HammerPanzer Level 1 of the Dungeon (0, 0, D:1) a +0 spear (0, 3, D:1) a +0 short sword 5 stones (1, 3, D:1) a +0 club 4 stones (1, 11, D:1) 3 stones (2, -16, D:1) a book of Frost (7, -17, D:1) a +0 sling (7, -15, D:1) a +0 dagger (17, -9, D:1) a +0 club (25, -5, D:1) a +0 club (28, -5, D:1) a +0 club (28, 9, D:1) a +0 short sword a +0 short sword (36, 5, D:1) a +0 whip Level 2 of the Dungeon (0, 0, D:2) a +0 robe (1, 36, D:2) 3 stones (2, 2, D:2) a +0 dagger (2, 19, D:2) a +0 dagger (3, 6, D:2) a +0 club (12, 31, D:2) a +0 leather armour (13, 24, D:2) an Everburning Encyclopedia (19, 26, D:2) a +0 hand axe (21, 22, D:2) a +0 club (21, 33, D:2) a +0 long sword (26, 24, D:2) a +0 leather armour (43, 26, D:2) a +0 animal skin Level 3 of the Dungeon (0, 0, D:3) a scroll of vulnerability (18, -2, D:3) a +0 spear (22, -28, D:3) a +0 sling (26, -20, D:3) a +0 shortbow (35, -30, D:3) a +0 mace of protection (36, -19, D:3) a +0 trident (38, -32, D:3) a +0 club a +0 sling (43, 3, D:3) a +0 dagger (45, -17, D:3) a book of the Tundra Level 4 of the Dungeon (0, 0, D:4) 8 stones (3, 0, D:4) a +0 robe a +0 short sword (15, -6, D:4) a stone (20, -18, D:4) a +0 club (22, -24, D:4) a staff of air (24, -20, D:4) the Anthology of the Mind Spells Type Level a - Conjure Ball Lightning Conjuration/Air 6 b - Simulacrum Ice/Necromancy 6 Trog disapproves of the use of such an item. (30, -26, D:4) a +0 ring mail (42, -5, D:4) a +0 ring mail of fire resistance (45, -5, D:4) 8 stones Level 5 of the Dungeon (0, 0, D:5) 6 stones (0, 7, D:5) a +2 vampiric rapier a +0 leather armour (2, 8, D:5) a +0 scythe a +0 robe (9, 11, D:5) 5 stones (14, -18, D:5) a +0 dagger a +0 robe (15, -18, D:5) a +0 short sword a +0 ring mail (17, -17, D:5) a +0 short sword (19, 15, D:5) a book of Displacement (46, 0, D:5) a +0 giant club (53, 3, D:5) a +0 trident (53, 4, D:5) a +0 flail (54, 2, D:5) a +0 chain mail a +0 club (54, 3, D:5) a +0 dagger (54, 4, D:5) a +0 scale mail a +0 whip Level 6 of the Dungeon (0, 0, D:6) a +0 dagger a +0 ring mail a +0 mace (0, 6, D:6) a +0 quarterstaff (1, -1, D:6) a +0 flail a +0 chain mail (1, 0, D:6) a +0 dagger a +0 chain mail (2, 0, D:6) a +0 whip a +0 ring mail (4, 39, D:6) a stone (7, 14, D:6) a +0 dagger (7, 15, D:6) a +0 club (7, 16, D:6) a +0 dagger a +0 robe (8, 14, D:6) a +0 dagger a +0 robe (8, 15, D:6) a +0 hand axe a +0 war axe (8, 16, D:6) a +0 mace a +0 leather armour (9, 14, D:6) a +0 flail (9, 16, D:6) a +0 hand axe a +0 scale mail (12, 10, D:6) a +0 chain mail (13, -12, D:6) a +0 flail (13, 7, D:6) a +0 ring mail (18, -11, D:6) a +0 quarterstaff a +0 shortbow (22, 23, D:6) a +0 ring mail (22, 28, D:6) a +0 trident (28, 6, D:6) a +0 rapier (35, 36, D:6) a +0 leather armour (44, 24, D:6) a +0 flail (44, 25, D:6) a +0 short sword (45, 25, D:6) a +0 dagger a +0 dagger a +0 robe (55, 15, D:6) 4 stones Level 7 of the Dungeon [Shop] Liyhue's Weapon Shop a +0 falchion (39 gold) a +0 falchion (39 gold) the +8 morningstar of Haaf {venom, rC+} (764 gold) rC: It protects you from cold. a +1 heavy glaive (243 gold) the +11 Singing Sword {sonic wave} (1300 gold) the +4 short sword of Imbalance {holy, rF+} (512 gold) rF: It protects you from fire. a +0 trident (45 gold) 4 poisoned darts (31 gold) (11, 7, D:7) a +0 spear a +0 ring mail (11, 8, D:7) a +0 spear (12, 9, D:7) a +0 whip (13, 7, D:7) a +0 club a +0 leather armour (15, 5, D:7) a +0 club a +0 leather armour (15, 6, D:7) a +0 club a +0 spear (15, 7, D:7) a +0 flail (16, 6, D:7) a +0 dagger a +0 leather armour (16, 7, D:7) a +0 short sword 8 poisoned darts (16, 8, D:7) a +0 spear (18, 27, D:7) a +2 whip of flaming a +2 robe of willpower (18, 30, D:7) a +0 mace a +0 chain mail (19, 20, D:7) a scroll of immolation (19, 30, D:7) a +0 dagger (19, 31, D:7) a +0 mace a +0 ring mail (19, 33, D:7) a +2 mace of protection (20, 20, D:7) the +7 spear of Proximity {heavy, rF+ Int+3 Stlth+} Int: It affects your intelligence (+3). rF: It protects you from fire. Stlth: It makes you more stealthy. (20, 32, D:7) a +0 short sword (23, 34, D:7) a +0 dire flail a +0 robe (24, 32, D:7) a +1 hand axe a +0 robe (24, 33, D:7) a +0 war axe a +0 robe a +0 scimitar a +0 robe (35, 22, D:7) a book of Party Tricks (35, 29, D:7) 13 gold pieces (35, 30, D:7) 10 gold pieces (35, 31, D:7) a scroll of poison (36, 16, D:7) a +0 short sword 3 poisoned darts (36, 17, D:7) a +0 short sword (36, 29, D:7) 7 stones (36, 30, D:7) 9 stones (36, 31, D:7) a +0 falchion (36, 34, D:7) a +0 long sword (37, 16, D:7) a +0 dagger (37, 17, D:7) a +0 short sword (37, 29, D:7) a +0 short sword (37, 30, D:7) 2 scrolls of brand weapon (37, 31, D:7) a book of Debilitation Level 8 of the Dungeon (0, 0, D:8) the +9 falchion "X" {heavy, rElec rN+} rElec: It insulates you from electricity. rN: It protects you from negative energy. (3, 18, D:8) a +0 ring mail (14, 16, D:8) +0 steam dragon scales (14, 17, D:8) a +0 whip (18, 33, D:8) 2 potions of attraction (22, 13, D:8) a +0 pair of gloves (43, 16, D:8) 8 stones (45, 21, D:8) 3 poisoned darts (51, 31, D:8) a +0 mace (59, 26, D:8) a book of Power Level 9 of the Dungeon (0, 0, D:9) an orb of energy (1, 2, D:9) a +0 leather armour (16, 24, D:9) a +0 rapier (17, 39, D:9) a +0 club a +0 whip (18, 3, D:9) the +2 scale mail of Midsummer {rElec rN++ Dex-5 Stlth+} Dex: It affects your dexterity (-5). rElec: It insulates you from electricity. rN: It greatly protects you from negative energy. Stlth: It makes you more stealthy. (22, 19, D:9) a +2 short sword of freezing 6 poisoned darts (22, 20, D:9) a +0 short sword 4 stones a +0 dagger (23, 13, D:9) a book of Alchemy (23, 19, D:9) a +0 short sword 2 stones a +0 whip (27, 26, D:9) a +0 club (28, 26, D:9) a +0 scale mail a +1 vampiric trident (29, 19, D:9) +0 steam dragon scales (30, 17, D:9) a +0 shortbow (31, 20, D:9) a +0 spear a curare-tipped dart (31, 21, D:9) a +0 dagger (33, 18, D:9) a +0 short sword (33, 19, D:9) a +0 quarterstaff (33, 21, D:9) 2 stones (34, 25, D:9) a +1 hand axe of freezing a +0 robe (35, 17, D:9) 5 stones (36, 25, D:9) a +0 mace a +0 robe (37, 25, D:9) a +0 short sword a +0 robe (37, 26, D:9) a +1 short sword a +0 robe (38, 9, D:9) a +0 club (39, 43, D:9) a +1 flail of venom (40, 11, D:9) a +0 dagger a +0 robe (40, 43, D:9) a +0 club a +1 trident of venom a +0 scale mail a +0 buckler (41, 11, D:9) a +0 halberd a +0 plate armour (42, 44, D:9) a +0 club (45, 11, D:9) a +4 hand axe Level 10 of the Dungeon [Shop] Geischov's Book Shoppe Ozocubu's Autobiography (288 gold) a book of Annihilations (720 gold) a book of Lightning (456 gold) a book of Winter (408 gold) a book of Sloth (432 gold) a book of Iron (432 gold) a book of Callings (240 gold) a There-And-Back Book (360 gold) Ycanem's Essays on Conflict (384 gold) Spells Type Level a - Shock Conjuration/Air 1 b - Foxfire Conjuration/Fire 1 c - Irradiate Conjuration/Transmutation 5 d - Fireball Conjuration/Fire 5 Trog disapproves of the use of such an item. (17, 28, D:10) a +0 club (18, 27, D:10) a +0 robe a +0 dagger of venom (19, -13, D:10) a +0 robe a +0 dagger (19, -11, D:10) a +0 robe a +0 dagger (19, 16, D:10) 6 stones (19, 28, D:10) a +0 robe a +0 dagger (20, -12, D:10) a +0 chain mail a +0 trident (21, -4, D:10) 4 large rocks (23, -3, D:10) a +0 chain mail a +0 short sword (23, 8, D:10) a +0 whip a +0 leather armour (31, 1, D:10) a +0 dagger a +0 robe (32, 0, D:10) a +0 hand axe a +0 hand axe (33, 0, D:10) a +0 dagger a +0 hand axe a +0 hand axe (33, 1, D:10) a +0 mace (34, 2, D:10) a +0 mace (40, -7, D:10) a +0 dagger a curare-tipped dart (40, -5, D:10) a +2 whip of venom 5 stones a +0 short sword (40, -4, D:10) a +0 short sword 2 poisoned darts (41, -7, D:10) a +0 short sword a curare-tipped dart (41, -6, D:10) a +0 short sword a +0 dagger a +0 robe a +0 short sword a +0 short sword a +0 short sword 24 poisoned darts a +0 short sword (41, -5, D:10) a +0 dagger a +0 dagger 4 poisoned darts a +0 short sword 9 stones a +0 whip a curare-tipped dart (42, -5, D:10) a +0 dagger a +0 short sword 6 poisoned darts (53, 5, D:10) a +0 flail a +0 chain mail a +0 dagger a +0 chain mail a +0 long sword (54, 5, D:10) a +0 mace a +1 short sword of draining a +0 chain mail Level 11 of the Dungeon (0, 0, D:11) a book of Minor Magic (2, 2, D:11) a +0 hand axe a +0 robe (3, 21, D:11) a +0 dagger (4, 17, D:11) a +0 shortbow (5, 18, D:11) a +0 robe a +0 dagger of venom (5, 19, D:11) a +0 shortbow (6, 