Harpaggios Level 1 of the Dungeon (0, 0, D:1) 2 stones (0, 5, D:1) a +0 dagger (11, -19, D:1) a +0 dagger (22, -6, D:1) a +0 short sword (22, 2, D:1) 8 stones (25, 20, D:1) a +0 club (38, -6, D:1) 16 stones (44, 11, D:1) 19 stones (53, 14, D:1) 8 needles of confusion (56, -12, D:1) a +0 hunting sling Level 2 of the Dungeon (0, 0, D:2) 26 sling bullets (11, -15, D:2) 31 stones (15, 2, D:2) 26 stones (16, 1, D:2) a +0 whip 2 stones (20, -9, D:2) 19 bolts (26, -16, D:2) a +0 dagger (27, -15, D:2) a +0 dagger (34, -3, D:2) 2 stones (34, 0, D:2) a stone (34, 4, D:2) a +0 hunting sling a +0 dagger 15 stones (35, -2, D:2) a stone (37, -17, D:2) a +0 spear (38, -3, D:2) a +0 dagger (42, -12, D:2) 20 sling bullets (43, -6, D:2) a +0 hunting sling (61, -1, D:2) 18 stones Level 3 of the Dungeon (0, 0, D:3) a +0 mace (0, 2, D:3) a +0 mace (0, 4, D:3) a +0 mace (1, 1, D:3) a +0 mace (1, 3, D:3) a +0 mace (1, 5, D:3) a +0 mace (1, 6, D:3) a +0 mace (1, 9, D:3) a +0 mace (1, 11, D:3) a +0 mace (2, 1, D:3) a +2 quarterstaff of chaos a +0 cloak (2, 2, D:3) a +0 mace (2, 7, D:3) a +0 mace (2, 9, D:3) a +0 mace (2, 10, D:3) a +0 mace (3, -9, D:3) a +0 leather armour (3, 1, D:3) a +0 mace (3, 9, D:3) a +0 mace (3, 10, D:3) a +0 mace (3, 11, D:3) a +0 mace (10, -17, D:3) a +0 dagger (16, 38, D:3) a +0 ring mail (19, 30, D:3) a +0 scale mail (26, -6, D:3) a +0 robe (35, 17, D:3) 19 bolts (36, 30, D:3) a +2 dagger of electrocution a +0 hunting sling 21 stones (47, -3, D:3) a +0 ring mail (48, -1, D:3) 18 stones (50, 1, D:3) 24 stones (52, -7, D:3) a stone (52, -6, D:3) a stone a +0 dagger (53, -5, D:3) a +0 short sword a +0 hand axe (53, -4, D:3) a +0 hunting sling 14 stones (59, 20, D:3) a stone (59, 21, D:3) a stone (59, 23, D:3) a stone (59, 25, D:3) a cursed -2 hunting sling a +0 club 59 stones a +0 buckler Level 4 of the Dungeon (0, 0, D:4) a tomahawk (3, -6, D:4) a +0 flail a +0 leather armour a +0 hand axe a +0 whip a cursed +0 scale mail an orc corpse (skeletalised by now) a jackal corpse (skeletalised by now) (4, -7, D:4) a +0 mace a tomahawk (6, -1, D:4) a +0 club (9, 9, D:4) a +0 dagger a +0 short sword a +0 scale mail a +0 club a +0 club a +0 club a +0 club a +0 dagger a +0 robe (19, 32, D:4) a -2 mace (22, 7, D:4) 15 poisoned needles (25, 4, D:4) a +0 short sword 2 tomahawks (25, 5, D:4) a +0 dagger (27, 2, D:4) a +0 hand axe a +0 leather armour (28, 1, D:4) a tomahawk (29, 0, D:4) a +0 mace (29, 1, D:4) a cursed -3 war axe (31, -8, D:4) a +0 club (31, 17, D:4) a +0 robe (32, -3, D:4) a tomahawk (32, 23, D:4) the cursed +1 dagger of Floods {elec, +Rage MR- Dex+6} Occasionally, upon striking a foe, it will discharge some electrical energy and cause terrible harm. It affects your dexterity (+6). It affects your resistance to hostile enchantments. It lets you go berserk. It has a curse placed upon it. (34, 28, D:4) a potion of degeneration (36, 17, D:4) a cursed +0 leather armour (39, 19, D:4) a +0 club (45, 22, D:4) a +0 club a +0 leather armour (45, 23, D:4) a cursed -3 spear (46, 21, D:4) a +0 halberd (46, 23, D:4) a +0 flail a throwing net (47, 3, D:4) a +0 robe (53, -14, D:4) 24 stones (58, -9, D:4) a +0 scale mail (59, -24, D:4) a +0 pair of gloves Level 5 of the Dungeon (0, 0, D:5) a +0 leather armour (4, 7, D:5) 19 stones (13, -12, D:5) 9 poisoned needles (19, 16, D:5) a potion of curing