Haldmier Level 1 of the Dungeon (0, 0, D:1) a +0 ring mail (3, 26, D:1) a cursed +0 naga barding (5, 16, D:1) a +0 club (10, 1, D:1) a +0 dagger (14, 9, D:1) a +0 whip (26, 33, D:1) a +0 club (28, 4, D:1) a +0 club (29, 22, D:1) a +0 robe (31, 11, D:1) a +0 dagger (32, 16, D:1) a +0 dagger (35, -1, D:1) a cursed +0 leather armour (36, 21, D:1) a cursed -2 short sword (39, 5, D:1) a +0 short sword (39, 6, D:1) a +0 whip (44, 18, D:1) a +0 leather armour (50, 0, D:1) a +0 robe (50, 7, D:1) a +0 leather armour Level 2 of the Dungeon (0, 0, D:2) a +0 whip (1, -1, D:2) a +0 hand axe (9, -12, D:2) a +0 mace (15, 21, D:2) a +0 plate armour (16, -4, D:2) a +0 dagger (17, 19, D:2) a +0 club (19, 6, D:2) a +0 hunting sling (21, -1, D:2) a +0 club (23, -8, D:2) a +0 robe (27, 21, D:2) a +0 club (32, -13, D:2) a +0 mace of protection (33, -11, D:2) a +0 shield a +0 club (35, 3, D:2) a +0 chain mail (36, 11, D:2) a +0 whip (40, 30, D:2) a +0 club (40, 38, D:2) 23 sling bullets (41, -2, D:2) a +0 leather armour (51, 5, D:2) a +0 leather armour (54, 5, D:2) a +3 quarterstaff of chaos Level 3 of the Dungeon (0, 0, D:3) a +0 dagger (5, -5, D:3) a +0 club (9, -29, D:3) a +0 club (18, -29, D:3) a +0 club (22, -26, D:3) a +0 scale mail (23, -20, D:3) a +0 robe a +0 dagger (26, -25, D:3) a +0 dagger (27, -24, D:3) a +0 whip (28, -24, D:3) a +0 club (36, -16, D:3) a +0 dagger (41, -26, D:3) a +0 leather armour a +0 flail (41, -23, D:3) a +0 leather armour a +0 falchion (42, -24, D:3) a +0 chain mail a +0 robe a +0 hand axe a +0 dagger Level 4 of the Dungeon (0, 0, D:4) a +0 short sword (7, 12, D:4) a +0 leather armour a +0 ring mail a +0 rapier (21, 10, D:4) a +0 scale mail (24, 30, D:4) a -2 mace (27, 25, D:4) a -2 mace (28, 28, D:4) a -2 mace (29, -6, D:4) a +0 flail (29, 26, D:4) a -3 morningstar a -1 long sword of flaming a -3 short sword a -1 executioner's axe (35, 11, D:4) a +0 scale mail a +0 flail of holy wrath (37, 1, D:4) a +0 short sword (39, 24, D:4) a +0 robe (44, 28, D:4) a +0 dagger a +0 robe (46, 28, D:4) a +0 club a cursed -1 short sword Level 5 of the Dungeon (0, 0, D:5) a +0 scale mail (15, -13, D:5) a +0 giant club (34, -16, D:5) a +0 giant club (37, -3, D:5) a +0 flail (40, -18, D:5) a +0 leather armour (41, 10, D:5) a +0 long sword (42, -15, D:5) a +0 dagger (46, -19, D:5) a +0 mace (49, -33, D:5) a +0 quarterstaff (50, -15, D:5) a +0 giant spiked club (61, -25, D:5) a +0 scale mail Level 6 of the Dungeon (0, 0, D:6) a +0 spear (1, 1, D:6) a +0 club (22, 26, D:6) a +0 giant spiked club (25, 10, D:6) a +0 robe Level 7 of the Dungeon (0, 0, D:7) a +0 trident (10, -4, D:7) an uncursed ring of teleportation (12, 11, D:7) a +0 giant club (13, 2, D:7) a +0 trident (27, -14, D:7) 22 bolts (27, 15, D:7) a +0 quarterstaff (29, 10, D:7) a -2 halberd a +0 animal skin a +0 giant spiked club a +0 giant club (30, -3, D:7) a +0 rapier (35, 10, D:7) a cursed -1 shortbow Level 8 of the Dungeon (0, 0, D:8) a +0 robe (6, -13, D:8) a +0 dagger a +0 robe a cursed +0 dagger a +0 leather armour (6, -4, D:8) a cursed -2 robe (13, 1, D:8) a +0 mace a +0 plate armour (19, 22, D:8) 6 large rocks (21, 18, D:8) a +0 robe a +0 dagger (21, 22, D:8) a +0 leather armour (29, 19, D:8) a +0 battleaxe a +0 hunting sling a +0 plate armour (30, 10, D:8) a +0 leather armour (30, 16, D:8) a +0 plate armour (36, -5, D:8) a +0 chain mail (43, -4, D:8) a +1 scimitar of flaming (43, -2, D:8) a +0 spear (46, 3, D:8) a +0 plate armour Level 9 of the Dungeon (0, 0, D:9) a +0 mace (1, -1, D:9) a +0 dagger a +0 robe (2, -4, D:9) a +0 dagger (5, -8, D:9) a +0 scale mail (7, -7, D:9) a +0 shortbow (8, -12, D:9) a +0 club (13, -3, D:9) a +0 great sword (18, 2, D:9) a +0 trident (25, -24, D:9) a +0 chain mail (28, -19, D:9) a +0 leather armour (28, -6, D:9) the +7 dagger of Inquiry {drain, +Rage rPois Int+7 Stlth+} A truly terrible weapon, it drains the life of those it strikes. It affects your intelligence (+7). It protects you from poison. It lets you go berserk. It makes you more stealthy. (31, 14, D:9) a cursed -2 giant spiked club a +0 club (34, -6, D:9) a +0 whip (35, -6, D:9) a +1 flail of protection a +1 vampiric whip a +0 robe (35, -2, D:9) the +0 robe "Zeacwyor" {rC+++ Int-5 Slay-4 Stlth+} It affects your intelligence (-5). It affects your accuracy and damage with ranged weapons and melee attacks (-4). It renders you almost immune to cold. It makes you more stealthy. (35, 1, D:9) a +0 club (36, 2, D:9) a +0 halberd (36, 15, D:9) a +0 quarterstaff (39, -18, D:9) a +0 whip (40, -18, D:9) a +0 club a +0 blowgun a +0 shortbow (40, 14, D:9) a wand of random effects (17/48) (42, 1, D:9) 18 sling bullets (42, 10, D:9) a +0 leather armour a +0 falchion a +0 dagger (43, -6, D:9) a +0 long sword (43, 10, D:9) a +2 whip of venom (44, 11, D:9) a +0 trident (46, -17, D:9) an uncursed staff of wizardry (48, -12, D:9) a +0 chain mail (50, 10, D:9) a +0 giant club (52, 9, D:9) a +1 dagger of draining (53, 7, D:9) a +0 spear (58, 2, D:9) a +0 flail the Ecumenical Temple Level 1 of the Lair of Beasts (0, 0, Lair:1) a porcupine skeleton (0, 27, Lair:1) a +0 battleaxe Level 2 of the Lair of Beasts (0, 0, Lair:2) 10 arrows