Hasart Level 1 of the Dungeon (0, 0, D:1) a +0 whip a potion of brilliance (3, -6, D:1) a +0 short sword (3, -2, D:1) a +0 scale mail (6, 21, D:1) a potion of lignification (8, 37, D:1) a +0 club (9, 8, D:1) a +0 club (10, 8, D:1) a +0 club (25, 32, D:1) a +0 club (30, 23, D:1) a stone (31, 23, D:1) a stone (32, 23, D:1) 14 stones (33, 20, D:1) a cursed -2 whip 4 stones (33, 22, D:1) a +0 club (34, 23, D:1) a +0 dagger (45, 25, D:1) a stone (46, 20, D:1) a +0 whip Level 2 of the Dungeon [Shop] Gozag's Platinum Reserve the +8 whip "Xumoi" {flame, +Inv rElec} (6550 gold) It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It insulates you from electricity. It lets you turn invisible. the amulet "Fuequzxo" {Spirit rF++ Str-2 SInv} (5450 gold) [amulet of guardian spirit] It causes incoming damage to be split between your health and magic. It affects your strength (-2). It greatly protects you from fire. It lets you see invisible. the ring of Ferial {Wiz +Blink Dex-3 Slay+3} (5030 gold) [ring of wizardry] It improves your spell success rate. It affects your dexterity (-3). It affects your accuracy and damage with ranged weapons and melee attacks (+3). It lets you blink. the amulet of the Mackerel {Reflect Dex+4 SH+3} (3110 gold) [amulet of reflection] It shields you and reflects attacks. It affects your dexterity (+4). It affects your SH (+3). (0, 0, D:2) a +0 spear (4, 5, D:2) a royal jelly (7, 5, D:2) 2 stones (7, 12, D:2) a +0 spear (9, 26, D:2) a +0 giant club (9, 31, D:2) a potion of lignification (14, 25, D:2) 27 stones (15, 10, D:2) 19 bolts (18, 12, D:2) 22 arrows (19, 27, D:2) a +0 dagger (25, 1, D:2) a +0 dagger (34, 35, D:2) a +0 dagger (39, -16, D:2) a bread ration (40, 19, D:2) a potion of curing (41, 18, D:2) 10 stones (42, 28, D:2) a +0 ring mail (43, -3, D:2) a potion of cancellation (44, -10, D:2) a potion of might (47, -12, D:2) a cursed +0 club (48, 21, D:2) a +0 club (59, -6, D:2) a cursed -2 whip (59, 14, D:2) 12 poisoned needles Level 3 of the Dungeon (0, 0, D:3) 42 stones a +0 hunting sling a +0 club (2, 1, D:3) a cursed -2 dagger a stone (2, 2, D:3) a cursed -2 club 4 stones a bread ration (5, 8, D:3) a bread ration (8, -11, D:3) a +0 club (10, -6, D:3) a +0 club 4 stones (10, -5, D:3) a +0 whip (11, -10, D:3) a +0 mace (12, -5, D:3) a stone (14, 2, D:3) a +0 robe a +0 dagger (25, 11, D:3) a +3 dagger (28, 1, D:3) a poisoned needle (28, 3, D:3) a poisoned needle (28, 4, D:3) a poisoned needle (28, 5, D:3) a poisoned needle (28, 7, D:3) a poisoned needle a +0 dagger a +0 blowgun (30, -5, D:3) a stone (30, -4, D:3) a stone a +0 club (34, 6, D:3) a +0 flail a +0 club (37, -4, D:3) a +0 scale mail a +0 hand axe (37, 13, D:3) a +0 flail (38, 8, D:3) a +0 flail (38, 9, D:3) a +0 scale mail a +0 whip a +0 chain mail a cursed -1 club a +0 leather armour a +0 dagger (38, 10, D:3) a +0 chain mail a +0 flail (38, 13, D:3) a potion of degeneration (40, -8, D:3) a stone (40, 20, D:3) 19 stones (41, -8, D:3) a stone (41, 15, D:3) a potion of haste (44, -8, D:3) a stone (47, -8, D:3) 10 stones a +3 hunting sling Level 4 of the Dungeon (0, 0, D:4) a +0 pair of gloves (2, 1, D:4) a +0 animal skin (4, -19, D:4) a +0 leather armour (6, -19, D:4) a +0 dagger (9, -12, D:4) a potion of agility (18, -20, D:4) 25 stones (22, -21, D:4) a potion of magic (22, 9, D:4) a potion of flight (25, -13, D:4) a +0 robe (27, 4, D:4) a +0 falchion (27, 21, D:4) a royal jelly (29, -8, D:4) 15 arrows (31, 18, D:4) a +0 club (34, 11, D:4) a +0 dagger (37, 0, D:4) a cursed -1 scythe a cursed +0 robe (41, 10, D:4) a +0 spear a +0 dagger a +0 animal skin a +0 scale mail (41, 20, D:4) a +0 scale mail (42, -14, D:4) a +0 rapier a +0 leather armour a potion of magic (42, 11, D:4) a +0 leather armour a +0 club a +0 club a +0 dagger a +0 club (42, 13, D:4) a +0 leather armour a +0 club a +0 helmet (49, 10, D:4) a cursed +0 animal skin a +0 animal skin Level 5 of the Dungeon [Shop] Pedeen's Armour Boutique +2 acid dragon scales (624 gold) a +2 chain mail of poison resistance (222 gold) a +0 pair of gloves of dexterity (138 gold) the +4 chain mail "Guis" {MR+ rCorr Slay-4 Stlth+} (344 gold) It affects your accuracy and damage with ranged weapons and melee attacks (-4). It affects your resistance to hostile enchantments. It protects you from acid and corrosion. It makes you more stealthy. a +2 buckler of cold resistance (258 gold) +2 ice dragon scales (864 gold) a +3 ring mail of magic resistance (312 gold) a +2 helmet of intelligence (258 gold) +1 shadow dragon scales (1044 gold) (0, 0, D:5) a tomahawk (1, -1, D:5) 20 stones (5, -23, D:5) a +0 whip a +0 club a +0 robe a +0 whip a +4 flail (9, -24, D:5) a potion of mutation (12, -26, D:5) a +0 spear (12, -25, D:5) a cursed -1 club (13, -20, D:5) a +0 scale mail (17, -15, D:5) a +0 whip of electrocution a +0 robe (17, -8, D:5) 11 arrows (22, -3, D:5) a +0 mace a +0 flail a +0 dagger 4 tomahawks (22, -2, D:5) a +0 robe a +0 dagger (28, -5, D:5) 27 stones (29, -5, D:5) 2 potions of lignification (30, -27, D:5) a +2 dagger of flaming (30, -3, D:5) a potion of haste (30, -2, D:5) 18 stones (31, -12, D:5) a +0 pair of gloves (39, 2, D:5) a potion of mutation Level 6 of the Dungeon (0, 0, D:6) a +0 leather armour (3, -14, D:6) a bread ration (11, -10, D:6) a potion of curing (21, -37, D:6) 16 poisoned needles (21, -32, D:6) a potion of curing (25, -45, D:6) 21 stones (26, -15, D:6) 13 sling bullets (28, -32, D:6) 17 stones (29, -43, D:6) a potion of degeneration (29, -1, D:6) a +0 falchion (30, -34, D:6) 23 poisoned needles (31, 0, D:6) a +0 flail (37, -29, D:6) a +0 mace (38, -23, D:6) a cursed -2 spear (40, -29, D:6) a +0 flail (42, -30, D:6) a +0 whip (44, -3, D:6) a potion of might (48, -54, D:6) a +0 scale mail (49, -30, D:6) a +0 hunting sling (52, -36, D:6) a +0 robe Level 7 of the Dungeon (0, 0, D:7) a +0 rapier (12, -14, D:7) a +0 long sword (13, -31, D:7) a bread ration (13, -4, D:7) 15 stones (17, -20, D:7) 20 arrows (18, 10, D:7) a +0 dagger (19, -21, D:7) a +0 flail a +0 leather armour (19, 9, D:7) 13 poisoned needles a +0 blowgun a +0 dagger (19, 10, D:7) a +0 whip (21, -15, D:7) a +0 leather armour (21, -14, D:7) a +0 short sword (23, -14, D:7) a +0 war axe a +0 plate armour (26, -19, D:7) 14 bolts (28, 3, D:7) a potion of degeneration (33, -22, D:7) a +0 halberd (33, 9, D:7) a cursed +3 long sword a +0 robe (33, 12, D:7) a cursed +3 great sword a +0 robe (34, -22, D:7) a +0 club (34, 15, D:7) a cursed +0 hand axe a +0 robe (35, 8, D:7) a +0 flail (36, -6, D:7) a +3 halberd (37, -18, D:7) 22 stones (37, -6, D:7) a potion of curing (39, -21, D:7) a +0 scale mail (40, 14, D:7) a +0 leather armour (43, -17, D:7) a potion of flight (47, 4, D:7) a royal jelly (48, 0, D:7) the +12 dagger of Past Mistakes {distort, *Corrode Str+4} It warps and distorts space around it. Unwielding it can cause banishment or high damage. It affects your strength (+4). It may corrode you when you take damage. (49, -30, D:7) a potion of lignification Level 8 of the Dungeon (0, 0, D:8) a +0 giant spiked club (19, 0, D:8) a +0 dagger (19, 12, D:8) 3 royal jellies (19, 13, D:8) a meat ration (19, 35, D:8) a +0 ring mail (20, 12, D:8) a meat ration (20, 13, D:8) 6 royal jellies (20, 28, D:8) a scroll of immolation (24, 23, D:8) a bread ration (26, 25, D:8) a +2 dire flail of protection a +0 giant club (27, 24, D:8) a +0 club (29, 24, D:8) a cursed -2 giant club (38, 14, D:8) a cursed -3 dagger a +0 robe (38, 15, D:8) a +0 long sword (39, 14, D:8) a +0 dagger a +0 robe (43, 37, D:8) a +0 pair of gloves (44, 13, D:8) a +0 ring mail (45, 20, D:8) a +0 mace (50, 10, D:8) a +0 club (56, 22, D:8) a +0 shortbow (56, 31, D:8) 11 stones Level 9 of the Dungeon [Shop] Laaqy's Armour Shoppe a +3 chain mail of cold resistance (424 gold) a +1 buckler of protection (264 gold) a +2 chain mail of magic resistance (344 gold) the cursed -1 pair of boots of Poor Excuses {rC++ Str-5 Int+5} (336 gold) It affects your strength (-5). It affects your intelligence (+5). It greatly protects you from cold. It has a curse placed upon it. a +3 plate armour of fire resistance (720 gold) a +3 ring mail of fire resistance (416 gold) a +0 chain mail of cold resistance (184 gold) the +2 robe "Peatz" {rCorr Dex+2} (440 gold) It affects your dexterity (+2). It protects you from acid and corrosion. a +3 chain mail of fire resistance (424 gold) [Shop] Irump's Antique Armour Shop a +0 scale mail (132 gold) a +0 scale mail (132 gold) a +0 chain mail of cold resistance (379 gold) a +1 plate armour of fire resistance (1155 gold) a +0 scale mail (132 gold) a +0 ring mail (132 gold) a +0 leather armour (66 gold) a +0 robe (23 gold) a +0 scale mail (132 gold) (0, 0, D:9) a +0 hand axe (2, 5, D:9) 3 curare-tipped needles (9, 22, D:9) a +0 robe (11, 13, D:9) 30 stones (12, 2, D:9) a meat ration (12, 34, D:9) a +1 trident of venom (14, 32, D:9) a +0 dagger a +0 ring mail (15, 8, D:9) a +0 quarterstaff of speed (15, 23, D:9) a +0 battleaxe (15, 33, D:9) a +0 whip (15, 34, D:9) a +0 dagger a +0 robe (16, 7, D:9) a +0 shield a +1 scimitar of protection (16, 9, D:9) the +0 hunting sling of the Tent {flame, rElec rF+ rC+ rN+} It causes projectiles fired from it to burn those they strike, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It protects you from fire. It protects you from cold. It insulates you from electricity. It protects you from negative energy. (16, 14, D:9) a +0 trident (17, 8, D:9) a +3 war axe of flaming (17, 19, D:9) a royal jelly (18, 7, D:9) a +0 war axe (19, 29, D:9) 20 arrows (20, 4, D:9) 11 stones (21, 16, D:9) a +0 giant club (22, 14, D:9) 17 sling bullets (23, 25, D:9) a +0 robe (32, 20, D:9) a potion of might (40, 