Haldmier Level 1 of the Dungeon (0, 0, D:1) a +0 club (3, -14, D:1) a +0 short sword (11, -6, D:1) a +0 short sword (17, -24, D:1) a +0 short sword (37, -23, D:1) a +0 club (37, -19, D:1) a +0 leather armour (37, 4, D:1) a +0 short sword Level 2 of the Dungeon (18, -19, D:2) a +0 club (25, 17, D:2) a +0 spear (30, -14, D:2) a +0 robe (37, -14, D:2) a +0 dagger a +0 club (38, -14, D:2) a +0 club a +0 club (40, 11, D:2) a +0 ring mail (54, -12, D:2) a +0 whip (61, -10, D:2) 11 poisoned needles Level 3 of the Dungeon (0, 0, D:3) a +0 club (5, -16, D:3) a +0 ring mail (7, -44, D:3) a +0 club a +0 ring mail (7, -22, D:3) a +0 whip a +0 leather armour a +0 flail a +0 leather armour a +0 club a +0 chain mail a +0 trident a +0 chain mail (12, -25, D:3) a +0 trident a +0 scale mail (18, -34, D:3) a +0 club (21, -29, D:3) a +0 dagger a +0 robe (21, -28, D:3) a cursed -2 scale mail (22, -53, D:3) a +0 chain mail (24, -23, D:3) a +0 dagger a +0 ring mail (25, -23, D:3) a cursed -3 whip (28, -41, D:3) a +0 club (30, -43, D:3) a +0 short sword (31, -49, D:3) a +0 robe (31, -1, D:3) a +0 robe (36, -50, D:3) a +0 trident (41, -19, D:3) 10 poisoned needles (43, -35, D:3) a +0 leather armour a +0 hand axe a +0 dagger (43, -34, D:3) a +0 whip (43, -31, D:3) a +0 ring mail (44, -34, D:3) a +0 hand axe a +0 mace a +0 leather armour (45, -44, D:3) a +0 club (45, -16, D:3) a poisoned needle (still there?) a +0 leather armour (still there?) (46, -16, D:3) a poisoned needle (47, -15, D:3) a +0 scale mail a +0 dagger (51, -16, D:3) a +0 blowgun 3 poisoned needles (59, -22, D:3) a +0 robe (60, -32, D:3) a +0 short sword (68, -19, D:3) a +0 dagger (71, -20, D:3) a +0 scythe a +0 robe (72, -10, D:3) a +1 whip of freezing Level 4 of the Dungeon (0, 0, D:4) a +0 short sword (2, -3, D:4) a cursed -1 rapier (3, -2, D:4) a +0 whip (13, -6, D:4) a +0 whip (18, -19, D:4) 18 poisoned needles (28, -18, D:4) a +0 dagger (34, -20, D:4) a +0 halberd a +0 spear (44, -9, D:4) an uncursed amulet of faith (50, -38, D:4) a +0 whip a wand of clouds (4/9) (50, -35, D:4) a +0 halberd Level 5 of the Dungeon (0, 0, D:5) a +0 ring mail (7, 18, D:5) a +0 scale mail a +2 dagger of speed a +0 robe (7, 19, D:5) a +0 mace a +0 leather armour (8, 1, D:5) 15 bolts (31, 17, D:5) a +0 club a +0 scale mail (32, -16, D:5) a +0 trident (32, 17, D:5) a +0 dagger a +0 robe (36, 6, D:5) a cursed -1 long sword a +0 robe (36, 18, D:5) a +0 club (41, 18, D:5) a +0 pair of gloves (42, -6, D:5) a +0 club (45, 19, D:5) a +0 giant spiked club (53, 14, D:5) a +0 flail a cursed -2 scale mail a +0 dagger a cursed +0 scale mail Level 6 of the Dungeon [Shop] Ulixik's Antique Armour Shop a +2 leather armour of poison resistance (432 gold) a +0 leather armour (54 gold) a +0 robe (18 gold) a +0 plate armour (621 gold) a +0 robe (18 gold) a +0 helmet (121 gold) a +0 cloak (121 gold) a +2 chain mail of magic resistance (580 gold) a +3 scale mail of cold resistance (702 gold) a +1 scale mail of poison resistance (351 gold) (0, 0, D:6) a +0 spear (1, 2, D:6) 28 bolts (5, -9, D:6) 5 large rocks (6, -1, D:6) a +0 war axe (12, 4, D:6) an uncursed staff of death (15, 5, D:6) a +0 flail (18, -7, D:6) a +0 robe (19, 15, D:6) a +0 war axe (23, -2, D:6) a +0 trident of