HammerPanzer Level 1 of the Dungeon (0, 0, D:1) a +0 dagger a +0 helmet of intelligence (4, -21, D:1) 21 stones (5, -1, D:1) a cursed -1 club (6, -2, D:1) a +0 club (7, -2, D:1) a cursed -3 club (8, -1, D:1) 2 stones (8, 0, D:1) a +0 whip a +0 animal skin (15, -28, D:1) 19 sling bullets (16, -15, D:1) a +0 robe (21, -40, D:1) a +2 short sword of venom (22, -32, D:1) a cursed -3 club (29, -10, D:1) a +0 club (33, 0, D:1) a +0 robe (34, -30, D:1) 20 stones (44, -42, D:1) a stone (47, -42, D:1) a stone (47, 4, D:1) 12 stones (48, 13, D:1) a +0 short sword (50, -26, D:1) a +0 whip (52, 13, D:1) a stone (53, -31, D:1) 22 stones (58, -32, D:1) a +0 robe (60, -26, D:1) a cursed -2 club Level 2 of the Dungeon (0, 0, D:2) an uncursed staff of earth (6, 4, D:2) 10 arrows (15, 3, D:2) a stone a +0 club a +0 dagger (26, 1, D:2) 19 stones (26, 30, D:2) 14 arrows (33, 29, D:2) a +0 leather armour (42, 11, D:2) a stone (42, 12, D:2) a stone (42, 13, D:2) a stone (44, 9, D:2) 28 bolts (45, 11, D:2) 2 stones a +0 club (45, 13, D:2) a +0 club (46, 11, D:2) a +0 lajatang (47, 9, D:2) 18 stones a +0 hunting sling a +0 dagger (47, 10, D:2) a stone (48, 7, D:2) a +0 ring mail (49, 14, D:2) a +0 helmet (50, 17, D:2) a +0 club (57, 29, D:2) 22 sling bullets (63, 21, D:2) a +0 leather armour Level 3 of the Dungeon (0, 0, D:3) 11 arrows (16, -53, D:3) 8 stones (16, -28, D:3) a +0 ring mail (18, -34, D:3) a +0 short sword (20, -52, D:3) a +0 leather armour (30, -39, D:3) a stone (30, -37, D:3) a stone (31, -36, D:3) a stone (32, -34, D:3) a +0 mace 7 stones a cursed +0 leather armour (35, -22, D:3) a +0 club (36, -22, D:3) a +0 club (45, -22, D:3) a +0 club (46, -47, D:3) 27 bolts (47, -36, D:3) a +0 club (47, -35, D:3) a +0 club (47, -30, D:3) 21 stones (48, -34, D:3) a +0 club (51, -45, D:3) a cursed -1 club Level 4 of the Dungeon [Shop] Eptaezubb's Assorted Antiques a potion of curing (81 gold) a +0 ring mail (108 gold) a potion of ambrosia (216 gold) a scroll of teleportation (81 gold) a +0 halberd (108 gold) a scroll of amnesia (94 gold) a +0 robe (18 gold) a scroll of remove curse (81 gold) a scroll of identify (54 gold) (4, 14, D:4) a +0 whip a +0 short sword (5, 14, D:4) a +0 whip a +0 leather armour a +0 club (9, -16, D:4) a +0 ring mail (12, 22, D:4) a +0 dagger (19, -11, D:4) 11 poisoned needles (20, 27, D:4) a +0 leather armour (24, -25, D:4) a +0 ring mail (29, -2, D:4) 20 arrows (31, 8, D:4) 23 bolts (45, -25, D:4) a +0 leather armour Level 5 of the Dungeon (0, 0, D:5) a +0 hunting sling (2, -1, D:5) a +0 club a +0 leather armour a +0 morningstar a +0 leather armour a +0 dagger a +0 robe a cursed +0 dagger a +2 robe of positive energy (4, 17, D:5) a +0 spear (11, -12, D:5) 5 large rocks (18, 12, D:5) a +0 dagger (19, 15, D:5) 22 bolts (23, 15, D:5) a +1 ring mail (33, -11, D:5) 15 arrows (33, -1, D:5) 16 bolts (34, -5, D:5) a +0 bardiche (36, -2, D:5) a +0 pair of gloves (37, -7, D:5) a +0 club (37, -2, D:5) the +8 trident of Integrity {pain, *Drain rElec Str+8 Int-2} In the hands of one skilled in necromantic magic, it inflicts extra damage on living creatures. It affects your strength (+8). It affects your intelligence (-2). It insulates you from electricity. It causes draining when unequipped. a +0 scale mail (43, 12, D:5) 17 poisoned needles Level 6 of the Dungeon (0, 0, D:6) a +0 club (0, 2, D:6) a +0 whip a +0 flail (1, 0, D:6) a +0 flail (10, -16, D:6) a +0 hand axe a cursed +0 robe (11, -16, D:6) a +4 battleaxe a +0 robe a +2 dagger of venom a +0 robe (11, -15, D:6) a +0 robe a +0 rapier a +0 ring mail (11, -14, D:6) a +5 falchion a +2 robe of the Archmagi (14, -16, D:6) 24 sling bullets (15, -12, D:6) 24 stones (45, -23, D:6) a +0 ring mail of magic resistance (45, -17, D:6) a +0 robe