Dungeon Crawl Stone Soup version 0.17.0-18-gaab0e96 (webtiles) character file. 6 HaroldButt the Grave Robber (level 1, 0/13 HPs) Began as a Merfolk Necromancer on Nov 11, 2015. Succumbed to an adder's poison ... on level 2 of the Dungeon. The game lasted 00:01:29 (376 turns). HaroldButt the Grave Robber (Merfolk Necromancer) Turns: 376, Time: 00:01:29 Health: 0/13 AC: 2 Str: 8 XL: 1 Next: 90% Magic: 0/3 EV: 13 Int: 14 God: Gold: 22 SH: 0 Dex: 14 Spells: 2 memorised, 2 levels left rFire . . . SeeInvis . d - +0 whip rCold . . . Clarity . a - +0 robe rNeg . . . SustAt . (no shield) rPois . Gourm . (no helmet) rElec . Spirit . (no cloak) rCorr . Warding . (no gloves) rMut . Stasis . (no boots) MR ..... (no amulet) Stlth ++........ (no ring) (no ring) @: lethally poisoned (0 -> -5), not resistant to hostile enchantments, unstealthy A: change form in water, swift swim a: no special abilities You were on level 2 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 22 gold pieces. Inventory: Hand Weapons d - a +0 whip (weapon) Armour a - a +0 robe (worn) Scrolls e - 3 scrolls of enchant armour {unknown} Potions g - a potion of curing {unknown} Books b - a book of Necromancy Spells Type Level a - Pain Necromancy 1 b - Animate Skeleton Necromancy 1 c - Vampiric Draining Necromancy 3 d - Regeneration Charms/Necromancy 3 e - Animate Dead Necromancy 4 f - Control Undead Necromancy 4 Comestibles c - a bread ration Skills: - Level 2.6 Dodging - Level 2.1 Stealth + Level 2.0 Spellcasting * Level 3.5 Necromancy You had 2 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Pain Necr ##.. 6% 1 ##..... b - Animate Skeleton Necr N/A 6% 1 ##..... Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Message History Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast that spell. Unknown command. You miss the adder. The adder is severely wounded. * * * LOW HITPOINT WARNING * * * You feel sick. The adder completely misses you. You closely miss the adder. The adder is severely wounded. The adder barely misses you. You completely miss the adder. The adder is severely wounded. * * * LOW HITPOINT WARNING * * * You feel sick. The adder bites you but does no damage. The adder misses you. You hit the adder but do no damage. The adder is severely wounded. The adder bites you but does no damage. You hit the adder. The adder is severely wounded. You die... #### ..# # #.# ### ....#####!#######.....# ......[@SS.........w... ......###.##.####.....# ###.# #...............# .. #.....?.?.......# # #...........!...# #...............# #................ ###+##+#####..... ..... You could see 2 adders. Vanquished Creatures A ball python (D:1) A goblin (D:1) 2 hobgoblins (D:1) A bat (D:1) 5 creatures vanquished. Notes Turn | Place | Note -------------------------------------------------------------- 0 | D:1 | HaroldButt the Merfolk Necromancer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 40 | D:1 | Learned a level 1 spell: Animate Skeleton 360 | D:1 | You fall through a shaft! 376 | D:2 | Succumbed to an adder's poison Action || total -------------------------++------- Melee: Whip || 14 Cast: Pain || 6 Animate Skeleton || 3 Stab: Sleeping || 1