Haldmier Level 1 of the Dungeon (0, 0, D:1) 10 gold pieces (2, -9, D:1) a scroll of fear (4, -17, D:1) a +0 hunting sling (6, 16, D:1) a +0 short sword (7, 5, D:1) a +0 dagger (9, 14, D:1) a +0 dagger (11, -6, D:1) a +0 dagger (17, 0, D:1) a +0 dagger (19, 5, D:1) a +0 club (19, 22, D:1) a +0 ring mail (20, 6, D:1) a +0 dagger a +0 robe (20, 19, D:1) 10 poisoned needles (20, 23, D:1) a +0 club (24, -12, D:1) a +1 dagger of venom (26, -11, D:1) a +0 whip (43, 12, D:1) a +0 club (44, -7, D:1) a cursed -1 club (45, 4, D:1) a +0 dagger Level 2 of the Dungeon (0, 0, D:2) a +0 club (12, -12, D:2) 10 poisoned needles (30, -9, D:2) a +0 robe (31, -9, D:2) a +0 club (34, 33, D:2) a +0 scale mail (52, 2, D:2) a +0 short sword (54, 15, D:2) a +0 club Level 3 of the Dungeon (0, 0, D:3) a +0 ring mail (3, 4, D:3) a +0 ring mail (5, 11, D:3) a +0 club (6, 28, D:3) a +0 dagger (6, 34, D:3) a +0 club (10, 25, D:3) a cursed -2 short sword (12, 8, D:3) a +0 club a +0 leather armour (13, 6, D:3) 7 sling bullets (13, 20, D:3) a +4 morningstar a +0 leather armour (24, 16, D:3) a +0 club (24, 28, D:3) a +0 hand axe (48, 15, D:3) a +0 dagger Level 4 of the Dungeon (0, 0, D:4) a +0 giant spiked club (3, -3, D:4) a +0 giant club a +0 war axe a +0 ring mail (3, 23, D:4) a +0 robe (4, -11, D:4) a cursed +0 robe a +0 dagger a +0 war axe a +0 robe a +0 dagger (5, 14, D:4) a +0 club (9, -16, D:4) a +2 quarterstaff of crushing (16, -14, D:4) the +2 chain mail "Betes" {*Contam rF++ Slay+3 SInv} It affects your accuracy and damage with ranged weapons and melee attacks (+3). It greatly protects you from fire. It lets you see invisible. It causes magical contamination when unequipped. (25, -14, D:4) a +0 war axe (25, -13, D:4) a +0 leather armour a +0 club a +0 ring mail a +0 club a +0 ring mail a +0 war axe (26, -13, D:4) a +0 chain mail a +0 club a +0 trident a +2 whip of holy wrath (31, 20, D:4) a +0 spear (32, -15, D:4) a cursed +0 helmet (32, -13, D:4) a +0 leather armour (40, 22, D:4) a +0 giant club Level 5 of the Dungeon (13, -7, D:5) a +0 giant spiked club (17, 3, D:5) a +0 leather armour a +0 club (19, -10, D:5) a +0 club (21, 11, D:5) a +0 giant spiked club (35, -4, D:5) a +1 helmet (36, -22, D:5) a +0 scale mail a +0 short sword (39, -25, D:5) a cursed -3 dagger a +0 robe (39, -4, D:5) a +0 giant club (52, -12, D:5) a +0 flail Level 6 of the Dungeon (0, 0, D:6) a +0 robe (4, 7, D:6) a +0 shortbow (4, 8, D:6) a +0 mace (6, 13, D:6) a +0 hand axe of chopping (7, 11, D:6) a +0 club (11, 13, D:6) a +0 club (14, 25, D:6) a +1 whip of flaming a +0 robe a +0 animal skin (19, 16, D:6) a +0 spear (21, -1, D:6) a +0 giant spiked club a +0 giant club (23, -1, D:6) a +0 short sword a +0 plate armour a +0 shield (25, -1, D:6) a +0 mace (25, 18, D:6) a +0 spear (25, 20, D:6) a +0 halberd (27, -1, D:6) a +0 dagger a +0 robe (28, 25, D:6) a +0 robe a +0 scythe (32, -3, D:6) a +0 leather armour (35, -1, D:6) a +0 dagger (41, -3, D:6) a +2 robe of positive energy a +0 halberd (43, 16, D:6) a +0 robe (45, 33, D:6) 20 poisoned needles Level 7 of the Dungeon (0, 0, D:7) a +0 ring