Haldmier Level 1 of the Dungeon (0, 0, D:1) a +0 club (0, 1, D:1) a +0 club (8, 5, D:1) a +0 plate armour (9, 4, D:1) a +0 club (11, 16, D:1) a +0 whip (12, 4, D:1) 23 arrows (17, -1, D:1) a +0 pair of gloves (23, 15, D:1) a +0 dagger (35, 24, D:1) a +0 dagger (39, -8, D:1) 18 arrows (41, 25, D:1) a +0 ring mail (43, -4, D:1) 20 arrows (44, -10, D:1) a +0 chain mail Level 2 of the Dungeon (0, 0, D:2) a +0 mace (6, 8, D:2) a +0 dagger (8, -12, D:2) a +0 dagger (8, -6, D:2) a +0 dagger (11, -10, D:2) a +0 dagger (11, -9, D:2) a +0 club (13, 9, D:2) a +0 helmet (14, -7, D:2) a +0 morningstar (16, 12, D:2) a +0 ring mail (24, 18, D:2) a cursed +0 club (36, 21, D:2) a +0 club (40, -10, D:2) a +0 robe a +0 dagger (42, -10, D:2) a +0 dagger (47, -4, D:2) a +0 short sword a +3 vampiric dagger a +0 dagger a +0 club a +0 club a cursed +0 leather armour (48, -10, D:2) a +0 short sword the cursed -5 helmet of Polish {rN+ rCorr Int+4 Dex+3} It affects your intelligence (+4). It affects your dexterity (+3). It protects you from negative energy. It protects you from acid and corrosion. It has a curse placed upon it. (48, -4, D:2) a +0 club (49, -9, D:2) a +0 club Level 3 of the Dungeon (0, 0, D:3) a +0 ring mail (1, -1, D:3) a +0 war axe (4, 21, D:3) a +0 club (10, -14, D:3) a +0 leather armour (10, 16, D:3) a +0 hunting sling (11, 18, D:3) a +0 ring mail (11, 19, D:3) 23 bolts (17, -19, D:3) a cursed -3 hunting sling (19, -26, D:3) a +0 club (34, 0, D:3) a +0 dagger (45, -24, D:3) 20 arrows Level 4 of the Dungeon (0, 0, D:4) a +0 hand axe (12, -13, D:4) a +0 ring mail (16, 2, D:4) 14 gold pieces (17, -4, D:4) a +0 robe a +0 dagger (19, -3, D:4) a +0 flail (21, -3, D:4) a +0 club (25, 13, D:4) a +0 dagger a +0 robe (27, 6, D:4) a +0 whip (28, 7, D:4) a +0 trident (30, -11, D:4) a +0 spear (34, 23, D:4) a +0 club (36, 23, D:4) a +0 war axe a +0 dagger a +0 leather armour (43, -10, D:4) a cursed -3 whip (44, -10, D:4) a +0 club (45, -11, D:4) a +0 spear (48, -13, D:4) a +0 robe Level 5 of the Dungeon (0, 0, D:5) a +0 dagger (2, -29, D:5) a cursed +0 ring mail (6, 0, D:5) 20 bolts (13, 8, D:5) a +0 spear (13, 9, D:5) a +0 spear (16, 15, D:5) a +2 flail of protection a +0 scale mail (25, -12, D:5) a +0 club a +0 ring mail a wand of random effects (20/48) (30, -23, D:5) a +0 shortbow 15 arrows (39, 13, D:5) a +0 whip a +0 dagger a +0 robe (40, 13, D:5) a +0 dagger a +0 robe (41, 13, D:5) a +0 dagger a +0 chain mail (42, -14, D:5) a +0 dagger a +0 ring mail (43, -14, D:5) a +0 short sword (44, -14, D:5) a +0 dagger a +0 robe (44, -5, D:5) 23 arrows (55, 9, D:5) a scroll of random uselessness an uncursed amulet of regeneration Level 6 of the Dungeon (0, 0, D:6) a +0 hand axe a +0 trident (1, 0, D:6) a +0 dagger a +0 robe (3, -34, D:6) a +0 club a +0 club (3, -1, D:6) a +0 leather armour (3, 0, D:6) a +0 scale mail (6, -13, D:6) 19 bolts (11, -38, D:6) a +0 pair of boots (32, -39, D:6) a +0 trident (43, 2, D:6) a +0 mace a +0 leather armour (44, -9, D:6) a +2 dagger of venom (44, 3, D:6) a +0 leather armour (45, -10, D:6) a +0 quarterstaff (45, 2, D:6) a +0 flail (46, -33, D:6) a +0 trident (52, 11, D:6) a +0 club Level 7 of the Dungeon [Shop] Ferr's Assorted Antiques a scroll of amnesia (87 gold) a +0 leather armour (50 gold) a scroll of magic mapping (87 gold) a wand of polymorph (15/24) (425 gold) a +0 shortbow (75 gold) the +7 great sword "Vach" {flame, rC+ Int+3} (1675 gold) It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. Big, fiery blades are also staple armaments of hydra-hunters. It affects your intelligence (+3). It protects you from cold. a scroll of teleportation (75 gold) a scroll of remove curse (75 gold) (0, 0, D:7) a +1 whip of venom (0, 28, D:7) a +0 animal skin a +0 animal skin a +0 animal skin (2, 48, D:7) a +0 ring mail (9, 2, D:7) a cursed -1 dagger (9, 6, D:7) a +0 leather armour (10, 6, D:7) a +0 robe (33, 56, D:7) a +0 scale mail (35, 4, D:7) a +0 mace (35, 26, D:7) a +0 flail (38, 9, D:7) a +0 long sword (50, 16, D:7) a +0 dagger a +0 robe (50, 47, D:7) a +0 giant spiked club (51, 15, D:7) 4 needles of confusion (66, 54, D:7) 19 poisoned needles Level 8 of the Dungeon (6, 17, D:8) a +0 spear (9, -1, D:8) a +0 flail (13, 24, D:8) 19 bolts (15, 13, D:8) a wand of polymorph (20/24) (26, 31, D:8) an uncursed amulet of magic regeneration (30, -1, D:8) a +0 giant club (30, 18, D:8) a +0 hand axe a cursed -1 chain mail (30, 19, D:8) a +0 dagger a +0 robe (30, 20, D:8) a +0 dagger a +0 robe a +0 hand axe a +0 leather armour (31, 19, D:8) a +0 mace (40, 17, D:8) a +0 giant spiked club a +0 giant club (42, -8, D:8) a +0 leather armour (56, 28, D:8) a +0 dagger a +0 robe (57, 35, D:8) a +3 flail a +0 robe (57, 36, D:8) a +0 war axe a +0 robe a +5 long sword of freezing a +0 robe (57, 39, D:8) a +0 long sword a +0 robe Level 9 of the Dungeon [Shop] Ceog's Changing Room a wand of polymorph (8/24) (120 gold) a book of Changes (300 gold) a book of Alchemy (900 gold) 4 mutagenic chunks of flesh (4 gold) a potion of mutation (96 gold) a book of Transfigurations (660 gold) (0, 0, D:9) a +0 short sword (4, 18, D:9) a +0 quarterstaff (10, 8, D:9) a +0 flail (11, 27, D:9) a +0 scale mail (14, -8, D:9) a +0 club a +0 scale mail a +0 long sword a +0 plate armour (16, -9, D:9) a +0 mace (16, 16, D:9) a +0 club (20, 11, D:9) a +0 hand axe a +0 ring mail (21, 7, D:9) a +0 giant spiked club (28, 6, D:9) a cursed +3 dagger a +0 robe a cursed +2 long sword of freezing a +0 robe (30, 4, D:9) a +0 giant club a +0 giant club (30, 7, D:9) a +3 short sword a cursed +0 robe (35, 23, D:9) a +0 eveningstar (37, 30, D:9) a +0 robe a cursed +0 falchion (50, 5, D:9) a +0 rapier (50, 6, D:9) a +0 hand crossbow (63, 34, D:9) a +3 flail of crushing Level 10 of the Dungeon (14, -24, D:10) a +0 short sword a +0 robe (17, -17, D:10) a +0 short sword (17, -12, D:10) a +0 ring mail (20, -24, D:10) a -1 halberd a +1 leather armour of fire resistance (20, -23, D:10) a +0 dagger a +0 short sword (22, -49, D:10) a +0 trident (22, -48, D:10) an arrow (22, -38, D:10) an arrow (22, -33, D:10) a +0 leather armour (22, -23, D:10) a +0 dagger (23, -48, D:10) a +0 chain mail a +0 mace (23, -47, D:10) a +0 whip (23, -46, D:10) a cursed +0 leather armour 2 arrows a +0 trident (23, -39, D:10) 2 arrows (23, -38, D:10) 2 arrows (23, -14, D:10) a +0 mace a cursed +0 chain mail a +0 glaive a +0 plate armour (24, -48, D:10) a +0 chain mail a +0 halberd (24, -47, D:10) a +0 leather armour a +0 robe a +0 war axe a +0 dagger (24, -24, D:10) a +0 long sword a +0 ring mail (25, -47, D:10) a +0 short sword (25, -39, D:10) an arrow (25, -19, D:10) a +0 helmet (25, -17, D:10) a +0 dagger