Haldmier Level 1 of the Dungeon (0, 0, D:1) a +0 spear (9, 3, D:1) a +0 dagger (13, -20, D:1) a +0 whip (14, 3, D:1) a +0 robe (19, 10, D:1) a +0 spear (26, 10, D:1) a +0 club (29, 14, D:1) a +0 dagger (30, -17, D:1) a +0 short sword (31, -23, D:1) a +2 dagger (31, 3, D:1) a +0 dagger (47, -9, D:1) a +0 dagger (48, 17, D:1) a +0 short sword (53, 12, D:1) a +0 dagger (53, 37, D:1) a +0 short sword (55, 11, D:1) a +0 club (58, -11, D:1) a +0 short sword (59, 23, D:1) a +0 dagger (60, 25, D:1) a +0 club Level 2 of the Dungeon (7, -39, D:2) a +0 short sword (8, -46, D:2) a +0 dagger a +0 dagger (13, -17, D:2) a +0 whip (15, -25, D:2) a +0 hand axe (20, -5, D:2) a +0 club (24, -36, D:2) a +2 whip of electrocution (36, -35, D:2) a +0 cloak (41, -24, D:2) a +0 club Level 3 of the Dungeon (0, 0, D:3) a +0 scale mail a +0 chain mail a +0 leather armour (5, 13, D:3) a +0 mace (7, 6, D:3) a +0 club (10, -16, D:3) a +0 trident (18, 18, D:3) a +0 club (19, 2, D:3) a potion of degeneration 3 potions of lignification a scroll of noise (24, 21, D:3) a +4 shortbow Level 4 of the Dungeon (0, 0, D:4) a +0 giant club (36, 8, D:4) a +0 dagger (40, -39, D:4) a +0 whip (43, -28, D:4) a +0 pair of gloves (48, -16, D:4) a +0 club (48, 1, D:4) a staff of conjuration (unseen) (48, 2, D:4) a +0 robe (49, -2, D:4) a +0 glaive (57, 15, D:4) a +0 robe (59, -19, D:4) a +0 scale mail (63, -26, D:4) a +0 dagger Level 5 of the Dungeon (0, 0, D:5) a +0 ring mail (0, 10, D:5) a +0 leather armour (3, 35, D:5) a +0 leather armour (6, 21, D:5) a staff of cold (7, 38, D:5) a +0 ring mail (10, 1, D:5) a +0 mace (12, 1, D:5) a potion of lignification (18, 22, D:5) a +0 whip (20, 46, D:5) 4 large rocks (28, 21, D:5) a +0 hand axe a +0 leather armour (29, 19, D:5) a +0 flail (29, 21, D:5) a +1 dagger of speed a +0 leather armour (30, 21, D:5) a +0 mace Level 6 of the Dungeon (0, 0, D:6) a +0 robe (0, 20, D:6) a +0 flail (4, 26, D:6) a +0 short sword (5, 5, D:6) the +1 Delatra's gloves {ID++} It heals its wearer when they drink unknown potions. It restores its wearer's MP when they read unknown scrolls. (9, 28, D:6) a +0 club a +0 leather armour (14, 21, D:6) a +0 short sword (17, 6, D:6) a +0 sling (17, 30, D:6) a +0 sling (18, 32, D:6) a +1 dagger of venom (19, 32, D:6) a +0 robe (21, 28, D:6) a +2 dagger of distortion (22, 35, D:6) a +0 club (24, 26, D:6) a +0 dagger a +0 robe (25, 26, D:6) a +0 dagger a +3 leather armour (26, 38, D:6) a +0 short sword a potion of lignification a +0 leather armour a +0 dagger a +0 leather armour a +0 falchion (27, -2, D:6) 3 large rocks (28, 38, D:6) a +0 robe a +0 falchion a +0 robe a +0 dagger (33, 15, D:6) a +0 leather armour (44, 41, D:6) a +0 flail Level 7 of the Dungeon (0, 0, D:7) a +0 pair of gloves (16, -12, D:7) a +0 club a +0 leather armour (16, -11, D:7) a +0 mace a +0 leather armour a +0 dagger a +0 robe (17, -11, D:7) a +0 dagger (19, -12, D:7) a +0 short sword (20, -26, D:7) a +0 vorpal trident (22, 14, D:7) a +0 robe a +0 scimitar a +0 robe a +0 dagger a +0 club (22, 15, D:7) a +0 robe a +3 hand axe a +0 hand axe (23, 15, D:7) a +0 robe a +0 spear (26, -21, D:7) a +0 hand axe a +0 chain mail (32, -6, D:7) a +0 dagger a +0 robe (32, -5, D:7) a +0 short sword (33, -21, D:7) a +0 battleaxe a +0 plate armour (34, -21, D:7) a +0 dagger (34, -4, D:7) a +0 short sword a +0 short sword (35, -21, D:7) a +0 dagger a +0 robe (35, 14, D:7) a +0 falchion (36, -8, D:7) a +0 dagger a +0 robe (37, -8, D:7) a +0 club a +0 leather armour (37, -6, D:7) a +0 broad axe a +0 chain mail (39, 13, D:7) a +0 plate armour Level 8 of the Dungeon (0, 0, D:8) a scroll of identify (2, -12, D:8) a +3 spear (unseen) (2, -5, D:8) a +0 dagger (4, -12, D:8) a +0 spear (7, -12, D:8) a +0 spear (9, -10, D:8) a +0 spear (24, -13, D:8) 17 gold pieces (25, -8, D:8) a +0 dagger a +0 dagger a +0 short sword (25, -7, D:8) a +0 short sword 4 stones (26, -8, D:8) a +0 whip (27, 0, D:8) a scroll of noise (28, -20, D:8) 8 gold pieces (28, -19, D:8) 12 gold pieces (35, -1, D:8) the +1 long sword "Sepniss" {freeze, Fly rC+ SInv} It freezes those it strikes, dealing additional cold damage. It can also slow down cold-blooded creatures. rC: It protects you from cold. SInv: It lets you see invisible. Fly: It grants you flight. (unseen) the Ecumenical Temple a bailey (0, 0, Bailey) a +0 spear an orc corpse (1, -1, Bailey) a +0 trident an orc corpse (1, 0, Bailey) a +0 war axe (1, 2, Bailey) a +0 trident a +0 scale mail an orc corpse (2, -1, Bailey) a +0 war axe (2, 0, Bailey) a +0 war axe a +0 hand axe an orc corpse (2, 5, Bailey) a +0 hand axe an orc corpse (3, -1, Bailey) a +0 spear a +0 ring mail a +0 spear a +0 scale mail an orc corpse