19, D:11) a +0 ring mail a +0 hand axe (7, 21, D:11) a +0 ring mail a +0 club (8, -4, D:11) a +0 whip (9, 7, D:11) a +0 long sword (9, 20, D:11) a +0 hand axe (11, 20, D:11) a +0 leather armour a +0 dagger (12, 13, D:11) a +0 dagger (12, 15, D:11) a +0 club a +0 shortbow (13, -1, D:11) a +0 club (17, 13, D:11) a book of Displacement (20, 11, D:11) a +0 pair of boots (25, -16, D:11) a +0 dagger (27, 5, D:11) 5 stones (28, 9, D:11) a +0 shortbow (29, 5, D:11) Great Wizards, Vol. II (30, -4, D:11) a +0 hand axe a +0 leather armour (30, 17, D:11) a +0 mace (32, 18, D:11) a +0 shortbow (34, -3, D:11) a +0 long sword a +0 leather armour (34, 19, D:11) +0 acid dragon scales (44, 5, D:11) a book of Changes (45, -1, D:11) a +1 long sword of electrocution (46, 15, D:11) a scroll of vulnerability (47, 16, D:11) a Grand Grimoire Level 12 of the Dungeon (0, 0, D:12) a +0 pair of boots (3, 10, D:12) a +0 longbow (5, 3, D:12) 7 stones (8, 14, D:12) 2 stones (15, 5, D:12) an amulet of the acrobat (20, 24, D:12) a +0 giant club a +0 giant club (31, 34, D:12) a +0 robe (34, 6, D:12) a +0 dire flail a +0 giant club (39, -1, D:12) 5 large rocks (46, 43, D:12) a +0 long sword a +0 scale mail (50, 38, D:12) 6 stones (65, 4, D:12) a +0 dagger a +0 leather armour (66, -2, D:12) a stone (68, -1, D:12) a +0 hand axe (68, 0, D:12) a +0 dagger a +0 robe (68, 1, D:12) a +0 whip (68, 2, D:12) a +0 short sword Level 13 of the Dungeon (0, 0, D:13) a +0 great sword a +0 plate armour (0, 1, D:13) a +0 war axe a +0 battleaxe a +0 plate armour a +0 great mace a +0 plate armour (0, 2, D:13) a +0 great mace a +0 chain mail a +0 chain mail a human corpse (skeletalised by now) a human corpse (skeletalised by now) (0, 3, D:13) a +0 glaive a human corpse (skeletalised by now) (0, 12, D:13) 7 stones (1, 0, D:13) a +0 dire flail a +0 chain mail a +7 antimagic broad axe (5, -4, D:13) a +0 glaive a human corpse (skeletalised by now) (8, 14, D:13) a +0 great sword a +0 plate armour a human corpse (skeletalised by now) (10, -1, D:13) a +0 war axe a +0 ring mail a tengu corpse (skeletalised by now) (11, -1, D:13) a +0 shortbow a catoblepas corpse (skeletalised by now) (19, 1, D:13) a wand of acid (6) (21, 24, D:13) a +3 dire flail a +0 ring mail a tengu corpse (21, 25, D:13) a +0 war axe a +0 arbalest a +0 leather armour a tengu corpse (25, 3, D:13) a +4 spear of venom (still there?) a +0 shortbow (still there?) a centaur corpse (still there?) (31, 10, D:13) 6 javelins (32, 1, D:13) a +0 shortbow (32, 2, D:13) a +0 shortbow (33, 18, D:13) a +0 shortbow (34, -7, D:13) a +0 leather armour (34, 1, D:13) a +0 shortbow (35, 5, D:13) a +0 broad axe a human corpse (37, -6, D:13) a scroll of vulnerability (40, 20, D:13) the +1 great sword of Wyrd {protect, Int+3} Int: It affects your intelligence (+3).