Dungeon Crawl Stone Soup version 0.29.1-2-gbd0b4ee654 (webtiles) character file. Game seed: 1731353927394288030 117 Haldmier the Gusty (level 5, -9/28 HPs) Began as a Tengu Air Elementalist on Nov 27, 2022. Killed from afar by Ijyb (23 damage) ... with a bolt of dispelling energy ... on level 3 of the Dungeon. The game lasted 00:09:51 (2496 turns). Haldmier the Gusty (Tengu Air Elementalist) Turns: 2496, Time: 00:09:51 Health: -9/28 AC: 2 Str: 8 XL: 5 Next: 1% Magic: 6/9 EV: 15 Int: 17 God: Gold: 106 SH: 0 Dex: 15 Spells: 2/8 levels left rFire . . . SeeInvis . n - +2 dagger (venom) rCold . . . Faith . (no shield) rNeg . . . Spirit . a - +0 robe rPois . Reflect . (helmet restricted) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (boots unavailable) Stlth ++........ (no amulet) HPRegen 0.09/turn (no ring) MPRegen 0.11/turn (no ring) @: flying quickly and evasively, quick A: beak, talons 3, nimble flight a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 106 gold pieces. Inventory: Hand Weapons j - a +0 rapier n - a +2 dagger of venom (weapon) o - a +0 falchion Armour a - a +0 robe (worn) m - a +0 ring mail Scrolls f - 6 scrolls of identify {unknown} h - 2 scrolls of magic mapping {unknown} i - a scroll of silence {unknown} k - a scroll of amnesia {unknown} Potions b - 2 potions of magic c - 2 potions of attraction {unknown} d - 2 potions of curing {unknown} e - a potion of mutation {unknown} g - a potion of heal wounds {unknown} l - a potion of brilliance {unknown} Skills: + Level 3.2 Dodging - Level 2.0 Stealth + Level 2.0 Spellcasting + Level 3.1 Conjurations * Level 6.0 Air Magic You had 2 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Shock Conj/Air 68% 1d7 3% 1 b - Static Discharge Conj/Air 17% 3-6/arc 4% 2 c - Swiftness Air 22% N/A 4% 3 Your spell library contained the following spells: Spells Type Power Damage Failure Level Slow Hex 4% N/A 19% 1 Airstrike Air 11% 2d(2-18) 16% 4 Confusing Touch Hex 1% N/A 50% 3 Vampiric Draining Necr 1% 2d6 50% 3 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Dithmenos Hepliaklqana Annotations: D:3 Ijyb Innate Abilities, Weirdness & Mutations You have a beak for a mouth. You have claws for feet. Your magical nature lets you fly swiftly and evasively. Message History There is an open door here. Casting: Shock (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f - hobgoblin Aim: a hobgoblin (71% to hit) The zap hits the hobgoblin. You kill the hobgoblin! You reach down and open the door. There is an open door here. Ijyb the Twisted Goblin comes into view. She is wielding a +0 dagger and carrying a wand of quicksilver (11). Found a book of Flames. Casting: Shock (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f - Ijyb Aim: Ijyb, wielding a +0 dagger, wearing a +0 leather armour and carrying a wand of quicksilver (11) (asleep, 100% to hit) The zap hits Ijyb. Ijyb is lightly wounded. Ijyb shouts! Casting: Shock (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - Ijyb Aim: Ijyb, wielding a +0 dagger, wearing a +0 leather armour and carrying a wand of quicksilver (11) (lightly wounded, 64% to hit) The zap hits Ijyb. Ijyb is moderately wounded. Ijyb zaps a wand. The bolt of dispelling energy hits you! Ouch! That really hurt! Casting: Shock (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - Ijyb Aim: Ijyb, wielding a +0 dagger, wearing a +0 leather armour and carrying a wand of quicksilver (10) (moderately wounded, 64% to hit) The zap hits Ijyb. Ijyb is moderately wounded. Ijyb zaps a wand. The bolt of dispelling energy hits you!! Ouch! That really hurt! You die... ..............# #. .........†.######. .........†.#...... ...........#...... ########'####..... #≈≈≈.≈≈≈###### #≈.....≈#..... ############≈.~~~.≈#....# ........@..'..♣~♣..+.#..# ...........#≈.~~~.≈#..... ...........#≈.†...≈###... #######g####≈≈≈.≈≈≈# ##[. #... ####+######### #.... ....... #....g ..##### #...... # #...:... You could see Ijyb. Vanquished Creatures 2 orc wizards (D:3) An adder (D:2) A worm (D:3) 3 orcs (D:3) 2 endoplasms (D:1) 2 giant cockroaches (D:1) 7 goblins 7 hobgoblins 3 jackals (D:3) 3 kobolds 2 quokkas 3 ball pythons 4 bats 5 frilled lizards 6 rats A spectral hobgoblin (D:1) 52 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Haldmier the Tengu Air Elementalist began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 4/4 189 | D:1 | Found a faded altar of an unknown god. 199 | D:1 | Reached XP level 2. HP: 15/15 MP: 3/6 974 | D:1 | Reached XP level 3. HP: 19/19 MP: 4/7 977 | D:1 | Learned a level 2 spell: Static Discharge 981 | D:1 | Learned a level 3 spell: Swiftness 1193 | D:2 | Reached skill level 5 in Air Magic 2137 | D:3 | Reached XP level 4. HP: 13/24 MP: 3/8 2326 | D:3 | Found a hazy altar of Hepliaklqana. 2327 | D:3 | Found a shadowy altar of Dithmenos. 2327 | D:3 | Noticed a shadow 2432 | D:3 | Reached skill level 6 in Air Magic 2432 | D:3 | Gained mutation: Your magical nature lets you fly swiftly | and evasively. [Tengu growth] 2432 | D:3 | Reached XP level 5. HP: 28/28 MP: 5/9 2490 | D:3 | Noticed Ijyb 2496 | D:3 | Killed from afar by Ijyb Illustrated notes Levels and vault maps discovered: D:1: mrwooster_arrival_statue_3, layout_loops_ring, dreamdust_ecumenical_altar_drowned_temple D:2: layout_loops_ring D:3: layout_basic, riverfiend_overflow_shadow_ancestor, kennysheep_generic_room_11, uniq_ijyb Skill XL: | 1 2 3 4 | ---------------+-------------+----- Conjurations | 2 3 | 3.1 Air Magic | 5 6 | 6.0 Dodging | 3 | 3.2 Stealth | | 2.0 Spellcasting | | 2.0 Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Melee: Kick | 4 | || 4 Club | 2 | || 2 Peck | 2 | || 2 Dagger | 5 | 2 || 7 Rapier | 5 | || 5 Cast: Shock | 69 | 16 || 85 Armor: Robe | 4 | || 4 Dodge: Dodged | 16 | 1 || 17