Hasart Level 1 of the Dungeon (0, 0, D:1) 21 sling bullets (7, 11, D:1) a stone (8, 12, D:1) a stone (9, 12, D:1) 2 stones (10, 13, D:1) 3 stones (11, 14, D:1) a +0 whip a stone (12, 19, D:1) a +0 short sword (17, 1, D:1) a +0 hand axe (19, -13, D:1) a +0 helmet a +0 ring mail (24, -11, D:1) a +0 hunting sling (26, -27, D:1) a +0 dagger (30, -24, D:1) a +0 whip (37, -22, D:1) 2 stones (37, -21, D:1) a +0 club 24 stones (38, -21, D:1) a +0 short sword a +2 dagger of electrocution (39, -24, D:1) 2 stones (39, -23, D:1) a stone (39, -22, D:1) a stone (41, -11, D:1) a +0 club a +0 scale mail (41, -10, D:1) a +0 club (59, -3, D:1) a +0 chain mail Level 2 of the Dungeon (0, 0, D:2) a +0 mace (7, 16, D:2) a +0 club (8, 9, D:2) a +0 short sword a +0 club (12, 21, D:2) a +0 club (14, 24, D:2) a +0 spear (14, 25, D:2) a +0 club (17, 0, D:2) a +0 club (17, 2, D:2) a +0 halberd a +0 spear (18, 32, D:2) 25 bolts (25, 10, D:2) 10 stones (32, 9, D:2) a +0 quarterstaff (33, 31, D:2) 30 stones (38, 6, D:2) a cursed -1 dagger (39, 6, D:2) 20 stones (39, 19, D:2) a +0 club (40, 20, D:2) a +0 club (42, 12, D:2) a +0 dagger 2 stones (42, 14, D:2) a stone (42, 15, D:2) 2 stones (42, 16, D:2) a stone (42, 18, D:2) a stone (42, 19, D:2) 2 stones (42, 31, D:2) 25 stones (43, 32, D:2) a +0 scale mail (46, 2, D:2) a cursed +0 rapier Level 3 of the Dungeon [Shop] Gozag's Platinum Reserve the +9 hand axe of Zoaromod {vamp, rElec Int-4 SInv Stlth+} (6660 gold) It inflicts no extra harm, but heals its wielder when it wounds a living foe. It affects your intelligence (-4). It insulates you from electricity. It lets you see invisible. It makes you more stealthy. the cursed +0 shield of Toodim {rF+ Int+2} (1970 gold) It affects your intelligence (+2). It protects you from fire. It has a curse placed upon it. the ring of Xauwykih {*Corrode rF+ rC+ Str+3 Stlth-} (2920 gold) [ring of loudness] It affects your strength (+3). It protects you from fire. It protects you from cold. It may corrode you when you take damage. It makes you less stealthy. the +3 leather armour "Upifaef" {rF+ MR+ Slay-2} (2820 gold) It affects your accuracy and damage with ranged weapons and melee attacks (-2). It protects you from fire. It affects your resistance to hostile enchantments. (0, 0, D:3) a +0 long sword (3, 6, D:3) a +0 mace (11, 20, D:3) a +0 short sword (12, 23, D:3) a stone (13, 0, D:3) a +0 dagger (20, 7, D:3) a cursed +0 dagger a +0 quarterstaff (21, 11, D:3) a +0 club (28, 32, D:3) a +0 mace (30, 4, D:3) a +0 leather armour (31, -1, D:3) a +0 club (33, 22, D:3) a +0 club a +0 dagger a +0 leather armour (39, 41, D:3) a +0 quarterstaff (50, 8, D:3) a +2 mace of protection