a +0 robe (26, -45, D:10) a +0 robe (26, -39, D:10) an arrow (27, -36, D:10) a +0 giant club (30, -38, D:10) an arrow (30, -30, D:10) 14 bolts (30, -11, D:10) a +0 whip a +0 giant club a +0 giant club (31, -38, D:10) an arrow (31, -30, D:10) a +0 mace a +0 leather armour a cursed +3 battleaxe a +0 robe a +0 giant club a +0 halberd a +0 chain mail (32, -44, D:10) a +0 shortbow 12 arrows (32, -41, D:10) an arrow (32, -31, D:10) a +3 scimitar of freezing a +0 robe a +3 short sword a +0 robe (32, -30, D:10) a cursed -2 dagger a +0 long sword a +0 plate armour a +0 dagger a +0 robe a cursed +0 leather armour (32, -5, D:10) a +0 trident (34, -32, D:10) a cursed +0 shortbow 12 arrows (34, -29, D:10) an arrow (34, -23, D:10) an uncursed staff of cold (35, -14, D:10) a +0 giant club a +0 giant spiked club (36, -23, D:10) a +0 animal skin (43, -22, D:10) a +0 pair of gloves (45, -28, D:10) a +0 short sword a +0 plate armour (46, -14, D:10) 17 arrows a +0 shortbow (52, -35, D:10) a +0 whip Level 11 of the Dungeon [Shop] Zuighu's Antique Weapon Emporium a +0 hand crossbow (108 gold) a +2 hand axe of electrocution (604 gold) a +0 shortbow (93 gold) a +2 shortbow of velocity (511 gold) a +0 hand axe (93 gold) the +4 quarterstaff of the Living Dead {freeze, Dex+3} (1255 gold) It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your dexterity (+3). a +0 hand crossbow (108 gold) a +2 long sword of draining (567 gold) a +0 hunting sling of flaming (145 gold) a +0 halberd of flaming (285 gold) a +1 quarterstaff of protection (365 gold) a +0 broad axe (124 gold) [Shop] Ziceteh's Jewellery Shoppe an uncursed ring of poison resistance (320 gold) an uncursed ring of positive energy (320 gold) the ring of Kist {rElec rPois Stlth-} (411 gold) [ring of loudness] It insulates you from electricity. It protects you from poison. It makes you less stealthy. a cursed -4 ring of intelligence (32 gold) an uncursed amulet of harm (480 gold) an uncursed amulet of magic regeneration (480 gold) an uncursed ring of wizardry (480 gold) an uncursed ring of wizardry (480 gold) the amulet of Lerchaq {Faith +Fly rElec Int-4} (763 gold) [amulet of faith] It allows you to gain divine favour quickly. It affects your intelligence (-4). It insulates you from electricity. It lets you fly. an uncursed ring of stealth (280 gold) a cursed ring of teleportation (72 gold) an uncursed ring of magical power (320 gold) a cursed ring of teleportation (72 gold) [Shop] Fem Jat's Distillery a potion of agility (44 gold) a potion of haste (110 gold) 2 potions of curing (66 gold) a potion of heal wounds (55 gold) a potion of degeneration (11 gold) a potion of mutation (88 gold) a potion of berserk rage (55 gold) a potion of curing (33 gold) a potion of cancellation (88 gold) [Shop] Hianwage's Antique Armour Emporium a +0 buckler (90 gold) the +2 pair of gloves of Agoraphobia {Str+4 SInv} (682 gold) It affects your strength (+4). It lets you see invisible. a +0 ring mail (80 gold) a cursed +0 ring mail (20 gold) a +1 scale mail of poison resistance (260 gold) a +0 robe (14 gold) a +2 ring mail of cold resistance (420 gold) [Shop] Veckep's Antique Armour Shop a +0 cloak (162 gold) a +0 pair of gloves (162 gold) a +0 pair of gloves (162 gold) a +0 robe (25 gold) a +0 ring mail (144 gold) a +0 scale mail (144 gold) a +0 scale