Haldmier Level 1 of the Dungeon (0, 0, D:1) a +0 dagger (3, -2, D:1) a +0 club (5, -5, D:1) a +0 short sword (8, 9, D:1) a +0 dagger (13, -16, D:1) a cursed +0 club (14, -16, D:1) a +0 club (22, -1, D:1) a +0 club (32, 9, D:1) a +0 hand axe (33, 12, D:1) a +0 spear (46, -3, D:1) 13 poisoned needles Level 2 of the Dungeon (0, 0, D:2) a +0 spear (6, -6, D:2) a cursed +0 club (10, -29, D:2) a +0 short sword (10, -24, D:2) a +0 dagger (14, 8, D:2) a +0 club (18, -3, D:2) 18 sling bullets (20, 14, D:2) a +0 robe (22, -10, D:2) a +0 club (22, 13, D:2) a +0 dagger (33, -18, D:2) a +0 hand axe (33, 13, D:2) a +0 robe (44, 18, D:2) a +0 dagger (45, -11, D:2) a +0 flail (48, -27, D:2) a +0 leather armour (52, 3, D:2) a +0 spear (53, 15, D:2) a +0 dagger (59, -7, D:2) a +1 mace of crushing Level 3 of the Dungeon (0, 0, D:3) a +0 plate armour (12, 1, D:3) 11 poisoned needles (12, 4, D:3) a cursed -3 mace (23, 28, D:3) a +0 club (38, -6, D:3) a +0 short sword (39, -16, D:3) a +0 dagger (56, -7, D:3) a +0 club a +0 club (57, -10, D:3) a +0 club (59, -11, D:3) 13 sling bullets (61, -13, D:3) a +0 whip Level 4 of the Dungeon [Shop] Moihuturch's Antique Weapon Shoppe a +0 fustibalus of freezing (609 gold) a +2 shortbow of flaming (365 gold) the +9 war axe "Usoum" {freeze, rElec Dex+2} (1459 gold) It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your dexterity (+2). It insulates you from electricity. a +0 quarterstaff (84 gold) a cursed -2 rapier (2 gold) a +0 trident of venom (130 gold) a +1 quarterstaff of draining (298 gold) a +0 war axe (73 gold) the +2 great mace "Culamn" {distort, rElec rF+++ rN+ Dex-2} (1579 gold) It warps and distorts space around it. Unwielding it can cause banishment or high damage. It affects your dexterity (-2). It renders you almost immune to fire. It insulates you from electricity. It protects you from negative energy. a +0 rapier (84 gold) (0, 0, D:4) a +0 robe (4, -8, D:4) a +0 dagger (5, 14, D:4) a +1 mace of crushing (5, 15, D:4) a +0 dagger a +0 robe (6, 15, D:4) a cursed -3 club (20, -10, D:4) a +0 hand axe (23, -21, D:4) a +0 helmet (28, -18, D:4) a +0 chain mail a +0 hand axe (35, -4, D:4) a +0 flail (35, -3, D:4) a +0 trident (40, -20, D:4) a +0 quarterstaff (40, 0, D:4) a +0 flail (41, 15, D:4) a +0 hunting sling Level 5 of the Dungeon (3, -18, D:5) a +0 ring mail (6, -24, D:5) a +0 mace a +1 dagger of speed a +0 robe a +4 short sword (7, -25, D:5) a +4 flail a +0 leather armour (10, -23, D:5) a +0 mace (16, -13, D:5) an uncursed amulet of guardian spirit 2 potions of degeneration (28, -7, D:5) a +0 large shield (43, -13, D:5) a +2 dagger of electrocution (49, 5, D:5) a +0 robe (56, 0, D:5) a +0 robe (61, 2, D:5) a +0 mace Level 6 of the Dungeon [Shop] Mutyguno's Jewellery Boutique an uncursed ring of protection from fire (300 gold) an uncursed ring of protection from cold (300 gold) an uncursed ring of magical power (240 gold) a +2 ring of intelligence (90 gold) a +1 ring of evasion (36 gold) [Shop] Juihetups's Book Shop a book of the Tempests (980 gold) a book of Cantrips (280 gold) a book of Frost (490 gold) a book of Minor Magic (280 gold) the Disquisition on the Escort and Clay (891 gold) Spells