Haldmier Level 1 of the Dungeon (0, 0, D:1) a +0 whip (0, 1, D:1) a +0 club (5, 1, D:1) a +0 club (5, 35, D:1) a +0 club (8, 35, D:1) a +0 short sword (9, 42, D:1) a +0 robe (9, 51, D:1) a +0 whip (20, 5, D:1) a +2 mace of protection (29, 21, D:1) a +0 dagger (43, 35, D:1) a +0 whip (49, 14, D:1) a cursed +0 club Level 2 of the Dungeon (0, 0, D:2) a +0 ring mail (3, 3, D:2) a +0 leather armour (22, 40, D:2) a +0 club (unseen) (29, 8, D:2) 17 bolts (30, 34, D:2) a +0 dagger (39, 12, D:2) a +0 club (41, 25, D:2) a +0 plate armour of positive energy (46, 30, D:2) a +0 dagger (48, 43, D:2) a +0 club