HaroldButt Level 1 of the Dungeon (0, 0, D:1) 11 stones (0, 26, D:1) a cursed -3 dagger 20 stones (0, 29, D:1) a +0 dagger (10, -4, D:1) a +0 ring mail (11, 29, D:1) a +0 club (16, -3, D:1) a +0 scale mail (23, 22, D:1) a +0 club (25, 42, D:1) a +0 short sword (29, -4, D:1) a +0 club (34, 40, D:1) a +0 club (34, 41, D:1) a cursed -1 dagger (35, 1, D:1) a +0 animal skin (45, 24, D:1) a +0 leather armour (54, 45, D:1) 18 sling bullets Level 2 of the Dungeon (7, -28, D:2) a +0 spear of venom (7, 16, D:2) a +0 rapier Level 3 of the Dungeon (0, 0, D:3) an uncursed ring of loudness (5, -12, D:3) 19 stones (9, -18, D:3) 17 sling bullets (13, -2, D:3) a +0 short sword (15, -17, D:3) a cursed -3 hand axe (20, -22, D:3) a +0 bardiche (21, -9, D:3) a +0 chain mail (24, -18, D:3) a +0 dagger (24, -15, D:3) 15 stones (36, -31, D:3) a stone (37, -30, D:3) a stone (37, -27, D:3) a stone (37, -16, D:3) a +0 leather armour (37, -14, D:3) a +0 club (38, -26, D:3) a +0 robe (42, 13, D:3) a stone (42, 14, D:3) a stone (42, 16, D:3) a stone (45, -8, D:3) 17 stones Level 4 of the Dungeon [Shop] Waoruon's General Store a disc of storms (200 gold) a scroll of enchant armour (75 gold) 16 stones (16 gold) 16 arrows (32 gold) a +0 flail of crushing (72 gold) a scroll of enchant armour (75 gold) a scroll of teleportation (30 gold) a +0 spear (30 gold) 22 stones (22 gold) a +0 short sword (30 gold) 5 tomahawks (25 gold) [Shop] Zieclye's Magic Scroll Shoppe a scroll of brand weapon (280 gold) a scroll of holy word (105 gold) [Shop] Akiwywk's Book Emporium a book of Callings (360 gold) the Tome of the Gliding Glacier (480 gold) Spells Type Level a - Swiftness Charms/Air 2 b - Ensorcelled Hibernation Hexes/Ice 2 c - Ozocubu's Armour Charms/Ice 3 d - Throw Icicle Conjuration/Ice 4 e - Summon Lightning Spire Summoning/Air 4 Trog disapproves of the use of such an item. a book of the Warp (1080 gold) the Disquisition on Ghastly Hexes (720 gold) Spells Type Level a - Slow Hexes 2 b - Confuse Hexes 3 c - Vampiric Draining Necromancy 3 d - Excruciating Wounds Charms/Necromancy 5 e - Silence Hexes/Air 5 Trog disapproves of the use of such an item. a book of Cantrips (240 gold) a manual of Hexes (1324 gold) a book of Dreams (900 gold) a book of Geomancy (420 gold) a book of Changes (300 gold) a book of Party Tricks (600 gold) a book of Flames (420 gold) a book of Geomancy (420 gold) a book of Debilitation (480 gold) [Shop] Uteimye's Weapon Shop 21 arrows (54 gold) a +0 dagger of venom (57 gold) a +0 long sword (45 gold) a +0 war axe (45 gold) a +0 shortbow (39 gold) a cursed -3 dagger (1 gold) a +1 mace of holy wrath (161 gold) a +0 quarterstaff (52 gold) a +0 morningstar (52 gold) the cursed +1 war axe "Luseu" {flame, +Fly rPois rC-} (189 gold) It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. Big, fiery blades are also staple armaments of hydra-hunters. It makes you vulnerable to cold. It protects you from poison. It lets you fly. It has a curse placed upon it. a +0 dagger (26 gold) a +0 long sword (45 gold) a +2 hand crossbow of velocity (223 gold) a +0 hunting sling (19 gold) (6, -2, D:4) a +0 club (6, 1, D:4) a +0 dagger (10, 8, D:4) a +0 hand axe (11, 9, D:4) a +0 dagger a +0 short sword (12, 7, D:4) a +0 trident (14, -22, D:4) a +0 quarterstaff (15, 0, D:4) 16 stones (20, 10, D:4) a +0 dagger (31, 17, D:4) 6 poisoned needles (34, 4, D:4) an uncursed ring of teleportation a +3 long sword 7 curare-tipped needles {=f} a +2 helmet of intelligence 2 steel javelins (35, 24, D:4) 15 stones (36, -17, D:4) 27 sling bullets (36, 5, D:4) a scroll of noise {!r} (37, -14, D:4) a scroll of random uselessness (43, 25, D:4) 17 sling bullets Level 5 of the Dungeon (0, 0, D:5) 18 stones (15, -22, D:5) a tomahawk (16, -23, D:5) a tomahawk (17, -24, D:5) a tomahawk (18, -25, D:5) a tomahawk (18, -9, D:5) a +0 flail (18, 6, D:5) 33 stones (27, -22, D:5) a +0 robe a +0 scythe (32, -26, D:5) a +0 hand axe (33, -23, D:5) a cursed +0 club (33, -21, D:5) a +0 whip (34, -23, D:5) a +0 robe a +0 dagger (34, -22, D:5) a +0 dagger (34, -21, D:5) a +0 halberd Level 6 of the Dungeon (0, 0, D:6) a +0 ring mail (2, 11, D:6) a +0 giant club (10, -4, D:6) a scroll of amnesia (16, 7, D:6) a +0 glaive of venom a +0 plate armour (16, 8, D:6) a +0 club (16, 9, D:6) a +0 mace (21, 19, D:6) a cursed +0 leather armour (33, -1, D:6) a book of Party Tricks (35, -4, D:6) a +0 helmet (35, 13, D:6) a +0 ring mail a +0 short sword (35, 14, D:6) a +0 mace (36, 12, D:6) a +0 robe a +0 dagger (36, 16, D:6) a +0 falchion (37, 10, D:6) a +0 ring mail (52, 37, D:6) a +0 rapier (54, 34, D:6) a +0 war axe a +0 animal skin (64, 6, D:6) 23 stones Level 7 of the Dungeon (0, 0, D:7) a +0 dagger a cursed +0 robe (2, 7, D:7) a cursed +0 leather armour (3, 18, D:7) a +0 scale mail a +0 falchion a +0 long sword a +0 chain mail (3, 19, D:7) a +0 robe a +0 dagger (4, 14, D:7) a +0 giant spiked club (9, 16, D:7) a +0 robe a +0 dagger a +0 mace (9, 17, D:7) a +0 short sword (9, 23, D:7) a +0 club (10, 14, D:7) a +0 robe a +1 dagger of electrocution (10, 16, D:7) a +0 giant club a +0 robe a +0 dagger a +0 leather armour a +2 dagger of venom a +0 robe a cursed -3 whip a +0 leather armour a +0 dagger (13, 8, D:7) 19 stones (15, 1, D:7) a scroll of noise {!r} (15, 3, D:7) 14 arrows a +0 shortbow a +0 dagger (15, 4, D:7) a +0 whip (16, 3, D:7) a +0 dagger a +2 war axe of freezing a +0 robe a +0 mace (16, 4, D:7) an arrow (17, 4, D:7) a +0 robe a +2 mace of crushing a +0 robe (17, 7, D:7) 17 stones (20, 4, D:7) 21 bolts (20, 30, D:7) a +0 robe (23, 6, D:7) 20 bolts (24, 6, D:7) 17 bolts (30, -1, D:7) a scroll of amnesia (35, -9, D:7) a +0 hand axe (48, -3, D:7) 33 stones (48, 15, D:7) 18 stones Level 8 of the Dungeon (0, 0, D:8) 19 poisoned needles (3, 7, D:8) a +0 dagger 2 stones a +0 dagger a +0 whip (4, 7, D:8) a stone a cursed +0 blowgun (5, 7, D:8) a stone (8, -16, D:8) an arrow (8, -5, D:8) a +0 falchion (8, 20, D:8) 24 sling bullets (9, -5, D:8) a +0 club (9, -4, D:8) a +0 mace a cursed +0 ring mail (9, 7, D:8) a stone (10, -4, D:8) a +0 scale mail (11, -2, D:8) a +0 war axe 5 tomahawks of returning a +0 plate armour (13, -13, D:8) an