Hale Level 1 of the Dungeon (0, 0, D:1) 4 stones a +0 dagger (5, 1, D:1) a +0 club (39, 2, D:1) a +0 spear (-7, 10, D:1) a +0 dagger (14, 11, D:1) a stone (15, 12, D:1) a stone (-7, 13, D:1) a stone (30, 13, D:1) 16 poisoned needles (-7, 15, D:1) 2 stones (24, 15, D:1) 28 stones (24, 16, D:1) a +0 club (37, 17, D:1) a cursed +0 club (17, 20, D:1) a +0 ring mail (25, 24, D:1) a +0 robe (16, 26, D:1) 11 poisoned needles Level 2 of the Dungeon (0, 0, D:2) a +0 club (28, 1, D:2) 16 arrows (32, 2, D:2) a +0 ring mail (12, 4, D:2) a +0 dagger (13, 6, D:2) a +0 hand axe (0, 9, D:2) 2 fruits (37, 12, D:2) a cursed -1 club (37, 21, D:2) a +0 robe (3, 27, D:2) 16 arrows (38, 29, D:2) a +0 robe (5, 38, D:2) a cursed -2 club (21, 39, D:2) a +0 club (21, 41, D:2) a +0 club Level 3 of the Dungeon (0, 0, D:3) a +0 club a +0 ring mail (2, 0, D:3) 12 sling bullets (4, 2, D:3) a +0 ring mail (0, 3, D:3) a +0 leather armour (17, 7, D:3) a +0 robe (24, 10, D:3) a +0 hunting sling (34, 14, D:3) a +0 dagger (30, 17, D:3) a +0 hunting sling a +1 flail of draining a +0 ring mail (25, 19, D:3) 9 stones (24, 29, D:3) a +0 leather armour a +0 mace (23, 31, D:3) a +0 falchion a +0 falchion (26, 31, D:3) a +0 robe a +0 dagger (18, 36, D:3) a +0 leather armour a +0 short sword (13, 42, D:3) a +0 club (5, 43, D:3) a +0 mace (30, 43, D:3) 15 arrows (32, 43, D:3) a +0 club (5, 45, D:3) 7 needles of confusion Level 4 of the Dungeon (0, 0, D:4) 10 gold pieces (-2, 2, D:4) a potion of curing (23, 3, D:4) a +0 robe (22, 4, D:4) 12 steel bolts (21, 8, D:4) 34 stones (21, 30, D:4) 23 stones Level 5 of the Dungeon (0, 0, D:5) 19 stones (2, 0, D:5) a +0 leather armour a +0 flail a +0 leather armour (3, 0, D:5) a cursed +0 war axe (47, 3, D:5) 13 stones (43, 9, D:5) a bread ration (51, 16, D:5) a +0 ring mail (3, 18, D:5) 18 stones (49, 22, D:5) a +0 chain mail a +0 dagger a +0 robe a +0 club (49, 23, D:5) a +0 flail a +0 leather armour (20, 26, D:5) a +0 club (53, 33, D:5) a +0 flail (41, 35, D:5) a +0 helmet (39, 44, D:5) 11 stones (58, 46, D:5) 2 arrows (59, 47, D:5) an arrow (60, 48, D:5) an arrow (61, 48, D:5) an arrow (63, 49, D:5) 8 arrows a +0 shortbow (24, 52, D:5) 8 poisoned needles Level 6 of the Dungeon (0, 0, D:6) a +0 giant spiked club (37, 1, D:6) a +0 giant club (40, 2, D:6) a bread ration (-4, 26, D:6) a +0 mace (24, 32, D:6) a +0 scale mail (20, 35, D:6) a +0 club (21, 35, D:6) a +2 leather armour of magic resistance a +0 club (22, 35, D:6) a +0 dagger (20, 36, D:6) a +0 hand axe (29, 42, D:6) an arrow (-8, 44, D:6) a bread ration (31, 44, D:6) 5 arrows a +1 shortbow of evasion (33, 45, D:6) an arrow (34, 45, D:6) an arrow (38, 48, D:6) an arrow (35, 53, D:6) a +0 giant club (2, 55, D:6) a +0 club (30, 55, D:6) the +3 naga barding of the Known World {+Blink rElec rF+ Str+4} It affects your strength (+4). It protects you from fire. It insulates you from electricity. It lets you blink. (52, 59, D:6) a +0 mace Level 7 of the Dungeon (0, 0, D:7) a +0 robe (-40, 9, D:7) 18 stones (-11, 13, D:7) a +0 dagger (-27, 14, D:7) a +0 falchion (-48, 16, D:7) a +0 leather armour (-31, 19, D:7) 16 bolts (-34, 22, D:7) 21 sling bullets of frost (-7, 23, D:7) 12 steel sling bullets (-39, 24, D:7) a +0 long sword (-26, 27, D:7) 15 bolts (-33, 31, D:7) a cursed -1 shortbow 22 arrows (-33, 33, D:7) an arrow (-3, 33, D:7) a +0 whip (-34, 34, D:7) an arrow (-1, 36, D:7) a bread ration (-33, 37, D:7) a +0 giant club (-36, 38, D:7) a cursed -2 giant club (-33, 38, D:7) an arrow (-28, 38, D:7) a +0 falchion (-37, 45, D:7) 3 bread rations (2, 54, D:7) a +0 club Level 8 of the Dungeon (17, 0, D:8) an arrow of frost (-14, 3, D:8) a +0 mace a +0 chain mail a +0 ring mail (18, 3, D:8) a +0 shortbow 12 arrows of frost (4, 4, D:8) a +0 scale mail (16, 4, D:8) an arrow of frost (21, 4, D:8) a +2 short sword of venom (22, 4, D:8) a +0 falchion a +0 chain mail a +0 short sword a +0 plate armour (23, 4, D:8) an uncursed amulet of inaccuracy a +0 trident (19, 5, D:8) a +0 hand axe a +0 leather armour (-13, 12, D:8) a +0 mace (-12, 12, D:8) a +0 chain mail a +0 flail (10, 12, D:8) 17 sling bullets (-12, 13, D:8) a +0 dagger (36, 22, D:8) 23 stones (14, 24, D:8) a cursed amulet of inaccuracy (16, 24, D:8) a +0 plate armour a +0 hand axe (17, 24, D:8) a +0 chain mail a +0 hand axe (18, 24, D:8) a +0 hand axe (14, 36, D:8) a +0 leather armour (10, 39, D:8) 22 sling bullets (-6, 48, D:8) a +0 whip (2, 48, D:8) a +0 quarterstaff Level 9 of the Dungeon (0, 0, D:9) a +0 giant spiked club (9, 5, D:9) 14 arrows (15, 10, D:9) an arrow (15, 11, D:9) an arrow (15, 13, D:9) an arrow (16, 13, D:9) a +0 shortbow 10 arrows (-16, 14, D:9) a +0 leather armour (16, 14, D:9) an arrow (0, 15, D:9) an arrow (1, 15, D:9) an arrow (3, 16, D:9) an arrow (18, 16, D:9) a scroll of immolation (3, 17, D:9) 13 arrows a +0 shortbow (4, 19, D:9) an arrow (4, 20, D:9) an arrow (13, 23, D:9) 16 stones (20, 31, D:9) 24 stones (12, 37, D:9) a +0 ring mail (21, 39, D:9) a +0 dagger Level 10 of the Dungeon (0, 0, D:10) an arrow of frost (7, 0, D:10) 15 arrows of frost a +0 shortbow (16, 1, D:10) a +0 club (-2, 9, D:10) a +1 robe of cold resistance (28, 14, D:10) a +0 shortbow 5 arrows (28, 15, D:10) an arrow (28, 17, D:10) an arrow (28, 18, D:10) an arrow (27, 19, D:10) an arrow (28, 19, D:10) an arrow (26, 21, D:10) an uncursed ring of stealth an uncursed ring of loudness a cursed -3 shortbow 13 arrows (20, 22, D:10) 25 stones (24, 23, D:10) an arrow (24, 24, D:10) an arrow (23, 25, D:10) an arrow (21, 26, D:10) an arrow (22, 26, D:10) 2 arrows (-8, 43, D:10) a +0 flail (24, 44, D:10) a +0 chain mail (30, 44, D:10) a +0 flail a +0 dagger (33, 46, D:10) a +0 giant spiked club Level 11 of the Dungeon [Shop] Derrae's Antique Weapon Boutique the +6 glaive "Woluus" {pain, MP+9 Int+3} (368 gold) In the hands of one skilled in necromantic magic, it inflicts extra damage on living creatures. It affects your intelligence (+3). It affects your magic capacity (+9). the +10 glaive of the Hawk {freeze, *Rage +Rage rF+ rN+ Dex+3} (368 gold) It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your dexterity (+3). It protects you from fire. It protects you from negative energy. It lets you go berserk. It may make you go berserk in combat. a +0 rapier (128 gold) the cursed +2 long sword of Distraction {slice, *Contam rN+ Dex+9} (272 gold) It inflicts extra damage upon your enemies. It affects your dexterity (+9). It protects you from negative energy. It causes magical contamination when unequipped. It has a curse placed upon it. a +0 quarterstaff (128 gold) a +0 hunting sling (48 gold) a +0 rapier (128 gold) a +0 war axe (112 gold) a +1 spear of piercing (96 gold) a +0 dagger (64 gold) a +0 dagger (64 gold) a cursed -1 greatsling (480 gold) a +1 rapier of venom (128 gold) (0, 0, D:11) a +0 shortbow 22 arrows (1, 0, D:11) a +0 shortbow 12 arrows of flame (0, 2, D:11) an arrow (24, 2, D:11) a +0 scale mail (0, 3, D:11) a +0 shortbow 15 arrows (23, 3, D:11) a +0 great sword (0, 4, D:11) an arrow of flame an arrow (-1, 5, D:11) an arrow (18, 6, D:11) a cursed +0 chain mail a +0 club (19, 7, D:11) a troll hide (30, 8, D:11) a +0 short sword (35, 10, D:11) 9 arrows of frost (3, 13, D:11) a +0 giant club (15, 14, D:11) a +0 pair of gloves (34, 14, D:11) 18 stones (41, 23, D:11) a scroll of immolation (36, 25, D:11) a +0 giant spiked club (37, 27, D:11) a +0 giant spiked club a +0 giant club (10, 31, D:11) a +0 flail (10, 33, D:11) a cursed +0 pair of gloves Level 12 of the Dungeon (0, 3, D:12) 2 large rocks (4, 5, D:12) 2 large rocks (15, 9, D:12) a +0 halberd the Ecumenical Temple