7, D:9) 3 large rocks (43, 5, D:9) a large rock (45, 40, D:9) a +0 hat of intelligence (49, 27, D:9) a +0 ring mail a +0 flail (51, 38, D:9) the +2 shield of Resistance {rF+ rC+ MR+} It protects you from fire. It protects you from cold. It affects your resistance to hostile enchantments. (53, -1, D:9) a cursed -1 spear (53, 0, D:9) a +0 spear (54, -1, D:9) a +0 whip (55, 5, D:9) a +0 club Level 10 of the Dungeon (0, 0, D:10) a +0 spear (4, 8, D:10) a +0 ring mail (6, 33, D:10) a +0 club (10, 9, D:10) a +0 scale mail (15, -5, D:10) a +0 leather armour (17, -6, D:10) a +0 long sword (18, 35, D:10) 2 potions of curing (26, -4, D:10) the +9 short sword "Tuomuado" {antimagic, rC+ SInv Stlth+} It reduces the magical energy of the wielder, and disrupts the spells and magical abilities of those hit. Natural abilities and divine invocations are not affected. It protects you from cold. It lets you see invisible. It makes you more stealthy. (36, -4, D:10) a +0 club (37, -4, D:10) a +0 dagger a +0 robe (37, 27, D:10) 20 arrows (37, 31, D:10) a +0 flail (38, -4, D:10) a +0 falchion (39, -4, D:10) a +0 dagger a +0 robe (40, -4, D:10) a +0 dagger a +0 robe (40, 28, D:10) 19 arrows (41, 37, D:10) 5 tomahawks (48, 35, D:10) a potion of cancellation (49, 22, D:10) a +0 hand axe a +0 chain mail (50, 22, D:10) a +0 hand axe a +0 leather armour (50, 23, D:10) a +0 scimitar a +3 chain mail (53, 33, D:10) a cursed +0 long sword a +0 robe (53, 36, D:10) a +5 falchion a +0 robe (54, 33, D:10) a +3 scimitar a +0 robe Level 11 of the Dungeon (0, 0, D:11) 25 sling bullets (2, -8, D:11) a +0 dagger of venom a +0 robe (3, -8, D:11) a +0 whip a +0 hand axe a +0 leather armour (3, -7, D:11) a potion of magic (3, -6, D:11) a +0 hand axe (4, -24, D:11) a meat ration (4, -20, D:11) a +0 trident (4, -12, D:11) a +0 war axe (4, -11, D:11) a +0 dagger a +0 leather armour (4, -8, D:11) a +0 club a +0 ring mail a +0 war axe a +0 chain mail (12, -10, D:11) 15 gold pieces (15, -4, D:11) a +0 robe (17, 1, D:11) a +0 dagger (17, 2, D:11) a +0 dagger a +0 robe (18, -22, D:11) a meat ration (18, 2, D:11) a +0 ring mail (19, 2, D:11) a +0 dagger a +0 leather armour of cold resistance (21, 10, D:11) an uncursed amulet of faith an uncursed amulet of inaccuracy (22, 4, D:11) a +0 scale mail (28, 3, D:11) a potion of agility (29, -23, D:11) 2 potions of degeneration (29, -8, D:11) 15 arrows (31, -12, D:11) 7 stones (34, -8, D:11) 11 sling bullets (34, 12, D:11) a cursed +0 leather armour (41, 0, D:11) a +0 war axe (46, -13, D:11) a +0 ring mail Level 12 of the Dungeon [Shop] Ximue's Weapon Emporium a +3 vampiric spear (364 gold) 12 stones (16 gold) a +5 blowgun (413 gold) the cursed +1 long sword of Xietut {slice, Stlth+} (238 gold) It inflicts extra damage upon your enemies. It makes you more stealthy. It has a curse placed upon it. the +5 scimitar of Upheaval {elec, rPois rC+ MR+ Str-5} (676 gold) Occasionally, upon striking a foe, it will discharge some electrical energy and cause terrible harm. It affects your strength (-5). It protects you from cold. It protects you from poison. It affects your resistance to hostile enchantments. the +4 dagger "Morg" {pain, MR+ Int+5} (673 gold) In the hands of one skilled in