Type Level a - Summon Small Mammal Summoning 1 b - Iron Shot Conjuration/Earth 6 c - Statue Form Transmutation/Earth 6 d - Summon Hydra Summoning 7 a book of Enchantments (700 gold) a book of Battle (560 gold) a book of Flames (490 gold) a book of Necromancy (420 gold) Xosafao's Volume of Destructive Displacement (1072 gold) Spells Type Level a - Conjure Flame Conjuration/Fire 3 b - Teleport Other Translocation 3 c - Iron Shot Conjuration/Earth 6 a book of Dreams (1050 gold) [Shop] Xoen's Book Boutique a book of Cantrips (260 gold) a book of Changes (325 gold) a book of Ice (845 gold) the Incunabulum of Burning Enhancements (747 gold) Spells Type Level a - Swiftness Charms/Air 2 b - Shroud of Golubria Charms/Translocation 2 c - Fireball Conjuration/Fire 5 d - Deflect Missiles Charms/Air 6 a book of Transfigurations (715 gold) a manual of Unarmed Combat (1435 gold) a book of Alchemy (975 gold) a book of Clouds (585 gold) a book of Beasts (715 gold) [Shop] Josyacwu's Gadget Emporium a wand of polymorph (7/24) (99 gold) a wand of digging (16/24) (440 gold) a phial of floods (440 gold) a box of beasts (220 gold) a fan of gales (440 gold) a wand of hasting (5/9) (594 gold) a wand of confusion (10/48) (99 gold) a +0 lightning rod (12/12) (935 gold) a fan of gales (440 gold) a phial of floods (440 gold) a wand of teleportation (3/9) (231 gold) a crystal ball of energy (220 gold) [Shop] Dengonuw's Gadget Boutique a lamp of fire (520 gold) a wand of disintegration (8/24) (156 gold) a box of beasts (260 gold) a disc of storms (260 gold) a disc of storms (260 gold) a wand of paralysis (7/24) (117 gold) a wand of random effects (25/48) (175 gold) a wand of paralysis (9/24) (143 gold) a +2 rod of clouds (12/12) (1235 gold) a box of beasts (260 gold) a box of beasts (260 gold) a wand of lightning (7/15) (143 gold) (0, 0, D:6) a +0 giant club (5, -12, D:6) a +0 chain mail (5, -2, D:6) a +0 short sword (6, -1, D:6) a +0 dagger a +0 robe (8, -22, D:6) a +0 robe (12, -1, D:6) an uncursed amulet of regeneration (16, -24, D:6) 10 sling bullets (17, -2, D:6) a +0 flail a +0 leather armour a +0 mace a +0 ring mail a +0 ring mail (18, 1, D:6) a +0 dagger a +0 leather armour (19, 1, D:6) a +0 mace a +0 leather armour (21, 1, D:6) a +0 flail a +0 leather armour (22, 22, D:6) a +0 ring mail a +0 mace a +0 leather armour a +0 hand axe a +0 leather armour (23, 22, D:6) a +0 war axe (30, -6, D:6) a +0 short sword (35, -15, D:6) a +0 giant spiked club (37, 1, D:6) 8 curare-tipped needles (38, -10, D:6) a +0 rapier (47, -14, D:6) a +0 pair of gloves (54, -18, D:6) a +0 flail (54, -17, D:6) a +0 flail a +0 plate armour (56, -15, D:6) a +0 mace (56, -13, D:6) a +0 hand axe Level 7 of the Dungeon (0, 0, D:7) a +0 pair of gloves (8, -8, D:7) a +0 chain mail a +0 short sword (8, -7, D:7) a cursed -1 short sword a +0 ring mail (17, -7, D:7) a +0 dagger a +0 leather armour (17, -3, D:7) 12 sling bullets (18, -7, D:7) a +0 dagger a +0 mace (19, -8, D:7) a +0 ring mail (19, -7, D:7) a +0 hand axe an orc corpse (skeletalised by now) (21, -16, D:7) 13 poisoned needles (23, -3, D:7) a +0 leather armour (24, -19, D:7) a cursed -1 mace (27, -37, D:7) a killer bee corpse