Hasart Level 1 of the Dungeon (12, -11, D:1) 8 arrows (18, 5, D:1) a +0 club (32, 10, D:1) 16 arrows (33, 10, D:1) a +0 hand axe (37, 18, D:1) a +0 ring mail (40, 17, D:1) a +0 club (50, 4, D:1) a +0 dagger (51, 2, D:1) a +4 whip Level 2 of the Dungeon (0, 0, D:2) a +0 dagger (2, 26, D:2) 26 sling bullets (25, 6, D:2) 18 stones (26, -4, D:2) a +0 hand axe (33, 5, D:2) 23 stones (39, 5, D:2) 19 bolts (45, -2, D:2) a +0 club (46, 11, D:2) a +0 whip (49, -16, D:2) a +0 club (54, 17, D:2) a +0 leather armour Level 3 of the Dungeon (0, 0, D:3) a +4 quarterstaff of chaos (0, 1, D:3) a +0 mace (1, -10, D:3) a +0 leather armour (3, -12, D:3) 6 javelins (4, -16, D:3) a +0 hand axe (6, -26, D:3) a +0 hand axe (11, -26, D:3) a +0 club (12, -5, D:3) 10 bolts (12, -4, D:3) 2 stones a +0 scale mail a +0 flail of holy wrath (13, -5, D:3) a +0 dagger (15, -27, D:3) a +0 club (37, -7, D:3) a +0 ring mail (40, 0, D:3) a +0 dagger Level 4 of the Dungeon (0, 0, D:4) a +0 giant spiked club (1, 10, D:4) a +0 falchion (4, 6, D:4) a +0 chain mail (6, 13, D:4) 12 sling bullets (10, 4, D:4) a +0 chain mail (14, 18, D:4) a cursed -1 giant club (14, 29, D:4) 8 javelins (22, 8, D:4) 13 poisoned needles (28, 8, D:4) a +0 flail (28, 9, D:4) a +0 dagger (30, 30, D:4) a +0 leather armour (40, 15, D:4) 20 bolts (42, 27, D:4) a +2 war axe of draining (52, -10, D:4) a +0 ring mail 15 stones (60, 24, D:4) a +0 giant spiked club Level 5 of the Dungeon (0, 0, D:5) a +0 hand axe (3, 8, D:5) a +0 shortbow 26 arrows (7, 9, D:5) an arrow (7, 10, D:5) an arrow (9, 9, D:5) 3 arrows (16, 1, D:5) a +0 club (18, -15, D:5) 11 stones (25, -13, D:5) 15 sling bullets (26, 11, D:5) a +0 falchion (34, -5, D:5) a +0 shortbow 17 arrows (45, 11, D:5) a +0 whip (52, 3, D:5) 22 stones Level 6 of the Dungeon [Shop] Uzacw's Book Shoppe a book of Changes (275 gold) a book of Clouds (495 gold) a book of Cantrips (220 gold) a book of Air (385 gold) a book of the Sky (715 gold) Leeph's Guide on Damaging Calling (715 gold) Spells Type Level a - Flame Tongue Conjuration/Fire 1 b - Stone Arrow Conjuration/Earth 3 c - Static Discharge Conjuration/Air 3 d - Conjure Ball Lightning Conjuration/Air 6 e - Summon Hydra Summoning 7 a book of Cantrips (220 gold) a book of Necromancy (330 gold) the Compendium of Helpful Intoxication (723 gold) Spells Type Level a - Infusion Charms 1 b - Swiftness Charms/Air 2 c - Ignite Poison Fire/Transmutation/Poison 3 d - Spider Form Transmutation/Poison 3 e - Excruciating Wounds Charms/Necromancy 5 f - Deflect Missiles Charms/Air 6 a book of Changes (275 gold) the Compendium of the Valley of Death (645 gold) Spells Type Level a - Ice Form Ice/Transmutation 4 b - Blade Hands Transmutation 5 c - Alistair's Intoxication Transmutation/Poison 5 d - Hydra Form Transmutation 6 a book of Conjurations (330 gold) a book of Transfigurations (605 gold) a Young Poisoner's Handbook (440 gold) a book of Beasts (605 gold) (0, 0, D:6) 20 stones (1, 6, D:6) a +2 antimagic scythe a +0 robe (10, 2, D:6) 22 bolts a +1 dagger of venom (11, 12, D:6) a +0 club (15, 5, D:6) a +0 cloak (19, 0, D:6) 16 arrows (28, 47, D:6) 14 stones (33, 32, D:6) 24 arrows (40, 34, D:6) a +0 club (43, -1, D:6) a +0 club (50, 34, D:6) a +0 trident (52, 40, D:6) a +0 shortbow 7 arrows (60, 42, D:6) a +0 falchion (61, 38, D:6) 4 javelins (63, 45, D:6) a +0 ring mail Level 7 of the Dungeon (0, 0, D:7) a tomahawk (1, 1, D:7) a tomahawk (1, 6, D:7) a +0 ring mail a +0 mace (3, 1, D:7) a tomahawk (3, 24, D:7) a sling bullet (6, 2, D:7) a +0 flail (6, 25, D:7) a +0 quarterstaff a +0 hunting sling 18 sling bullets a cursed +0 ring mail (7, -3, D:7) a +0 war axe a +0 glaive a +0 plate armour (8, -3, D:7) a +0 war axe (9, 1, D:7) 21 stones (14, 6, D:7) a +0 war axe (17, 5, D:7) a +0 giant club (17, 12, D:7) 