Hasart Level 1 of the Dungeon (0, 0, D:1) a cursed -2 club (5, -9, D:1) a +0 club (14, -27, D:1) a +0 whip (15, -4, D:1) a +0 leather armour (18, -22, D:1) a +0 dagger (19, -26, D:1) 19 sling bullets (26, -31, D:1) an uncursed amulet of magic regeneration (27, -11, D:1) a +0 short sword (30, -16, D:1) a +0 mace (39, -28, D:1) a +0 robe (46, -12, D:1) a +0 club (47, -25, D:1) a +0 whip (48, -29, D:1) a +0 club (51, -23, D:1) a +0 hunting sling Level 2 of the Dungeon (0, 0, D:2) a +0 hunting sling (1, 35, D:2) 19 poisoned needles (4, 18, D:2) a +0 whip (5, 8, D:2) a cursed -3 mace (22, 20, D:2) a +0 short sword (32, 7, D:2) a +1 hunting sling of freezing (53, 28, D:2) 2 tomahawks (54, 27, D:2) a cursed +0 ring mail Level 3 of the Dungeon (0, 0, D:3) a +0 club (0, 6, D:3) a +0 club (1, 3, D:3) a +0 hunting sling (1, 18, D:3) a +0 leather armour (4, 35, D:3) a +0 chain mail (13, 7, D:3) a +0 long sword (14, 27, D:3) a +0 dagger (15, 23, D:3) a cursed -1 dagger a +0 robe (16, 26, D:3) a +0 falchion (21, -14, D:3) a +0 hand axe a +0 ring mail (21, -13, D:3) a +0 dagger a cursed +0 robe a +0 club a +0 war axe a +0 dagger a +0 robe (23, 16, D:3) a +0 robe (49, -3, D:3) 24 arrows Level 4 of the Dungeon (0, 0, D:4) a +0 plate armour (0, 12, D:4) a +0 leather armour (20, -12, D:4) a +0 halberd (20, -10, D:4) a cursed -2 flail (21, -7, D:4) a +0 spear (28, 11, D:4) a +0 hand axe (35, 7, D:4) a +0 falchion a +0 leather armour (38, -36, D:4) 12 sling bullets (46, 7, D:4) a +0 mace (51, -10, D:4) a +0 giant club Level 5 of the Dungeon (0, 0, D:5) a +0 dagger a +0 robe (2, -2, D:5) a cursed -1 falchion (3, 1, D:5) a +0 short sword a +0 leather armour a +0 club (3, 3, D:5) a +0 spear (4, 9, D:5) a +0 flail a +0 ring mail (4, 11, D:5) a +0 spear (5, 10, D:5) a +0 whip a +0 leather armour (6, 11, D:5) a +0 flail (16, 13, D:5) a +1 battleaxe of chopping a +0 robe (19, -4, D:5) a wand of random effects (17) (19, 13, D:5) a +0 giant club (20, 13, D:5) a +0 shortbow 24 arrows (24, 18, D:5) an arrow (34, -11, D:5) a +0 hand axe (34, 11, D:5) a +0 morningstar (34, 16, D:5) 10 arrows (39, -3, D:5) 2 throwing nets (47, 27, D:5) a +0 flail (47, 28, D:5) a +0 club (50, 28, D:5) a +0 dagger a +0 robe (51, -12, D:5) a +0 spear (51, -11, D:5) a +0 flail (51, -5, D:5) a +0 trident (52, -14, D:5) a +0 halberd (52, -13, D:5) a +0 robe a +0 club (58, 1, D:5) a +0 dagger (62, 15, D:5) a +0 leather armour Level 6 of the Dungeon (0, 0, D:6) a +0 robe (4, 9, D:6) a +0 robe a +0 dagger (6, 10, D:6) a +0 short sword a +0 leather armour (12, -2, D:6) 23 sling bullets (31, -1, D:6) a +0 robe a +0 club a +0 dagger a +0 hand axe (39, 30, D:6) a +0 spear (41, 34, D:6) an uncursed ring of teleportation Level 7 of the Dungeon (0, 0, D:7) the cursed +1 scale mail "Plog" {*Contam rF+++ rCorr MP-9} It renders you almost immune to fire. It affects your magic capacity (-9). It causes magical contamination when unequipped. It provides partial protection from all sources of acid and corrosion. It has a curse placed upon it. (3, 11, D:7) 26 arrows (9, 25, D:7) a +0 giant spiked club a +0 giant spiked club (16, 24, D:7) a +0 robe (19, 7, D:7) a +0 hand axe (30, -10, D:7) a +0 hand axe a +0 animal skin Level 8 of the Dungeon (0, 0, D:8) 15 bolts (15, -1, D:8) a +0 shield (22, 32, D:8) 8 arrows (23, 41, D:8) 6 silver javelins (44, -14, D:8) a +0 leather armour a +0 ring mail (44, 33, D:8) a +0 dagger (45, -15, D:8) a +0 club a +0 leather armour Level 9 of the Dungeon (0, 0, D:9) a +0 quarterstaff (4, 2, D:9) a +0 giant club a +0 giant club (12, 23, D:9) a tomahawk (16, 23, D:9) a +0 chain mail (19, 23, D:9) a +0 mace 3 tomahawks (19, 28, D:9) a +0 leather armour (28, -6, D:9) a +2 hat (29, -19, D:9) a +0 dagger a +0 robe (31, -18, D:9) a +0 dagger a +0 robe a +2 antimagic dagger a +0 robe a +0 morningstar (35, 23, D:9) a +0 short sword (38, 12, D:9) a +0 short sword (41, 12, D:9) a +0 short sword a +0 dagger (41, 13, D:9) a +0 short sword (42, 13, D:9) a +0 short sword (42, 36, D:9) a +0 trident (54, 16, D:9) a +0 giant club Level 10 of the Dungeon (0, 0, D:10) a +0 giant spiked club a +0 mace (1, 8, D:10) 12 bolts (6, 7, D:10) a +0 ring mail (6, 9, D:10) 12 poisoned needles (22, 1, D:10) a +0 hand axe a +0 plate armour (22, 2, D:10) a +0 glaive a +0 chain mail a cursed -2 club a +0 leather armour (23, 0, D:10) a +0 dagger a +0 mace a +0 leather armour (23, 24, D:10) a +0 shortbow 3 arrows (26, 10, D:10) a +0 leather armour a +0 chain mail a cursed -3 dagger a +0 hand axe a +0 chain mail (26, 25, D:10) an arrow (30, 27, D:10) an arrow (38, 16, D:10) a +0 giant spiked club (40, -6, D:10) a +0 robe a +0 dagger (51, 3, D:10) an uncursed ring of stealth (52, 9, D:10) a +0 giant club (54, 9, D:10) a +0 short sword (54, 14, D:10) a +0 whip a +0 large shield (56, 6, D:10) a +0 hat Level 11 of the Dungeon (0, 0, D:11) a +0 robe a +0 chain mail a +0 trident a +0 chain mail a +0 hand axe (1, 0, D:11) a +0 short sword a +0 ring mail a +0 plate armour a +0 scimitar a +0 giant club a +0 ring mail a cursed -1 hand axe a +0 morningstar a +0 ring mail a +0 mace (2, -1, D:11) a +0 chain mail a +0 trident a +0 ring mail (2, 0, D:11) a +0 leather armour a +0 dagger a +0 club a +0 chain mail a +0 dire flail a +0 flail (2, 2, D:11) a +0 flail (2, 34, D:11) 2 arrows (3, -8, D:11) a +0 war axe a +0 ring mail (3, -1, D:11) a +0 leather armour (4, 0, D:11) a +0 flail a +0 leather armour (7, -8, D:11) a +0 dire flail a +0 plate armour (9, 34, D:11) a +0 shortbow 9 arrows (18, -9, D:11) a +0 giant spiked club (19, 26, D:11) 3 poisoned needles (33, -5, D:11) a +0 dagger (33, 21, D:11) a +0 chain mail (34, -4, D:11) a +0 long sword an uncursed amulet of guardian spirit a +0 dagger (34, 18, D:11) a +0 flail (34, 20, D:11) a +0 club a +0 scale mail (39, 15, D:11) a +3 glaive a +0 chain mail (41, 16, D:11) a +0 flail (41, 19, D:11) a +0 plate armour (42, 6, D:11) a +0 mace of holy wrath a +0 plate armour (42, 7, D:11) a +0 war axe a +0 ring mail (43, 0, D:11) a +0 short sword a +0 leather armour (44, 26, D:11) a +0 mace (45, 41, D:11) 18 bolts (46, 1, D:11) a +0 shortbow 41 arrows (48, 2, D:11) a +0 scale mail (57, 23, D:11) a +0 blowgun 5 poisoned needles (58, 41, D:11) a +0 club (59, 21, D:11) a +1 dagger of venom a +0 robe (59, 22, D:11) a cursed -2 dagger a +0 dagger Level 12 of the Dungeon [Shop] Isaaca's Distillery a potion of curing (36 gold) a potion of heal wounds (60 gold) a potion of heal wounds (60 gold) a potion of haste (120 gold) a potion of brilliance (48 gold) a potion of brilliance (48 gold) a potion of brilliance (48 gold) a potion of haste (120 gold) a potion of brilliance (48 gold) (0, 0, D:12) an arrow (0, 3, D:12) an arrow (1, 37, D:12) a potion of degeneration (2, -6, D:12) 15 arrows (2, 3, D:12) 2 arrows (3, 5, D:12) a +0 giant club (3, 6, D:12) a +0 shortbow 12 arrows (4, 6, D:12) a +0 shortbow 10 arrows (5, 6, D:12) a potion of degeneration a +0 shortbow 13 arrows (13, 3, D:12) a +0 shortbow 18 arrows (13, 36, D:12) a +0 ring mail (16, -8, D:12) 9 poisoned needles (19, 14, D:12) an uncursed ring of ice (21, 6, D:12) a +0 plate armour (31, 4, D:12) a +0 trident (46, 16, D:12) a +0 giant club Level 13 of the Dungeon (0, 0, D:13) the +9 war axe of Neurosis {flame, rF+ Stlth+} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. Big, fiery blades are also staple armaments of hydra-hunters. It protects you from fire. It makes you more stealthy. (4, 6, D:13) 4 arrows (4, 7, D:13) an arrow (7, 2, D:13) a +0 dagger (unseen) (19, -6, D:13) a wyvern corpse (23, -4, D:13) an arrow (25, -6, D:13) an arrow (25, -4, D:13) a +0 shortbow (unseen) (39, 4, D:13) a +0 dagger the Ecumenical Temple