venom (27, 4, D:6) a cursed -2 halberd (36, 3, D:6) a +0 robe a +0 dagger (38, -2, D:6) a +0 plate armour a +0 battleaxe (38, -1, D:6) a +0 robe (38, 5, D:6) a +0 robe a +0 dagger (42, -10, D:6) a +0 dagger a +0 club (43, 18, D:6) a +0 spear (44, 18, D:6) the cursed +14 obsidian axe {chop, +Fly SInv *Curse} It inflicts extra damage upon your enemies. It lets you see invisible. It lets you fly. It curses itself when equipped. It has a curse placed upon it. (45, 18, D:6) 20 gold pieces (46, 18, D:6) a scroll of silence (47, 18, D:6) a +3 ring of slaying (47, 20, D:6) a +0 leather armour (50, 19, D:6) a +0 leather armour Level 7 of the Dungeon (0, 0, D:7) a +0 flail (3, 0, D:7) a scroll of random uselessness (5, -12, D:7) a +0 dagger a +0 robe a +0 mace a +0 plate armour (5, -10, D:7) a +0 club a +0 ring mail a wand of clouds (5/9) (6, 6, D:7) a +0 robe (7, 33, D:7) a +0 quarterstaff (15, -12, D:7) a +0 mace (15, 36, D:7) 24 bolts (18, -10, D:7) a +0 robe a +0 dagger (23, -2, D:7) a +4 quarterstaff of chaos (23, -1, D:7) a +0 mace (38, 20, D:7) a +0 club (38, 22, D:7) a +0 flail a +0 flail (39, 22, D:7) a +0 mace (44, 17, D:7) a +0 robe (45, 22, D:7) a +0 hand axe a +0 flail (46, -10, D:7) 26 bolts (46, 21, D:7) a +0 hand axe (46, 22, D:7) a +0 halberd a +0 leather armour a +0 hand axe (47, -10, D:7) a +0 hand axe (48, 3, D:7) a +0 giant club (50, -11, D:7) a +0 giant spiked club (54, -7, D:7) a +0 war axe Level 8 of the Dungeon (0, 0, D:8) a +0 giant club a +0 chain mail a +0 quarterstaff a +0 hunting sling a +0 leather armour (4, 1, D:8) a +0 rapier (14, 3, D:8) a +0 club (15, 0, D:8) a +0 leather armour (25, 20, D:8) a +0 robe a +0 dagger (30, 6, D:8) 2 poisoned needles (32, 6, D:8) a +0 shortbow (34, 7, D:8) a +0 whip (34, 9, D:8) a +0 club a +0 dagger (35, 8, D:8) a cursed -2 short sword (35, 9, D:8) a +0 club (36, 9, D:8) a +0 blowgun a poisoned needle (41, 26, D:8) a +0 trident of venom (47, 23, D:8) a +0 robe Level 9 of the Dungeon (0, 0, D:9) a +0 shortbow (3, -33, D:9) a +0 scale mail (22, 7, D:9) a +0 leather armour (23, -5, D:9) a +0 shortbow (23, 0, D:9) a +0 short sword (27, -4, D:9) a +0 war axe (27, 11, D:9) a +0 mace (28, -3, D:9) a cursed +0 plate armour (28, -1, D:9) 13 poisoned needles (30, -26, D:9) a +0 mace a +0 leather armour (31, -9, D:9) a wand of polymorph (8/24) (37, -26, D:9) a +0 giant club (38, -26, D:9) a +0 hand axe a +0 ring mail (38, -16, D:9) a +0 falchion a +0 war axe a +0 leather armour (38, -15, D:9) a +0 giant club a +0 giant spiked club (39, -24, D:9) a +0 shortbow a +0 ring mail (39, 11, D:9) a +1 shortbow of freezing (46, -29, D:9) a +0 mace a +0 chain mail (51, -22, D:9) a +0 robe (54, -25, D:9) a +0 war axe Level 10 of the Dungeon (0, 0, D:10) a +0 quarterstaff (5, -11, D:10) a cursed -2 longbow (7, -17, D:10) a +0 mace (22, -9, D:10) a +0 giant spiked club (24, -5, D:10) a +0 ring mail a +4 glaive of venom (28, 6, D:10) a +0 whip (45, -4, D:10) a -1 spear a +0 animal skin (46, 2, D:10) 5 poisoned tomahawks (47, 3, D:10) 325 stones (56, -9, D:10) a +0 giant club Level 11 of the Dungeon (0, 0, D:11) a +0 flail (12, 3, D:11) a +0 trident a +0 ring mail (13, 3, D:11) a +2 dagger of protection a cursed +0 robe (13, 4, D:11) a +0 dagger (14, 