Dungeon Crawl Stone Soup version 0.19.1 (webtiles) character file. 0 Haldmier the Magician (level 1, -1/11 HPs) Began as a High Elf Wizard on Dec 11, 2016. Slain by a goblin ... wielding a +0 club (3 damage) ... on level 1 of the Dungeon. The game lasted 00:00:26 (16 turns). Haldmier the Magician (High Elf Wizard) Turns: 16, Time: 00:00:27 Health: -1/11 AC: 2 Str: 6 XL: 1 Next: 0% Magic: 1/6 EV: 12 Int: 21 God: Gold: 0 SH: 0 Dex: 13 Spells: 1 memorised, 6 levels left rFire . . . SeeInvis . (no weapon) rCold . . . Gourm . a - +0 robe rNeg . . . Faith . (no shield) rPois . Spirit . b - +0 hat rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth ++........ (no amulet) (no ring) (no ring) @: very slightly contaminated A: no striking features a: no special abilities You were on level 1 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Armour a - a +0 robe (worn) b - a +0 hat (worn) Books c - a book of Minor Magic Spells Type Level a - Magic Dart Conjuration 1 b - Blink Translocation 2 c - Call Imp Summoning 2 d - Repel Missiles Charms/Air 2 e - Slow Hexes 2 f - Conjure Flame Conjuration/Fire 3 g - Mephitic Cloud Conjuration/Poison/Air 3 Comestibles d - a bread ration Skills: - Level 2.1 Dodging - Level 2.1 Stealth - Level 3.6 Spellcasting + Level 1.1 Conjurations Level 0.8 Summonings Level 1.1 Translocations You had 6 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Magic Dart Conj #... 10% 1 None Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Message History Casting: Magic Dart Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart Press: ? - help, Shift-Dir - straight line, f/p - jackal Aim: a jackal (severely wounded) The magic dart hits the jackal. The jackal is almost dead. The jackal bites you. You take 1 damage, and have 7/11 hp. You now have 0/6 mp. The jackal barely misses you. There is a fountain of clear blue water here. You hit the goblin but do no damage. The goblin closely misses you. You barely miss the goblin. The jackal bites you. The jackal falls through a shaft! The shaft crumbles and collapses. The goblin misses you. The jackal completely misses you. You take 2 damage, and have 5/11 hp. The jackal bites you. * * * LOW HITPOINT WARNING * * * The goblin hits you with a club. You die... ##...## ##..<..## ##.......## ##.(⌠...⌠..# ##...........# ##.⌠....⌠...$⌠.# ##..!............ ##..hg..⌠...⌠...⌠. #...@h............ #......⌠.......⌠.. #.........$⌠..... ##.............. ##########.### ... .. You could see 2 jackals and a goblin. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Haldmier the High Elf Wizard began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 6/6 16 | D:1 | Slain by a goblin Action || total -------------------------++------- Melee: Unarmed || 2 Cast: Magic Dart || 4 Dodge: Dodged || 4