mail (144 gold) the cursed +0 scale mail "Cyggofo" {rElec rPois rN+ Int+6} (1296 gold) It affects your intelligence (+6). It insulates you from electricity. It protects you from poison. It protects you from negative energy. It has a curse placed upon it. a +0 scale mail (144 gold) a +0 shield (162 gold) a +0 shield (162 gold) a cursed +0 plate armour (792 gold) a cursed +0 robe (3 gold) a +2 ring mail of fire resistance (756 gold) (0, 0, D:11) a +0 antimagic broad axe (1, -12, D:11) a +0 dagger (11, 0, D:11) a +0 dagger a +0 robe (13, 1, D:11) a +0 leather armour (13, 2, D:11) a +0 giant club a +0 giant club (14, 2, D:11) a +0 short sword a cursed +0 chain mail a +2 dagger of draining a +0 robe (15, 2, D:11) a +0 dagger a +0 leather armour (16, -33, D:11) the +12 spear of Sequestration {pierce, rElec rF+} It inflicts extra damage upon your enemies. It protects you from fire. It insulates you from electricity. (18, -9, D:11) an uncursed ring of loudness a +1 animal skin (19, 11, D:11) a +0 chain mail (20, 7, D:11) a +0 troll leather armour (21, -5, D:11) a +0 robe (27, 11, D:11) a +0 ring mail (29, 2, D:11) a +0 robe (39, -5, D:11) a +1 cloak a +3 vampiric battleaxe (42, -5, D:11) a +0 naga barding (45, -5, D:11) a +0 troll leather armour Level 12 of the Dungeon (0, 0, D:12) a +0 leather armour (5, 29, D:12) a +0 rapier of venom (6, -1, D:12) a +0 robe a cursed +3 battleaxe a +0 flail (7, -3, D:12) a +0 war axe (7, -2, D:12) a +0 falchion (7, -1, D:12) a cursed +0 robe a +0 robe a cursed +0 long sword a +0 dagger (7, 0, D:12) a scroll of vulnerability (8, -3, D:12) a +0 robe a +0 dagger (8, -2, D:12) a +0 hand axe a +0 leather armour a +0 club (8, -1, D:12) a +0 robe a cursed +0 falchion (8, 0, D:12) a +0 robe a +0 halberd (10, -1, D:12) a +0 ring mail (12, -2, D:12) an uncursed staff of fire (15, 31, D:12) a +0 long sword (17, -15, D:12) a wand of flame (25/48) (30, 24, D:12) a +0 club a +0 ring mail a +0 club a +0 leather armour a +0 club a +0 hand axe a +0 scale mail a +0 mace a cursed +0 scimitar a +0 plate armour a +0 dagger a +0 scale mail a +0 short sword a +0 plate armour a +0 trident a +0 plate armour (31, -13, D:12) the +4 arc blade {discharge, rElec} It insulates you from electricity. (31, 24, D:12) a +0 glaive a +0 plate armour a +0 leather armour (31, 25, D:12) a +0 dagger a +0 club a +0 leather armour a +0 club a cursed +0 leather armour a +0 flail a +0 ring mail a +0 short sword (42, -6, D:12) a +0 war axe Level 1 of the Orcish Mines (0, 0, Orc:1) a +0 giant spiked club (6, -6, Orc:1) a +0 dagger a +0 robe (6, -5, Orc:1) a +0 war axe a +0 whip (6, -3, Orc:1) a +0 troll leather armour (9, 8, Orc:1) a +0 dagger (unseen) (19, 4, Orc:1) a +0 whip of electrocution a +0 scale mail a +0 flail (20, 3, Orc:1) a +0 club (20, 4, Orc:1) a +0 flail a +0 robe 28 gold pieces an orc corpse (20, 5, Orc:1) a +0 trident a +0 leather armour (20, 6, Orc:1) a +0 halberd (unseen) (20, 16, Orc:1) a +0 dagger a +0 robe (21, 4, Orc:1) a +5 antimagic great mace a +0 dagger a cursed +0 robe a wand of flame (23/48) a +0 dire flail a +0 dire flail a +2 hand axe of chopping a +0 flail a +0 chain mail a +0 halberd a +0 chain mail a +0 dagger an orc corpse (21, 16, Orc:1) a +0 hand axe a +0 leather armour a +0 scimitar a +0 plate armour (22, 5, Orc:1) a +0 dagger (unseen) (22, 19, Orc:1) a +0 giant spiked club (23, 0, Orc:1) a +0 club a +2 dagger of venom a +0 leather armour a +0 flail a +0 plate armour (23, 1, Orc:1) a +0 whip (23, 6, Orc:1) a +2 dagger of freezing a +0 robe (33, 17, Orc:1) a +0 falchion a +0 hand axe a +0 plate armour (33, 18, Orc:1) a cursed -3 club (36, 26, Orc:1) a +0 dagger a +0 robe (39, 27, Orc:1) a +0 flail a +0 chain mail (43, 30, Orc:1) a cursed -3 dagger a +0 scale mail (43, 31, Orc:1) a +0 dagger a +0 robe (43, 32, Orc:1) a +0 mace a +0 plate armour (44, 30, Orc:1) a +0 dagger Level 1 of the Lair of Beasts (0, 0, Lair:1) a +0 trident (15, -30, Lair:1) a +0 club (19, -21, Lair:1) a +0 helmet (26, 16, Lair:1) a cursed +0 buckler (28, 22, Lair:1) 8 arrows (39, 12, Lair:1) an uncursed ring of magical power (40, -13, Lair:1) a +0 leather armour (41, -13, Lair:1) a +5 glaive of protection Level 2 of the Lair of Beasts (0, 0, Lair:2) a cursed staff of energy (9, -10, Lair:2) a +0 quarterstaff (18, 27, Lair:2) a +0 ring mail (24, 33, Lair:2) 14 arrows (31, 17, Lair:2) a +0 dagger (39, 27, Lair:2) a +0 club Level 3 of the Lair of Beasts (0, 0, Lair:3) 21 arrows (10, -48, Lair:3) a +1 whip of freezing a +1 whip of freezing an uncursed ring of flight (14, -37, Lair:3) an uncursed amulet of regeneration (15, -3, Lair:3) a +0 hunting sling (26, -30, Lair:3) a +0 hand axe (36, 0, Lair:3) a +0 robe (43, -2, Lair:3) a +0 flail (49, -30, Lair:3) a +0 chain mail a +2 scimitar of electrocution Level 4 of the Lair of Beasts (0, 0, Lair:4) a +0 flail (4, -10, Lair:4) a +0 quarterstaff (6, 44, Lair:4) 18 arrows (13, -9, Lair:4) 19 bolts (15, 14, Lair:4) a cursed -2 trident (17, 28, Lair:4) a +0 quarterstaff (22, -16, Lair:4) a +0 ring mail (23, 26, Lair:4) an uncursed amulet of rage (30, 27, Lair:4) a cursed -1 dagger (41, 21, Lair:4) a cursed -1 halberd a +0 ring mail (49, 3, Lair:4) a scroll of random uselessness (58, 38, Lair:4) 15 poisoned needles Level 5 of the Lair of Beasts (0, 0, Lair:5) a +0 buckler (11, -22, Lair:5) a +0 short sword (13, -20, Lair:5) a +0 leather armour (14, -24, Lair:5) a wand of confusion (33/48) (36, -42, Lair:5) a +0 short sword (43, -44, Lair:5) a +0 trident (46, -33, Lair:5) 22 arrows (48, -46, Lair:5) a +5 vampiric rapier (52, -14, Lair:5) 14 bolts (54, -28, Lair:5) a +0 morningstar (59, -19, Lair:5) an uncursed staff of death (61, -19, Lair:5) 12 bolts Level 6 of the Lair of Beasts (0, 0, Lair:6) a cursed +0 robe (21, 9, Lair:6) 5 arrows (22, 28, Lair:6) a +0 pair of boots (26, 21, Lair:6) a +0 morningstar (33, 12, Lair:6) a +0 dire flail (41, 35, Lair:6) a +3 antimagic halberd (45, -8, Lair:6) an uncursed amulet of harm a +1 whip of electrocution the +12 war axe of Egomania {pain, *Noise +Fly rElec Dex+6} In the hands of one skilled in necromantic magic, it inflicts extra damage on living creatures. It affects your dexterity (+6). It insulates you from electricity. It lets you fly. It may make noises in combat. the cursed +1 spear of Hacking and Slashing {venom, Str+4} It poisons the flesh of those it strikes. It affects your strength (+4). It has a curse placed upon it. the +0 spear of the Big Bang {freeze, MR+} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your resistance to hostile enchantments. (49, 8, Lair:6) 20 bolts (54, 39, Lair:6) a wand of flame (17/48) (56, -5, Lair:6) a +0 fustibalus