arrow (15, -12, D:8) a +0 shortbow 12 arrows a scroll of amnesia (19, 17, D:8) 13 bolts (25, 34, D:8) a +0 club (36, 36, D:8) a cursed -3 giant club (38, 29, D:8) the +10 whip "Cicsoc" {slash, +Blink rPois rN+} It inflicts extra damage upon your enemies. It protects you from poison. It protects you from negative energy. It lets you blink. (39, 22, D:8) 24 bolts (39, 40, D:8) a +0 giant club a +0 giant club (47, -14, D:8) a +0 club a +0 dagger a +0 robe (47, -13, D:8) a +0 dagger a +0 robe (47, -11, D:8) a +0 short sword 2 exploding tomahawks a +0 dagger a +0 robe (54, 16, D:8) a +0 spear (55, 15, D:8) a +0 flail (55, 16, D:8) a +0 flail a +0 trident a +0 scale mail (57, -14, D:8) an arrow (58, -13, D:8) an arrow (59, -11, D:8) a +0 shortbow 17 arrows Level 9 of the Dungeon (2, -31, D:9) a +0 flail (2, -30, D:9) a +0 shortbow 8 arrows (3, -30, D:9) a +0 dagger a +0 robe (4, -30, D:9) an arrow (5, 3, D:9) a +0 flail (6, -31, D:9) an arrow (6, -28, D:9) an arrow (9, 20, D:9) a +0 whip (9, 21, D:9) a +0 ring mail (9, 22, D:9) a +0 war axe (13, 1, D:9) a +0 whip (14, -7, D:9) a cursed -3 shortbow (15, -9, D:9) an arrow (15, -7, D:9) 2 arrows (17, -6, D:9) a +0 shortbow 20 arrows a +0 shortbow (18, -21, D:9) a wand of iceblast (7/15) (18, -9, D:9) an arrow (18, -8, D:9) an arrow (18, -7, D:9) 23 arrows (18, -6, D:9) a +0 shortbow 4 arrows (18, -2, D:9) a troll hide (25, 16, D:9) a +0 mace (33, 8, D:9) 16 arrows (38, 10, D:9) 3 tomahawks (40, -5, D:9) a +0 hand axe a +0 chain mail (50, -7, D:9) a +1 falchion (52, 2, D:9) a +0 club Level 10 of the Dungeon (0, 0, D:10) a +1 quarterstaff of protection (14, 12, D:10) a +0 giant club (24, -2, D:10) a book of Alchemy (24, 3, D:10) a +0 war axe (27, -20, D:10) a wand of polymorph (22/24) a wand of enslavement (12/24) a wand of random effects (10/48) (30, 5, D:10) a cursed +0 dagger a +0 robe (30, 14, D:10) a +0 dagger a +0 robe (31, -19, D:10) 22 sling bullets (36, 22, D:10) a +1 dagger of flaming (37, 22, D:10) a +4 ring of strength (37, 27, D:10) a +0 scale mail (38, 22, D:10) an uncursed staff of fire (39, 22, D:10) a box of beasts Level 1 of the Lair of Beasts (0, 0, Lair:1) a +0 ring mail (4, -42, Lair:1) a +0 morningstar (5, -7, Lair:1) a +0 quarterstaff (19, -2, Lair:1) a +0 ring mail (24, -30, Lair:1) a +0 halberd (30, -9, Lair:1) a beef jerky (31, -6, Lair:1) a +0 scale mail (36, -5, Lair:1) a +0 mace (43, -27, Lair:1) a potion of mutation {!q} (53, -33, Lair:1) a wand of random effects (32/48) Level 2 of the Lair of Beasts (0, 0, Lair:2) a bread ration (1, 0, Lair:2) 3 large rocks (1, 1, Lair:2) a wolf corpse (skeletalised by now) (1, 2, Lair:2) a wyvern corpse (skeletalised by now) (2, 5, Lair:2) 21 gold pieces an ice cave (0, 0, IceCv) a polar bear corpse a wolf corpse a wolf corpse (3, -20, IceCv) a yak corpse (7, -23, IceCv) a polar bear corpse (8, -20, IceCv) a yak corpse (13, -9, IceCv) a death yak corpse a death yak corpse a death yak corpse (17, -6, IceCv) a +0 plate armour (21, 2, IceCv) a yak corpse (skeletalised by now) a wolf corpse (skeletalised by now)