necromantic magic, it inflicts extra damage on living creatures. It affects your intelligence (+5). It affects your resistance to hostile enchantments. the cursed +1 morningstar of the Lair of Beasts {freeze, +Rage +Fly Stlth+} (344 gold) It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It lets you fly. It lets you go berserk. It makes you more stealthy. It has a curse placed upon it. 22 arrows (61 gold) 17 stones (23 gold) 17 bolts (47 gold) (0, 0, D:12) a +0 flail (3, -6, D:12) a +0 robe (7, 33, D:12) a +0 quarterstaff (10, 10, D:12) a bread ration (11, -16, D:12) a meat ration (16, 26, D:12) 25 arrows (21, 37, D:12) a +0 flail (22, 33, D:12) a silver tomahawk (22, 36, D:12) a +0 giant spiked club a +0 giant club a +0 leather armour a +0 whip a +0 mace a +0 flail a +0 robe a +0 dagger (22, 37, D:12) a +0 leather armour a +0 club (23, 37, D:12) a +0 chain mail a +0 trident (24, 37, D:12) 2 silver tomahawks a +0 hand axe (24, 38, D:12) a silver tomahawk a +0 leather armour (25, 19, D:12) a potion of curing (26, 38, D:12) a javelin (27, 39, D:12) a javelin (27, 40, D:12) a silver tomahawk (30, -1, D:12) a +0 robe (30, 39, D:12) a +0 dagger (32, 37, D:12) a +0 flail (still there?) a +0 chain mail (still there?) 3 silver tomahawks (still there?) a +0 halberd (still there?) (32, 38, D:12) 2 tomahawks (33, 37, D:12) a +2 ring mail of fire resistance a +0 hand axe a +0 whip (33, 38, D:12) a +0 chain mail a +0 club (33, 39, D:12) a +0 ring mail a +0 dagger (35, 37, D:12) a +0 leather armour a +0 short sword (38, 38, D:12) a +0 long sword (40, -3, D:12) a +2 dagger of chaos a +2 robe of magic resistance (49, 32, D:12) a +2 morningstar of draining a +2 hand axe of electrocution a +1 war axe (52, 40, D:12) a +0 hand axe (53, 41, D:12) a +0 hand axe (54, 40, D:12) a +0 hand axe Level 1 of the Orcish Mines (0, 0, Orc:1) 26 gold pieces (4, -5, Orc:1) 18 gold pieces (8, 10, Orc:1) 23 gold pieces (12, 4, Orc:1) 37 gold pieces (14, 53, Orc:1) 15 gold pieces (19, 40, Orc:1) 25 gold pieces (19, 44, Orc:1) 15 gold pieces (22, -5, Orc:1) 11 gold pieces (22, 35, Orc:1) 21 gold pieces (22, 38, Orc:1) 15 gold pieces (23, 22, Orc:1) 17 gold pieces (23, 37, Orc:1) 11 gold pieces (23, 41, Orc:1) 27 gold pieces (24, 34, Orc:1) 11 gold pieces (25, 23, Orc:1) 17 gold pieces (25, 27, Orc:1) 13 gold pieces (26, -2, Orc:1) 12 gold pieces (28, -6, Orc:1) 12 gold pieces (unseen) (28, -5, Orc:1) 4 gold pieces (unseen) (29, -7, Orc:1) 7 gold pieces (unseen) (29, -6, Orc:1) 7 gold pieces (still there?) 7 gold pieces (still there?) (29, -5, Orc:1) 10 gold pieces (29, 33, Orc:1) 28 gold pieces (29, 34, Orc:1) 9 gold pieces (30, -5, Orc:1) 6 gold pieces (unseen) (30, 49, Orc:1) 25 gold pieces (31, -6, Orc:1) 7 gold pieces a +0 falchion a +0 leather armour (31, 47, Orc:1) 20 gold pieces (32, -8, Orc:1) 7 gold pieces (32, -6, Orc:1) 26 gold pieces (32, 44, Orc:1) 24 gold pieces (33, 0, Orc:1) 17 gold pieces (35, 0, Orc:1) 16 gold pieces (35, 39, Orc:1) 16 gold pieces Level 1 of the Lair of Beasts (0, 0, Lair:1) 23 gold pieces (21, -4, Lair:1) 4 gold pieces (22, -4, Lair:1) 27 gold pieces (23, -6, Lair:1) 4 gold pieces (23, -5, Lair:1) 7 gold pieces (28, -1, Lair:1) 28 stones (40, -6, Lair:1) 13 gold pieces