46, 18, D:6) a +3 dire flail of protection a +0 chain mail Level 7 of the Dungeon (0, 0, D:7) a +0 whip (1, -14, D:7) a +0 giant spiked club (1, 0, D:7) a +0 club (2, -18, D:7) a +0 giant spiked club (4, -1, D:7) a +0 spear (7, 16, D:7) a +0 great sword (12, 16, D:7) a +0 giant club (16, -2, D:7) a +0 robe (39, -5, D:7) 23 stones (44, -21, D:7) a +0 robe (51, -14, D:7) a +0 giant spiked club Level 8 of the Dungeon (0, 0, D:8) the +4 whip of Moral Flaws {venom, -Tele +Inv MR+ Str+4} It poisons the flesh of those it strikes. It affects your strength (+4). It affects your resistance to hostile enchantments. It lets you turn invisible. It prevents most forms of teleportation. (6, 28, D:8) a +0 longbow a +0 ring mail (8, 8, D:8) 13 arrows (9, 11, D:8) a kobold corpse (9, 17, D:8) a +0 robe (14, 23, D:8) a +0 mace (24, 7, D:8) a +0 robe (29, 3, D:8) a +2 scimitar of flaming a +0 robe (37, 29, D:8) a +0 club (41, 25, D:8) a cursed -3 giant club (46, 21, D:8) 19 bolts Level 9 of the Dungeon [Shop] Toreid's Antique Weapon Shoppe a +0 short sword (93 gold) a +0 spear (93 gold) a +0 mace (93 gold) a +1 great sword of distortion (719 gold) a +0 broad axe (124 gold) a +0 shortbow (93 gold) a +0 rapier (124 gold) a +0 spear (93 gold) a +2 demon whip of draining (1209 gold) a +0 short sword (93 gold) a +0 whip (77 gold) (0, 0, D:9) 16 gold pieces (0, 1, D:9) a scroll of enchant armour (1, -5, D:9) a +0 shortbow (still there?) a stone (still there?) (5, 16, D:9) 12 stones (6, -4, D:9) a +0 mace the Ecumenical Temple