3, D:11) a +0 hand axe 18 stones (15, 3, D:11) a stone (26, -1, D:11) a +0 leather armour Level 1 of the Lair of Beasts (0, 0, Lair:1) a +0 spear (0, 3, Lair:1) a +0 scale mail (2, 57, Lair:1) a +0 scimitar (13, 7, Lair:1) 10 bolts (16, 35, Lair:1) a book of Geomancy (19, 19, Lair:1) the +3 pair of gloves "Nouptog" {MR+} It affects your resistance to hostile enchantments. a +2 pair of gloves (21, 16, Lair:1) a +2 dagger of electrocution the +7 flail of Gehenna {flame, +Inv rN+} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It protects you from negative energy. It lets you turn invisible. Dithmenos disapproves of the use of such an item. a +0 dagger of venom (21, 20, Lair:1) a book of Minor Magic a book of Geomancy a book of Cantrips a book of Changes (22, 20, Lair:1) 2 potions of mutation (23, 17, Lair:1) a wand of digging (13/24) a wand of confusion (17/48) (23, 18, Lair:1) a +2 ring of dexterity a -5 ring of evasion an uncursed ring of magical power a +1 ring of protection (23, 19, Lair:1) 2 scrolls of recharging 2 scrolls of enchant weapon 3 scrolls of enchant armour Level 2 of the Lair of Beasts (0, 0, Lair:2) 29 stones (0, 28, Lair:2) a +0 cloak (13, -3, Lair:2) a +0 trident (20, 36, Lair:2) a +0 robe (21, 4, Lair:2) a +0 flail (21, 34, Lair:2) a +0 plate armour (34, 19, Lair:2) 17 bolts (36, 1, Lair:2) 18 bolts Level 3 of the Lair of Beasts (0, 0, Lair:3) a +0 hand axe (12, 25, Lair:3) a +0 leather armour (13, 42, Lair:3) 15 bolts (24, 6, Lair:3) 21 stones (30, 38, Lair:3) a +0 falchion (37, 50, Lair:3) a +0 whip (44, 51, Lair:3) a +0 falchion (46, 9, Lair:3) 14 poisoned needles Level 4 of the Lair of Beasts (0, 0, Lair:4) 22 stones (8, 13, Lair:4) the +4 Vampire's Tooth {vamp} It inflicts no extra harm, but heals its wielder when it wounds a living foe. (21, 29, Lair:4) 14 bolts (31, 37, Lair:4) 14 stones (36, 18, Lair:4) the +4 trident of Checkmate {freeze, SInv} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It lets you see invisible. (37, 21, Lair:4) a cursed +0 robe (39, 24, Lair:4) a book of Minor Magic (47, 31, Lair:4) a +0 leather armour (50, 16, Lair:4) 25 stones (51, 33, Lair:4) a cursed +0 dagger Level 5 of the Lair of Beasts (0, 0, Lair:5) 13 gold pieces (20, -14, Lair:5) a +3 ring of dexterity (20, 11, Lair:5) 20 stones (21, -15, Lair:5) a +1 ring mail an uncursed staff of fire (21, 20, Lair:5) a +0 mace (25, -11, Lair:5) a cursed +0 plate armour (27, 2, Lair:5) 30 stones (36, -4, Lair:5) a +0 robe a +0 rapier (37, 3, Lair:5) a +0 robe (44, 11, Lair:5) a +0 dagger of electrocution a cursed +0 robe (46, 11, Lair:5) a +0 club (49, -6, Lair:5) a +0 leather armour (54, -4, Lair:5) a +0 pair of gloves (57, 2, Lair:5) a cursed -1 quarterstaff (57, 11, Lair:5) 10 poisoned needles Level 6 of the Lair of Beasts (0, 0, Lair:6) a javelin (2, 1, Lair:6) a javelin (3, -14, Lair:6) a +0 falchion (4, -14, Lair:6) 20 gold pieces (4, 2, Lair:6) a hydra corpse (skeletalised by now) (7, -13, Lair:6) a scroll of magic mapping (8, -33, Lair:6) 9 poisoned needles (10, 13, Lair:6) a javelin (11, 11, Lair:6) a scroll of immolation (12, 12, Lair:6) a spiny frog skeleton (14, 14, Lair:6) a spiny frog corpse (39, -27, Lair:6) a scroll of noise (42, -30, Lair:6) a +0 shield