mail (6, 1, D:7) a cursed +0 spear (8, 12, D:7) a +0 pair of boots (11, 6, D:7) a +0 club (17, 3, D:7) a +0 leather armour a +0 flail a +0 robe a +0 dagger (24, -4, D:7) a poisoned needle (26, -7, D:7) 12 poisoned needles a +0 blowgun a +0 club (27, -7, D:7) a +0 whip (27, -1, D:7) a +0 dagger a +0 robe (38, 10, D:7) the +1 ring mail of the Ninety-Nine Songs {rCorr MP-9 Str+6 Int+2} It affects your strength (+6). It affects your intelligence (+2). It affects your magic capacity (-9). It provides partial protection from all sources of acid and corrosion. (38, 48, D:7) 2 potions of degeneration (46, -4, D:7) 14 sling bullets (48, 4, D:7) a +0 club (49, 4, D:7) a +0 flail a +0 war axe a +0 chain mail a +0 falchion a +0 dagger a +0 robe Level 8 of the Dungeon [Shop] Filahet's General Store a +1 hand axe of chopping (172 gold) 21 stones (31 gold) a ration (75 gold) 3 curare-tipped needles (27 gold) a potion of magic (120 gold) a wand of flame (29) (232 gold) 16 stones (24 gold) a +3 lajatang of speed (930 gold) a +0 war axe (52 gold) 12 sling bullets (90 gold) 23 stones (34 gold) a ration (75 gold) a wand of acid (10) (420 gold) (9, -38, D:8) a +0 robe a +0 dagger (10, -38, D:8) a +0 scimitar a +0 chain mail (38, -6, D:8) a cursed -3 flail (39, -6, D:8) a +0 club a +0 flail a +0 ring mail (40, -6, D:8) a +0 mace (48, -40, D:8) a +0 robe a +0 dagger (49, -3, D:8) a +0 giant spiked club a +0 giant club (52, -51, D:8) a +0 robe of fire resistance a +0 dagger a +0 war axe a +0 mace (52, -41, D:8) a +0 leather armour a cursed +0 flail (53, -42, D:8) a +0 falchion a +0 ring mail a +0 dagger (56, -13, D:8) a +0 whip Level 9 of the Dungeon (9, -12, D:9) a +0 ring mail (31, -20, D:9) a cursed +0 long sword (33, -35, D:9) 18 sling bullets (35, -29, D:9) a +0 robe a +0 dagger (36, -39, D:9) a +0 robe a cursed -2 dagger (36, -38, D:9) a +0 leather armour a +0 club (38, -39, D:9) a +0 plate armour a +0 trident (38, -38, D:9) a +0 war axe a +0 club (39, -37, D:9) a +0 whip (54, -37, D:9) a +0 short sword a cursed +0 ring mail Level 10 of the Dungeon [Shop] Herph's Jewellery Boutique a +3 amulet of reflection (235 gold) a cursed -3 ring of evasion (30 gold) an uncursed ring of protection from magic (375 gold) a cursed ring of attention (67 gold) an uncursed ring of resist corrosion (300 gold) an uncursed ring of protection from cold (375 gold) a cursed ring of attention (67 gold) a +2 ring of intelligence (112 gold) an uncursed ring of resist corrosion (300 gold) an uncursed amulet of magic regeneration (450 gold) (0, 44, D:10) a +0 robe a +3 halberd (1, 45, D:10) a +0 robe a cursed +0 trident (3, 37, D:10) the +0 robe of Summer {*Contam rN+ MP+9} It protects you from negative energy. It affects your magic capacity (+9). It causes magical contamination when unequipped. (4, 23, D:10) a +0 bardiche (11, 25, D:10) a +0 chain mail (12, 30, D:10) a +0 ring mail a +0 whip a +0 leather armour a +0 club (12, 32, D:10) a cursed +0 flail a +0 dagger a +0 leather armour (36, 33, D:10) a +0 scale mail (38, 48, D:10) a cursed +0 buckler (39, 48, D:10) a +4 short sword a +0 robe a +3 trident a cursed +0 robe (40, 48, D:10) a cursed +0 war axe of venom a +0 robe (45, 17, D:10) a +0 dagger a +0 robe (45, 28, D:10) a +0 club (45, 35, D:10) a +0 short sword a +0 flail a +0 leather armour a +0 dagger a +0 dagger a +0 robe (46, 16, D:10) a +0 mace a +0 leather armour (46, 20, D:10) a +0 club a +0 flail a +0 leather armour (46, 29, D:10) a +0 mace (46, 34, D:10) a +0 club a +0 leather armour (46, 35, D:10) a +0 short sword a +0 chain mail (59, 37, D:10) a +0 flail Level 11 of the Dungeon (0, 0, D:11) a +2 dagger of speed a +0 robe a +0 short sword (3, 6, D:11) a cursed -2 quarterstaff (3, 11, D:11) a +0 short sword (4, 10, D:11) a +0 plate armour a +0 glaive (4, 11, D:11) a +0 chain mail a +0 club a +0 falchion a +0 leather armour (6, 19, D:11) a +0 scale mail (8, 37, D:11) a +0 leather armour (10, 27, D:11) a +0 robe (16, 34, D:11) a +0 spear (33, 4, D:11) a +0 hand axe Level 1 of the Lair of Beasts (0, 0, Lair:1) a +0 leather armour (3, 15, Lair:1) a +3 trident (10, 31, Lair:1) 19 sling bullets (11, 11, Lair:1) a +0 leather armour (16, 4, Lair:1) 16 sling bullets (17, 14, Lair:1) a +0 pair of boots (24, 42, Lair:1) a +0 arbalest (30, 42, Lair:1) a +0 robe (54, 40, Lair:1) a +0 leather armour (56, -7, Lair:1) the +1 mace of Qufe Hia {freeze, rElec MR+ Str-2 Int+6} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your strength (-2). It affects your intelligence (+6). It insulates you from electricity. It affects your resistance to hostile enchantments. a +2 hunting sling of flaming (61, 23, Lair:1) 6 curare-tipped needles Level 2 of the Lair of Beasts (0, 0, Lair:2) the +8 whip "Snakebite" {curare, rPois} It poisons the flesh of those it strikes. It protects you from poison. (35, -48, Lair:2) a +6 ring of strength a +5 ring of intelligence (35, -12, Lair:2) a +0 dagger (36, -49, Lair:2) a +0 scale mail (36, -48, Lair:2) a -2 ring of strength (40, -25, Lair:2) a +0 long sword (41, -34, Lair:2) a cursed +0 leather armour (49, -37, Lair:2) a +0 mace a +1 robe of fire resistance a +0 dire flail a +0 robe (51, -37, Lair:2) a +0 scimitar (56, -50, Lair:2) a scroll of random uselessness Level 3 of the Lair of Beasts (0, 0, Lair:3) a +0 scale mail a +2 demon trident of venom (16, 23, Lair:3) a cursed -1 morningstar (20, -6, Lair:3) a +0 troll leather armour (22, -6, Lair:3) a +0 ring mail (29, 19, Lair:3) a +0 spear (30, -12, Lair:3) a yak skeleton (35, -18, Lair:3) a scroll of random uselessness (42, -11, Lair:3) a +0 scale mail (46, -8, Lair:3) a +0 leather armour (46, 8, Lair:3) 6 poisoned needles (47, -13, Lair:3) a +0 chain mail (50, -12, Lair:3) 9 sling bullets (54, 3, Lair:3) a +0 antimagic halberd Level 4 of the Lair of Beasts (0, 0, Lair:4) 16 gold pieces (5, 36, Lair:4) 4 curare-tipped needles (8, 39, Lair:4) a cursed -1 trident (10, 19, Lair:4) 8 gold pieces (14, 30, Lair:4) 3 javelins (17, 26, Lair:4) a scroll of identify (18, 28, Lair:4) 12 gold pieces (23, 19, Lair:4) 11 gold pieces an ice cave (0, 0, IceCv) a polar bear corpse (still there?) a yak corpse (still there?) (1, -1, IceCv) a polar bear corpse