Haldmier Level 1 of the Dungeon (0, 0, D:1) a +0 club (1, -15, D:1) a +0 dagger (18, 20, D:1) a +0 ring mail (19, -11, D:1) a +0 mace (20, -12, D:1) a +0 dagger (20, 0, D:1) a +0 mace (21, 11, D:1) a +0 dagger (24, 12, D:1) a +0 dagger a +0 hunting sling (45, -1, D:1) 14 bolts (46, -6, D:1) a +0 club (48, 1, D:1) a +0 leather armour (53, 11, D:1) 3 large rocks (57, -8, D:1) a +0 spear Level 2 of the Dungeon (0, 0, D:2) a +0 ring mail (3, -9, D:2) a cursed -2 club (4, 40, D:2) a +0 dagger (6, 8, D:2) a +0 dagger (9, -3, D:2) a +0 leather armour (28, 2, D:2) a +0 robe (28, 6, D:2) a cursed -3 spear (51, 8, D:2) a +0 dagger (57, 20, D:2) a cursed -3 club Level 3 of the Dungeon (0, 0, D:3) a +0 spear (28, 8, D:3) a +0 hunting sling (29, 16, D:3) a +0 dagger (45, 59, D:3) a +0 ring mail (51, 19, D:3) a +0 short sword Level 4 of the Dungeon [Shop] Etud's Weapon Boutique a +0 hand axe (39 gold) a +0 halberd of flaming (119 gold) a +0 war axe (45 gold) a +0 dagger (26 gold) a +0 rapier (52 gold) a +0 war axe (45 gold) a +0 club (13 gold) a +0 falchion (39 gold) a +0 hunting sling (19 gold) a +2 rapier of electrocution (286 gold) 24 stones (31 gold) a +2 antimagic executioner's axe (546 gold) (0, 0, D:4) a +0 club (0, 2, D:4) a +0 war axe (1, 3, D:4) a +0 leather armour (4, 15, D:4) a +0 whip (7, -2, D:4) a +0 short sword (7, 3, D:4) a cursed -2 short sword (8, 8, D:4) a +0 club (8, 9, D:4) a +0 long sword (9, 15, D:4) a +0 club (10, 15, D:4) a +0 dagger (11, 14, D:4) a +0 ring mail (12, 15, D:4) a +0 whip a +0 flail of protection a +0 club (13, 1, D:4) a +0 ring mail (13, 15, D:4) a +0 short sword (14, 35, D:4) a +0 dagger (16, 5, D:4) a cursed -3 long sword (25, 11, D:4) a +0 leather armour (28, 18, D:4) a +0 robe Level 5 of the Dungeon (0, 0, D:5) a +0 club (16, -14, D:5) a +0 scythe a +0 robe (25, 12, D:5) a +0 giant club (29, 17, D:5) 213 stones a +2 falchion of holy wrath (30, 20, D:5) a -2 ring of strength a potion of mutation the +0 hat of the Everdark {-Cast rPois rN+ Dex+5} It affects your dexterity (+5). It protects you from poison. It protects you from negative energy. It prevents spellcasting. a scroll of random uselessness (39, -2, D:5) a +0 leather armour (40, -3, D:5) a +0 chain mail a +0 hand axe (42, 2, D:5) a +0 ring mail a +0 trident (49, 36, D:5) a potion of heal wounds (50, 13, D:5) a cursed -2 whip (54, 24, D:5) a +4 flail of protection a +0 leather armour Level 6 of the Dungeon (7, -1, D:6) a +0 club (10, -1, D:6) a +0 flail (15, -9, D:6) a +0 club (19, -9, D:6) a +0 spear (20, -9, D:6) a +0 robe (20, -8, D:6) a +0 shortbow (25, -11, D:6) a +0 whip (30, -10, D:6) a +0 hunting sling (30, 20, D:6) a +0 robe (33, 27, D:6) a +3 mace of protection (34, 27, D:6) a +1 cloak a +2 quarterstaff of chaos (40, 28, D:6) a +1 antimagic halberd a +0 hand axe a +0 chain mail (41, 27, D:6) a +0 dagger a +0 robe (42, 29, D:6) a +0 mace (50, 26, D:6) a +1 antimagic war axe Level 7 of the Dungeon (0, 16, D:7) 3 potions of heal wounds (6, 1, D:7) a +0 shield a +0 ring mail a +0 spear (10, -9, D:7) a +0 short sword (11, -7, D:7) a +2 war axe of chopping (12, -8, D:7) a +0 spear (12, 5, D:7) an uncursed amulet of rage a +0 mace (12, 6, D:7) a +0 scale mail a cursed -3 dagger (13, -3, D:7) a +0 leather armour a +0 halberd (13, 3, D:7) a +0 club (13, 6, D:7) a +0 hand axe of venom a +0 short sword a +0 dagger a +0 short sword a +0 leather armour a +1 vampiric dagger a +0 robe (14, -3, D:7) a +0 halberd (15, -11, D:7) a +0 club (15, -6, D:7) a +0 plate armour (15, 2, D:7) a +0 whip (16, -12, D:7) a +0 broad axe of chopping (20, 12, D:7) a +0 ring mail a +0 rapier (27, -8, D:7) a +0 ring mail a +0 quarterstaff (27, 12, D:7) a book of Changes (31, 33, D:7) a +0 spear (32, 8, D:7) a +0 ring mail (45, 15, D:7) a +1 whip of electrocution (48, 4, D:7) a +0 falchion (48, 5, D:7) a +0 blowgun a +0 short sword a +0 club (48, 6, D:7) a +0 dagger a +0 short sword a +0 short sword (54, 22, D:7) a +0 shortbow Level 8 of the Dungeon (0, 0, D:8) a +2 trident of protection a +0 scale mail a +0 shield (2, -1, D:8) a +0 spear (2, 2, D:8) a +0 spear (8, -24, D:8) a +0 dagger (14, -29, D:8) a +1 scimitar of protection (14, -22, D:8) a +0 robe (18, -9, D:8) a +0 quarterstaff (21, -47, D:8) a scroll of immolation (22, -57, D:8) a +0 hand axe (23, -19, D:8) a +0 shortbow (38, -9, D:8) a +2 shortbow of flaming (38, -2, D:8) a +0 pair of boots (39, -5, D:8) a cursed +0 hand axe a +0 robe a +3 great sword a +0 robe (40, -40, D:8) a cursed amulet of inaccuracy (43, -25, D:8) a cursed -3 hand axe a +0 ring mail (43, -8, D:8) a cursed +0 flail a +0 robe (52, -8, D:8) a +0 falchion (57, -46, D:8) a +0 hunting sling (63, -43, D:8) a +0 flail (64, -43, D:8) a +0 whip (67, -42, D:8) a +0 club (67, -41, D:8) a +0 scale mail a +0 trident (69, -44, D:8) a +2 falchion of slicing (72, -31, D:8) a +0 club Level 9 of the Dungeon (0, 0, D:9) a +0 shortbow (2, 11, D:9) a +0 war axe a cursed +0 ring mail (5, 15, D:9) a cursed -1 whip (8, 17, D:9) a cursed -2 halberd a cursed +0 plate armour (34, 30, D:9) a cursed +0 trident (38, 23, D:9) 16 bolts (39, 12, D:9) a +0 trident (42, 27, D:9) a cursed +0 spear a +0 spear (44, 25, D:9) a +0 flail (46, 24, D:9) a +0 trident a +0 ring mail a +0 shield (48, -15, D:9) a +0 flail (50, 15, D:9) a +0 pair of gloves Level 10 of the Dungeon (0, 0, D:10) a +0 giant club (6, 8, D:10) 9 stones (9, 6, D:10) 24 stones (30, -2, D:10) a +0 shortbow (33, -8, D:10) a +0 leather armour (36, -3, D:10) a +0 mace (36, 11, D:10) a +0 trident (41, -7, D:10) a +0 war axe (43, 10, D:10) an uncursed amulet of guardian spirit (43, 18, D:10) a cursed +0 large shield (47, 15, D:10) a +0 giant spiked club (53, 19, D:10) a +0 giant club (58, -1, D:10) a +0 ring mail Level 11 of the Dungeon (0, 0, D:11) a +0 rapier a +0 robe (1, 25, D:11) a +0 giant spiked club a +0 giant club (3, 0, D:11) a cursed -2 club a +0 leather armour (5, 24, D:11) a +0 giant club (6, 44, D:11) a -3 ring of evasion (7, 44, D:11) a +0 robe (9, -3, D:11) a +0 long sword of draining a +0 ring mail (9, -1, D:11) a stone (24, 11, D:11) a +0 ring mail the Ecumenical Temple Level 1 of the Lair of Beasts (0, 0, Lair:1) 8 silver tomahawks 2 tomahawks of returning (1, 2, Lair:1) the +6 quarterstaff "Donuv" {speed, +Blink rF+ MR- SInv} Attacks with this weapon are significantly faster. It protects you from fire. It affects your resistance to hostile enchantments. It lets you see invisible. It lets you blink. an uncursed amulet of faith (1, 3, Lair:1) a Young Poisoner's Handbook a book of Misfortune a book of Flames a book of Clouds a book of Changes (2, 4, Lair:1) a potion of brilliance 2 potions of flight 2 potions of cure mutation (3, 1, Lair:1) a scroll of recharging a scroll of acquirement 4 scrolls of enchant weapon (3, 3, Lair:1) a wand of lightning (9/15) a wand of lightning (2/15) a wand of lightning (11/15) a wand of flame (25/48) (4, 2, Lair:1) an uncursed amulet of rage (6, 1, Lair:1) a +0 leather armour a +0 whip (18, 23, Lair:1) a +0 ring mail (41, -8, Lair:1) a +0 club (44, 0, Lair:1) 15 stones (51, 11, Lair:1) a +0 broad axe Level 2 of the Lair of Beasts (0, 0, Lair:2) a +0 battleaxe a +2 short sword of draining (3, 6, Lair:2) a +0 short sword (13, 10, Lair:2) a +0 blowgun (21, -29, Lair:2) a +0 cloak (24, 5, Lair:2) 17 stones (27, 4, Lair:2) a cursed -1 dagger (31, 15, Lair:2) a +0 scale mail (40, -22, Lair:2) a +0 leather armour Level 3 of the Lair of Beasts (0, 0, Lair:3) 3 fruits (2, -1, Lair:3) a +0 ring mail (5, 16, Lair:3) a +0 ring mail (7, 14, Lair:3) 19 gold pieces (11, 2, Lair:3) 16 gold pieces (16, 4, Lair:3) 2 potions of ambrosia (unseen)