Hanyuu Level 1 of the Dungeon (0, 0, D:1) a +0 club (3, 16, D:1) a +0 dagger (31, 33, D:1) a +0 mace of holy wrath (44, 33, D:1) a +0 dagger (41, 37, D:1) a +0 club (56, 47, D:1) 16 stones Level 2 of the Dungeon (0, 0, D:2) a +0 club (-2, 2, D:2) 26 stones (-22, 3, D:2) a cursed +0 robe (8, 3, D:2) 23 stones (20, 4, D:2) a +0 dagger (10, 9, D:2) a stone (12, 11, D:2) a stone (-12, 12, D:2) a stone a +0 short sword (-13, 13, D:2) a stone (-16, 17, D:2) a cursed +0 club (-28, 19, D:2) a +0 long sword (26, 19, D:2) a +0 club (34, 19, D:2) 15 stones (20, 24, D:2) a +0 club (32, 28, D:2) a +0 club (6, 35, D:2) a +0 robe a +3 scythe Level 3 of the Dungeon (0, 0, D:3) 3 stones (1, 2, D:3) a stone (-20, 11, D:3) a +0 club (8, 15, D:3) a +0 short sword (-18, 17, D:3) 25 stones (-18, 28, D:3) a +0 robe (15, 32, D:3) a +0 club (18, 38, D:3) a +0 club (0, 44, D:3) a beef jerky (1, 44, D:3) 10 gold pieces (2, 44, D:3) 5 gold pieces (0, 45, D:3) a +0 spear (1, 45, D:3) a scroll of enchant weapon (2, 45, D:3) a potion of lignification (0, 46, D:3) a scroll of enchant weapon (1, 46, D:3) 8 gold pieces (2, 46, D:3) 20 gold pieces Level 4 of the Dungeon [Shop] Gozag's Platinum Reserve the cursed +0 short sword of Dischord {vamp, rF+} (2000 gold) It inflicts no extra harm, but heals its wielder somewhat when it strikes a living foe. It protects you from fire. It has a curse placed upon it. the +2 cloak "Monipac" {rElec rF- MR+++ Int+2} (3690 gold) It affects your intelligence (+2). It makes you vulnerable to fire. It insulates you from electricity. It affects your resistance to hostile enchantments. the ring of Hoenouc {+/*Tele Contam +Inv +Fly Int+8} (4480 gold) [ring of teleportation] It may teleport you to nearby monsters, and can be evoked to randomly teleport. It affects your intelligence (+8). It lets you turn invisible. It lets you fly. It causes magical contamination when unequipped. the ring "Zoesatzi" {+/*Tele +Fly Str+4} (3500 gold) [ring of teleportation] It may teleport you to nearby monsters, and can be evoked to randomly teleport. It affects your strength (+4). It lets you fly. (0, 0, D:4) a +0 robe (7, 2, D:4) a cursed -3 dagger (22, 2, D:4) a +0 flail (0, 5, D:4) a +0 leather armour a +0 club (0, 6, D:4) a +0 ring mail a +0 hand axe a +0 whip a +0 dagger (9, 6, D:4) a +0 hand axe (11, 6, D:4) a +0 ring mail a +0 flail (12, 7, D:4) a +0 dagger a +0 giant spiked club (15, 12, D:4) a +0 robe a +0 dagger (37, 12, D:4) a +0 pair of gloves (2, 17, D:4) a +0 club (5, 17, D:4) a +0 morningstar (32, 17, D:4) a +0 hand axe Level 5 of the Dungeon (0, 0, D:5) a +0 shortbow (41, 2, D:5) a +0 short sword (3, 4, D:5) a +0 giant spiked club (16, 10, D:5) a +0 short sword (3, 20, D:5) a cursed +0 helmet (35, 23, D:5) a cursed -1 shortbow (9, 41, D:5) a +0 club Level 6 of the Dungeon (0, 0, D:6) a +0 club (27, 5, D:6) a +0 leather armour a +0 dagger (40, 5, D:6) a +0 giant spiked club (-1, 6, D:6) a +0 dagger (26, 10, D:6) 22 stones (48, 11, D:6) a +0 ring mail (19, 13, D:6) a +0 robe (45, 17, D:6) a +0 giant spiked club (19, 21, D:6) a +0 flail (19, 22, D:6) a +0 club a +0 dagger a +0 leather armour (32, 24, D:6) a +0 mace (2, 31, D:6) 14 stones (29, 31, D:6) a +0 shortbow (19, 33, D:6) a +0 shortbow Level 7 of the Dungeon (0, 0, D:7) a +0 giant spiked club (-25, 13, D:7) a sling bullet (-33, 17, D:7) an arrow (-30, 17, D:7) a sky beast corpse (-10, 17, D:7) a cursed +0 chain mail (-32, 18, D:7) an arrow (-31, 18, D:7) an arrow (-33, 19, D:7) an arrow (-8, 33, D:7) a bat corpse (-1, 35, D:7) a -2 hunting sling