3 bolts (18, 4, D:7) a +0 chain mail a +0 hand axe (18, 9, D:7) a +0 giant spiked club (24, 2, D:7) a +0 giant club a +0 giant club (29, 30, D:7) an uncursed ring of protection from magic (32, 15, D:7) a +0 club Level 8 of the Dungeon [Shop] Ixat's General Store a +0 leather armour (28 gold) the +3 chain mail of Virtue {*Corrode Dex+3} (380 gold) It affects your dexterity (+3). It may corrode you when you take damage. a ration (70 gold) the +6 scale mail of Duif {MR+ Int+4} (770 gold) It affects your intelligence (+4). It affects your resistance to hostile enchantments. a scroll of blinking (105 gold) the cursed +1 leather armour of the Thunderstorm {+Fly Dex+2} (242 gold) It affects your dexterity (+2). It lets you fly. It has a curse placed upon it. a ration (70 gold) 24 arrows (67 gold) a +0 scale mail (56 gold) the +7 triple sword of Exhibitionism {venom, rElec rF+ rN+ MR-} (952 gold) It poisons the flesh of those it strikes. It protects you from fire. It insulates you from electricity. It protects you from negative energy. It affects your resistance to hostile enchantments. a +0 club (14 gold) a +0 leather armour (28 gold) (10, 47, D:8) a +0 spear of flaming (10, 48, D:8) a +0 club a +0 flail (12, 28, D:8) 30 stones (12, 41, D:8) a +0 scale mail (16, 3, D:8) a +0 chain mail (17, 33, D:8) a +0 short sword a +0 scale mail (17, 34, D:8) a +0 flail a +0 leather armour (18, 34, D:8) a +0 dagger a +0 robe (19, 32, D:8) a +0 club (24, 35, D:8) the +8 frozen axe "Frostbite" {freezing cloud, *Noise +Fly rC+} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It protects you from cold. It lets you fly. It may make noises in combat. (27, 6, D:8) a +0 robe (30, 15, D:8) a +0 robe a +0 dagger (30, 17, D:8) a +0 club (34, 12, D:8) a +0 robe a +0 dagger (34, 19, D:8) a +0 cloak (35, 18, D:8) a stone (35, 22, D:8) a +0 leather armour a +0 falchion (35, 23, D:8) 11 stones a +0 leather armour a +1 hand axe of electrocution a +0 dagger (36, 23, D:8) a +0 mace a cursed +0 robe a +0 dagger (36, 24, D:8) a stone a +0 leather armour a +0 dagger a +0 robe a +0 mace (36, 25, D:8) 2 stones (37, 1, D:8) a +0 flail (37, 26, D:8) 2 stones (38, 8, D:8) a +0 dagger (38, 37, D:8) 20 sling bullets (39, 8, D:8) a +0 plate armour a +0 halberd (47, 53, D:8) 18 stones (61, 0, D:8) a +1 cloak (65, -6, D:8) a +0 trident of flaming Level 9 of the Dungeon (0, 0, D:9) 23 arrows (13, -15, D:9) 19 stones (27, -41, D:9) a +1 falchion of holy wrath (38, -21, D:9) 27 bolts (39, -43, D:9) a +0 dagger a cursed +0 chain mail (39, -42, D:9) a +0 flail (39, -37, D:9) a +0 club a +0 chain mail (39, -32, D:9) a +0 ring mail (40, 12, D:9) a +0 club (44, -3, D:9) a +0 shortbow 29 arrows (57, -13, D:9) 17 sling bullets (60, -7, D:9) a +0 robe a +0 dagger a +0 leather armour (63, -12, D:9) 17 poisoned needles the Ecumenical Temple Level 1 of the Lair of Beasts (0, 0, Lair:1) a +0 helmet (15, 29, Lair:1) a +0 robe (22, -25, Lair:1) 22 arrows (22, -21, Lair:1) 25 sling bullets (22, -12, Lair:1) a +0 long sword of flaming (22, -6, Lair:1) 18 stones (22, -3, Lair:1) 3 javelins (22, 17, Lair:1) 28 stones (23, 18, Lair:1) a +0 antimagic hand axe (24, 25, Lair:1) 20 arrows (25, 38, Lair:1) 11 sling bullets (32, 6, Lair:1) a +0 ring mail a javelin a +0 scale mail a +2 halberd (35, 6, Lair:1) a javelin (36, 24, Lair:1) a +0 mace (38, 6, Lair:1) 2 javelins (39, 12, Lair:1) 24 arrows (40, 12, Lair:1) a scroll of blinking (41, 12, Lair:1) the +10 halberd of Havoc {freeze, MP+9} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your magic capacity (+9). (54, 6, Lair:1) a +0 chain mail Level 2 of the Lair of Beasts (0, 0, Lair:2) a +0 pair of gloves (3, 20, Lair:2) a +0 robe (9, 9, Lair:2) a yak skeleton (9, 10, Lair:2) a yak skeleton (13, -1, Lair:2) an uncursed staff of earth